1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.gallery3d.ui; 18 19 import com.android.gallery3d.R; 20 21 import android.content.Context; 22 23 public class ProgressSpinner { 24 private static float ROTATE_SPEED_OUTER = 1080f / 3500f; 25 private static float ROTATE_SPEED_INNER = -720f / 3500f; 26 private final ResourceTexture mOuter; 27 private final ResourceTexture mInner; 28 private final int mWidth; 29 private final int mHeight; 30 31 private float mInnerDegree = 0f; 32 private float mOuterDegree = 0f; 33 private long mAnimationTimestamp = -1; 34 35 public ProgressSpinner(Context context) { 36 mOuter = new ResourceTexture(context, R.drawable.spinner_76_outer_holo); 37 mInner = new ResourceTexture(context, R.drawable.spinner_76_inner_holo); 38 39 mWidth = Math.max(mOuter.getWidth(), mInner.getWidth()); 40 mHeight = Math.max(mOuter.getHeight(), mInner.getHeight()); 41 } 42 43 public int getWidth() { 44 return mWidth; 45 } 46 47 public int getHeight() { 48 return mHeight; 49 } 50 51 public void startAnimation() { 52 mAnimationTimestamp = -1; 53 mOuterDegree = 0; 54 mInnerDegree = 0; 55 } 56 57 public void draw(GLCanvas canvas, int x, int y) { 58 long now = canvas.currentAnimationTimeMillis(); 59 if (mAnimationTimestamp == -1) mAnimationTimestamp = now; 60 mOuterDegree += (now - mAnimationTimestamp) * ROTATE_SPEED_OUTER; 61 mInnerDegree += (now - mAnimationTimestamp) * ROTATE_SPEED_INNER; 62 63 mAnimationTimestamp = now; 64 65 // just preventing overflow 66 if (mOuterDegree > 360) mOuterDegree -= 360f; 67 if (mInnerDegree < 0) mInnerDegree += 360f; 68 69 canvas.save(GLCanvas.SAVE_FLAG_MATRIX); 70 71 canvas.translate(x + mWidth / 2, y + mHeight / 2, 0); 72 canvas.rotate(mInnerDegree, 0, 0, 1); 73 mOuter.draw(canvas, -mOuter.getWidth() / 2, -mOuter.getHeight() / 2); 74 canvas.rotate(mOuterDegree - mInnerDegree, 0, 0, 1); 75 mInner.draw(canvas, -mInner.getWidth() / 2, -mInner.getHeight() / 2); 76 canvas.restore(); 77 } 78 } 79