1 /* 2 * Copyright (C) 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 28 #if ENABLE(WEBGL) 29 30 #include "WebGLVertexArrayObjectOES.h" 31 32 #include "Extensions3D.h" 33 #include "WebGLRenderingContext.h" 34 35 namespace WebCore { 36 37 PassRefPtr<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRenderingContext* ctx, VaoType type) 38 { 39 return adoptRef(new WebGLVertexArrayObjectOES(ctx, type)); 40 } 41 42 WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContext* ctx, VaoType type) 43 : WebGLObject(ctx) 44 , m_type(type) 45 , m_hasEverBeenBound(false) 46 , m_boundElementArrayBuffer(0) 47 { 48 m_vertexAttribState.resize(ctx->getMaxVertexAttribs()); 49 50 Extensions3D* extensions = context()->graphicsContext3D()->getExtensions(); 51 switch (m_type) { 52 case VaoTypeDefault: 53 break; 54 default: 55 setObject(extensions->createVertexArrayOES()); 56 break; 57 } 58 } 59 60 void WebGLVertexArrayObjectOES::deleteObjectImpl(Platform3DObject object) 61 { 62 Extensions3D* extensions = context()->graphicsContext3D()->getExtensions(); 63 switch (m_type) { 64 case VaoTypeDefault: 65 break; 66 default: 67 extensions->deleteVertexArrayOES(object); 68 break; 69 } 70 } 71 72 } 73 74 #endif // ENABLE(WEBGL) 75