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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/man/man1/ |
arm-eabi-dlltool.1 | 69 . \" fudge factors for nroff and troff
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arm-eabi-nm.1 | 69 . \" fudge factors for nroff and troff
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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/lib/gcc/arm-eabi/4.4.3/plugin/include/ |
function.h | 350 following factors:
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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/man/man1/ |
arm-eabi-ar.1 | 69 . \" fudge factors for nroff and troff
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arm-eabi-dlltool.1 | 69 . \" fudge factors for nroff and troff
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arm-eabi-nm.1 | 69 . \" fudge factors for nroff and troff
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/prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/lib/gcc/arm-linux-androideabi/4.4.3/plugin/include/ |
function.h | 350 following factors:
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/prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/share/man/man1/ |
arm-linux-androideabi-ar.1 | 73 . \" fudge factors for nroff and troff
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arm-linux-androideabi-dlltool.1 | 73 . \" fudge factors for nroff and troff
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arm-linux-androideabi-nm.1 | 73 . \" fudge factors for nroff and troff
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/prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/man/man1/ |
i686-unknown-linux-gnu-ar.1 | 69 . \" fudge factors for nroff and troff
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i686-unknown-linux-gnu-dlltool.1 | 69 . \" fudge factors for nroff and troff
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i686-unknown-linux-gnu-nm.1 | 69 . \" fudge factors for nroff and troff
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/system/core/libpixelflinger/codeflinger/ |
blending.cpp | 290 // blend factors use ALPHA *and* ONE_MINUS_ALPHA (because
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/system/media/wilhelm/src/android/ |
AudioPlayer_to_android.cpp | 302 // player isn't muted, and channel mute/solo audibility factors are available (AudioPlayer) 306 // player isn't muted, and channel mute/solo audibility factors aren't available (MediaPlayer) 321 // Left/right amplification (can be attenuations) factors derived for the StereoPosition 344 // apply audibility factors [all...] |
/external/llvm/docs/ |
ProgrammersManual.html | [all...] |
/frameworks/base/services/input/ |
InputReader.cpp | [all...] |
/external/chromium/chrome/browser/ui/cocoa/bookmarks/ |
bookmark_bar_folder_controller.mm | 39 // to resizing and scrolling relies on many visual factors. The following 40 // struct is used to pass around these factors to the several support [all...] |
/external/icu4c/i18n/ |
astro.cpp | [all...] |
/external/mesa3d/test/ |
m_matrix.c | [all...] |
/external/valgrind/main/docs/html/ |
hg-manual.html | 384 It depends on factors such as the load on the machine, what else is 385 running, the kernel's scheduling strategy, and many other factors.</p> [all...] |
/external/valgrind/main/helgrind/docs/ |
hg-manual.xml | 424 It depends on factors such as the load on the machine, what else is 425 running, the kernel's scheduling strategy, and many other factors.</para> [all...] |
/frameworks/base/docs/html/sdk/ |
eclipse-adt.jd | 395 render a layout with, consulting factors like theme registrations 396 in the manifest, the SDK version, and other factors.</li> [all...] |
/external/clang/include/clang/Sema/ |
CodeCompleteConsumer.h | 97 /// \brief Priority value factors by which we will divide or multiply the [all...] |
/external/jpeg/ |
usage.doc | 200 -sample HxV[,...] Set JPEG sampling factors for each color component.
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