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  /external/e2fsprogs/util/
gcc-wall-cleanup 20 /warning: (near initialization for/d
  /frameworks/base/libs/rs/scriptc/
rs_math.rsh 98 * @param near plane
105 float4 *near, float4 *far) {
127 near->x = viewProj->m[3] + viewProj->m[2];
128 near->y = viewProj->m[7] + viewProj->m[6];
129 near->z = viewProj->m[11] + viewProj->m[10];
130 near->w = viewProj->m[15] + viewProj->m[14];
145 len = length(near->xyz);
146 *near /= len;
158 * @param near plane
165 float4 *near, float4 *far)
    [all...]
rs_matrix.rsh 239 * @param near
243 rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
253 * @param near
257 rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
265 * @param near
269 rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
  /prebuilt/sdk/14/renderscript/include/
rs_math.rsh 98 * @param near plane
105 float4 *near, float4 *far) {
127 near->x = viewProj->m[3] + viewProj->m[2];
128 near->y = viewProj->m[7] + viewProj->m[6];
129 near->z = viewProj->m[11] + viewProj->m[10];
130 near->w = viewProj->m[15] + viewProj->m[14];
145 len = length(near->xyz);
146 *near /= len;
158 * @param near plane
165 float4 *near, float4 *far)
    [all...]
rs_matrix.rsh 239 * @param near
243 rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
253 * @param near
257 rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
265 * @param near
269 rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
  /external/webrtc/src/modules/audio_processing/aecm/main/matlab/
hisser2.m 17 % the delay should have low count for low-near&high-far and high-near&low-far
19 % the delay should have low count for low-near&high-far (works less well)
  /external/webrtc/src/modules/audio_processing/aecm/main/matlab/matlab/
hisser2.m 17 % the delay should have low count for low-near&high-far and high-near&low-far
19 % the delay should have low count for low-near&high-far (works less well)
AECMobile.m 7 % Magnitude spectrum of near end signal
10 % Near end energy level
21 % Store the near end energy
74 % Calculate current energy error in near end (estimated echo vs. near end)
78 % Calculate step size used in LMS algorithm, based on current far end energy and near end energy error (dE)
151 % Calculate suppression gain, based on far end energy and near end energy error (dE)
255 legend('Near End','Estimated Echo')
260 title('Near End Energy Pattern (around mean value)')
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 43 float near, float far) {
44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
47 public void glFrustumx(int left, int right, int bottom, int top, int near,
51 fixedToFloat(near), fixedToFloat(far));
103 float near, float far) {
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far);
107 public void glOrthox(int left, int right, int bottom, int top, int near,
111 fixedToFloat(near), fixedToFloat(far));
MatrixTrackingGL.java 192 public void glDepthRangef(float near, float far) {
193 mgl.glDepthRangef(near, far);
196 public void glDepthRangex(int near, int far) {
197 mgl.glDepthRangex(near, far);
261 float near, float far) {
262 mCurrent.glFrustumf(left, right, bottom, top, near, far);
263 mgl.glFrustumf(left, right, bottom, top, near, far);
267 public void glFrustumx(int left, int right, int bottom, int top, int near,
269 mCurrent.glFrustumx(left, right, bottom, top, near, far);
270 mgl.glFrustumx(left, right, bottom, top, near, far)
    [all...]
  /frameworks/base/libs/rs/
rsMatrix4x4.cpp 272 void Matrix4x4::loadOrtho(float left, float right, float bottom, float top, float near, float far) {
276 m[10]= -2.f / (far - near);
279 m[14]= -(far + near) / (far - near);
282 void Matrix4x4::loadFrustum(float left, float right, float bottom, float top, float near, float far) {
284 m[0] = 2.f * near / (right - left);
285 m[5] = 2.f * near / (top - bottom);
288 m[10]= -(far + near) / (far - near);
290 m[14]= -2.f * far * near / (far - near)
    [all...]
rsMatrix4x4.h 49 void loadPerspective(float fovy, float aspect, float near, float far);
rsRuntime.h 203 float bottom, float top, float near, float far);
205 float bottom, float top, float near, float far);
206 void rsrMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 160 Triangle.prototype.intersect = function(orig, dir, near, far) {
165 if (t < near || t > far)
189 Scene.prototype.intersect = function(origin, dir, near, far) {
193 var d = triangle.intersect(origin, dir, near, far);
194 if (d == null || d > far || d < near)
245 var near = 0.0001;
249 var d = triangle.intersect(O, D, near, far);
250 if (d == null || d > far || d < near)
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 160 Triangle.prototype.intersect = function(orig, dir, near, far) {
165 if (t < near || t > far)
189 Scene.prototype.intersect = function(origin, dir, near, far) {
193 var d = triangle.intersect(origin, dir, near, far);
194 if (d == null || d > far || d < near)
245 var near = 0.0001;
249 var d = triangle.intersect(O, D, near, far);
250 if (d == null || d > far || d < near)
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 259 * @param near
264 float near, float far) {
271 if (near == far) {
272 throw new IllegalArgumentException("near == far");
277 final float r_depth = 1.0f / (far - near);
283 final float tz = -(far + near) * r_depth;
312 * @param near
318 float near, float far) {
325 if (near == far) {
326 throw new IllegalArgumentException("near == far")
    [all...]
GLErrorWrapper.java 231 public void glDepthRangef(float near, float far) {
233 mgl.glDepthRangef(near, far);
237 public void glDepthRangex(int near, int far) {
239 mgl.glDepthRangex(near, far);
334 float near, float far) {
336 mgl.glFrustumf(left, right, bottom, top, near, far);
340 public void glFrustumx(int left, int right, int bottom, int top, int near,
343 mgl.glFrustumx(left, right, bottom, top, near, far);
608 float near, float far) {
610 mgl.glOrthof(left, right, bottom, top, near, far)
    [all...]
GLLogWrapper.java     [all...]
  /frameworks/base/graphics/java/android/renderscript/
Matrix4f.java 225 * @param n location of the near clipping plane
241 * values. Left and top clipping planes are set to 0. Near and
259 * @param n location of the near clipping plane, must be positive
280 * @param near near cliping plane, must be positive
283 public void loadPerspective(float fovy, float aspect, float near, float far) {
284 float top = near * (float)Math.tan((float) (fovy * Math.PI / 360.0f));
288 loadFrustum(left, right, bottom, top, near, far);
294 * and (near, far), (bottom, top) mapping to (-1, 1) at z = 0
  /build/core/
dynamic_binary.mk 12 $(error This file should not be used to build host binaries. Included by (or near) $(lastword $(filter-out config/%,$(MAKEFILE_LIST))))
  /frameworks/base/libs/hwui/
Matrix.h 79 void loadOrtho(float left, float right, float bottom, float top, float near, float far);
Matrix.cpp 287 void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) {
292 data[kScaleZ] = -2.0f / (far - near);
295 data[kTranslateZ] = -(far + near) / (far - near);
  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXFocus.cpp 556 status_t OMXCameraAdapter::getFocusDistances(OMX_U32 &near,OMX_U32 &optimal, OMX_U32 &far)
589 near = focusDist.nFocusDistanceNear;
631 status_t OMXCameraAdapter::addFocusDistances(OMX_U32 &near,
642 ret = encodeFocusDistance(near, mFocusDistNear, FOCUS_DIST_SIZE);
645 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
654 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
663 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
  /external/zlib/contrib/masmx86/
gvmat32.asm 140 longest_match_7fff proc near
142 _longest_match_7fff proc near
550 cpudetect32 proc near
552 _cpudetect32 proc near
674 longest_match proc near
676 _longest_match proc near
680 longest_match_686 proc near
682 _longest_match_686 proc near
955 match_init proc near
959 _match_init proc near
    [all...]
  /cts/libs/json/src/com/android/json/stream/
JsonReader.java 928 return getClass().getSimpleName() + " near " + getSnippet();
    [all...]

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