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Searched
refs:m_hasEverBeenBound
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderbuffer.h
63
bool hasEverBeenBound() const { return object() &&
m_hasEverBeenBound
; }
65
void setHasEverBeenBound() {
m_hasEverBeenBound
= true; }
80
bool
m_hasEverBeenBound
;
WebGLRenderbuffer.cpp
48
,
m_hasEverBeenBound
(false)
WebGLFramebuffer.h
66
bool hasEverBeenBound() const { return object() &&
m_hasEverBeenBound
; }
68
void setHasEverBeenBound() {
m_hasEverBeenBound
= true; }
91
bool
m_hasEverBeenBound
;
WebGLVertexArrayObjectOES.h
75
bool hasEverBeenBound() const { return object() &&
m_hasEverBeenBound
; }
76
void setHasEverBeenBound() {
m_hasEverBeenBound
= true; }
91
bool
m_hasEverBeenBound
;
WebGLVertexArrayObjectOES.cpp
45
,
m_hasEverBeenBound
(false)
WebGLFramebuffer.cpp
78
,
m_hasEverBeenBound
(false)
Completed in 517 milliseconds