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    Searched refs:m_hasEverBeenBound (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderbuffer.h 63 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
65 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
80 bool m_hasEverBeenBound;
WebGLRenderbuffer.cpp 48 , m_hasEverBeenBound(false)
WebGLFramebuffer.h 66 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
68 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
91 bool m_hasEverBeenBound;
WebGLVertexArrayObjectOES.h 75 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
76 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
91 bool m_hasEverBeenBound;
WebGLVertexArrayObjectOES.cpp 45 , m_hasEverBeenBound(false)
WebGLFramebuffer.cpp 78 , m_hasEverBeenBound(false)

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