| /frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
| TestLatencyView.java | 197 int program = GLES20.glCreateProgram(); local 198 if (program != 0) { 199 GLES20.glAttachShader(program, vertexShader); 201 GLES20.glAttachShader(program, pixelShader); 203 GLES20.glLinkProgram(program); 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 207 Log.e(TAG, "Could not link program: "); 208 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 209 GLES20.glDeleteProgram(program); 210 program = 0 [all...] |
| /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
| SurfaceTextureView.java | 69 int program = GLES20.glCreateProgram(); local 70 if (program != 0) { 71 GLES20.glAttachShader(program, vertexShader); 73 GLES20.glAttachShader(program, pixelShader); 75 GLES20.glLinkProgram(program); 77 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 79 Log.e(TAG, "Could not link program: "); 80 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 81 GLES20.glDeleteProgram(program); 82 program = 0 [all...] |
| /development/tools/emulator/opengl/system/GLESv2_enc/ |
| GL2Encoder.cpp | 448 void GL2Encoder::s_glLinkProgram(void * self, GLuint program) 451 ctx->m_glLinkProgram_enc(self, program); 454 ctx->glGetProgramiv(self,program,GL_LINK_STATUS,&linkStatus); 458 //get number of active uniforms in the program 460 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORMS, &numUniforms); 461 ctx->m_shared->initProgramData(program,numUniforms); 465 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLength); 474 ctx->glGetActiveUniform(self, program, i, maxLength, NULL, &size, &type, name); 475 location = ctx->m_glGetUniformLocation_enc(self, program, name); 476 ctx->m_shared->setProgramIndexInfo(program, i, location, size, type) [all...] |
| /external/webkit/Source/JavaScriptCore/qt/api/ |
| qscriptprogram_p.h | 38 inline static QScriptProgramPrivate* get(const QScriptProgram& program); 64 QScriptProgramPrivate* QScriptProgramPrivate::get(const QScriptProgram& program) 66 return const_cast<QScriptProgramPrivate*>(program.d_ptr.constData());
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| /external/llvm/test/FrontendFortran/ |
| 2009-02-09-FloorDivExpr.f90 | 3 program main 32 end program main
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| /external/webkit/Source/WebKit/efl/DefaultTheme/widget/scrollbar/ |
| scrollbar.edc | 36 run_program(PROGRAM:"hide"); 63 run_program(PROGRAM:"show"); 65 run_program(PROGRAM:"hide"); 167 program { 173 program { 180 program { 186 program { 213 run_program(PROGRAM:"hide"); 240 run_program(PROGRAM:"show"); 242 run_program(PROGRAM:"hide") [all...] |
| /frameworks/base/libs/hwui/ |
| SkiaShader.h | 40 * program to recreate the original effect. 63 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 83 virtual void updateTransforms(Program* program, const mat4& modelView, 147 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 149 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 178 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot [all...] |
| /frameworks/base/opengl/tools/glgen/specs/gles11/ |
| GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog ) [all...] |
| /frameworks/base/opengl/tests/gl2_basic/ |
| gl2_basic.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
| /external/llvm/projects/sample/ |
| configure | 840 -program-prefix | --program-prefix | --program-prefi | --program-pref \ 841 | --program-pre | --program-pr | --program-p) 843 -program-prefix=* | --program-prefix=* | --program-prefi=* [all...] |
| /external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
| CCHeadsUpDisplay.cpp | 113 const Program* program = m_layerRenderer->headsUpDisplayProgram(); local 114 ASSERT(program && program->initialized()); 117 m_layerRenderer->useShader(program->program()); 118 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); 124 1.0f, program->vertexShader().matrixLocation(), 125 program->fragmentShader().alphaLocation());
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| CCLayerImpl.cpp | 174 const LayerChromium::BorderProgram* program = layerRenderer()->borderProgram(); local 175 ASSERT(program && program->initialized()); 176 layerRenderer()->useShader(program->program()); 181 GLC(context, context->uniformMatrix4fv(program->vertexShader().matrixLocation(), false, &glMatrix[0], 1)); 183 GLC(context, context->uniform4f(program->fragmentShader().colorLocation(), debugBorderColor().red() / 255.0, debugBorderColor().green() / 255.0, debugBorderColor().blue() / 255.0, 1));
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| /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/rpcsvc/ |
| klm_prot.x | 7 * media and as a part of the software program in whole or part. Users 10 * program developed by the user. 119 program KLM_PROG {
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| mount.x | 7 * media and as a part of the software program in whole or part. Users 10 * program developed by the user. 34 * Protocol description for the mount program 101 program MOUNTPROG {
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| sm_inter.x | 7 * media and as a part of the software program in whole or part. Users 10 * program developed by the user. 40 program SM_PROG { 71 int my_prog; /* rpc program # of the requesting process */
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| /sdk/emulator/qtools/ |
| check_trace.cpp | 16 void Usage(const char *program) 18 fprintf(stderr, "Usage: %s [options] trace_file elf_file\n", program);
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| dump_regions.cpp | 13 void Usage(const char *program) 15 fprintf(stderr, "Usage: %s [options] trace_file\n", program);
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| /frameworks/base/opengl/libagl2/src/ |
| api.cpp | 65 void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 67 CALL_GL_API(glGetActiveAttrib, program, index, bufsize, length, size, type, name); 69 void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 71 CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name); 73 void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) 75 CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders); 111 void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat* params) 113 CALL_GL_API(glGetUniformfv, program, location, params); 115 void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint* params) 117 CALL_GL_API(glGetUniformiv, program, location, params) [all...] |
| /external/webkit/Source/WebKit/efl/DefaultTheme/widget/combo/ |
| combo.edc | 261 program { 269 program { 277 program { 285 program { 293 program {
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| /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
| GLTextureViewActivity.java | 186 int program = buildProgram(sSimpleVS, sSimpleFS); local 188 int attribPosition = glGetAttribLocation(program, "position"); 191 int attribTexCoords = glGetAttribLocation(program, "texCoords"); 194 int uniformTexture = glGetUniformLocation(program, "texture"); 200 glUseProgram(program); 283 int program = glCreateProgram(); local 284 glAttachShader(program, vertexShader); 287 glAttachShader(program, fragmentShader); 290 glLinkProgram(program); 294 glGetProgramiv(program, GL_LINK_STATUS, status, 0) [all...] |
| /packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
| RendererUtils.java | 251 // Use our shader program 292 int program = GLES20.glCreateProgram(); local 293 if (program != 0) { 294 GLES20.glAttachShader(program, vertexShader); 296 GLES20.glAttachShader(program, pixelShader); 298 GLES20.glLinkProgram(program); 300 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 302 String info = GLES20.glGetProgramInfoLog(program); 303 GLES20.glDeleteProgram(program); 304 program = 0 [all...] |
| /external/llvm/lib/Support/ |
| GraphWriter.cpp | 16 #include "llvm/Support/Program.h" 55 GraphProgram::Name program) { 65 errs() << "Running 'Graphviz' program... "; 66 if (sys::Program::ExecuteAndWait(Graphviz, &args[0],0,0,0,0,&ErrMsg)) { 78 switch (program) { 89 errs() << "Running 'xdot.py' program... "; 90 if (sys::Program::ExecuteAndWait(sys::Path(LLVM_PATH_XDOT_PY), 122 // Find which program the user wants 124 if (program == GraphProgram::DOT) 128 if (program == GraphProgram::FDP [all...] |
| /external/webkit/Source/WebCore/platform/graphics/opengl/ |
| GraphicsContext3DOpenGL.cpp | 353 void GraphicsContext3D::attachShader(Platform3DObject program, Platform3DObject shader) 355 ASSERT(program); 358 ::glAttachShader(program, shader); 361 void GraphicsContext3D::bindAttribLocation(Platform3DObject program, GC3Duint index, const String& name) 363 ASSERT(program); 365 ::glBindAttribLocation(program, index, name.utf8().data()); 593 void GraphicsContext3D::detachShader(Platform3DObject program, Platform3DObject shader) 595 ASSERT(program); 598 ::glDetachShader(program, shader); 673 bool GraphicsContext3D::getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo& info [all...] |
| /development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
| triangleV2.cpp | 155 void dumpUniforms(GLuint program) 158 glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &numU); 159 printf("==== Program %d has %d active uniforms ===\n", program, numU); 165 glGetActiveUniform(program, i, 172 // Initialize the shader and program object 183 // Create the program object 191 // Link the program 203 printf("Error linking program:\n%s\n", infoLog); 213 // Store the program objec 417 int program = Init(vShader, fShader); local [all...] |
| /frameworks/base/opengl/libs/GLES2_dbg/src/ |
| api.cpp | 48 void Debug_glAttachShader(GLuint program, GLuint shader) 52 GLuint program; member in struct:__anon15282 56 _c->glAttachShader(program, shader); 60 caller.program = program; 63 msg.set_arg0(program); 69 void Debug_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) 73 GLuint program; member in struct:__anon15283 78 _c->glBindAttribLocation(program, index, name); 82 caller.program = program 781 GLuint program; member in struct:__anon15311 920 GLuint program; member in struct:__anon15318 1239 GLuint program; member in struct:__anon15333 1278 GLuint program; member in struct:__anon15334 1317 GLuint program; member in struct:__anon15335 1345 GLuint program; member in struct:__anon15336 1511 GLuint program; member in struct:__anon15343 1540 GLuint program; member in struct:__anon15344 1793 GLuint program; member in struct:__anon15353 1819 GLuint program; member in struct:__anon15354 1844 GLuint program; member in struct:__anon15355 2028 GLuint program; member in struct:__anon15363 2126 GLuint program; member in struct:__anon15368 3223 GLuint program; member in struct:__anon15409 3242 GLuint program; member in struct:__anon15410 [all...] |