/external/opencv/cv/src/ |
cvposit.cpp | 114 CvMatr32f rotation, CvVect32f translation ) 135 if( !rotation ) 165 float tmp = objectVectors[i] * rotation[6] /*[2][0]*/ + 166 objectVectors[N + i] * rotation[7] /*[2][1]*/ + 167 objectVectors[2 * N + i] * rotation[8] /*[2][2]*/; 189 rotation[3*i+j] /*[i][j]*/ = 0; 192 rotation[3*i+j] /*[i][j]*/ += invMatrix[j * N + k] * imgVectors[i * N + k]; 197 inorm = rotation[0] /*[0][0]*/ * rotation[0] /*[0][0]*/ + 198 rotation[1] /*[0][1]*/ * rotation[1] /*[0][1]*/ + [all...] |
/packages/apps/Gallery/src/com/android/camera/ |
RotateBitmap.java | 32 public RotateBitmap(Bitmap bitmap, int rotation) { 34 mRotation = rotation % 360; 37 public void setRotation(int rotation) { 38 mRotation = rotation; 57 // We want to do the rotation at origin, but since the bounding 58 // rectangle will be changed after rotation, so the delta values
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/development/tools/emulator/skins/WSVGA/ |
layout | 57 dpad-rotation 3 75 rotation 3
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/development/tools/emulator/skins/WXGA720/ |
layout | 57 dpad-rotation 3 75 rotation 3
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/development/tools/emulator/skins/WXGA800/ |
layout | 57 dpad-rotation 3 75 rotation 3
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
Transition3d.java | 81 * Setup a new 3D rotation on the container view. 84 * @param start the start angle at which the rotation must begin 85 * @param end the end angle of the rotation 92 // Create a new 3D rotation with the supplied parameter 94 final Rotate3dAnimation rotation = local 96 rotation.setDuration(500); 97 rotation.setFillAfter(true); 98 rotation.setInterpolator(new AccelerateInterpolator()); 99 rotation.setAnimationListener(new DisplayNextView(position)); 101 mContainer.startAnimation(rotation); 151 Rotate3dAnimation rotation; local [all...] |
Rotate3dAnimation.java | 38 * Creates a new 3D rotation on the Y axis. The rotation is defined by its 39 * start angle and its end angle. Both angles are in degrees. The rotation 46 * @param fromDegrees the start angle of the 3D rotation 47 * @param toDegrees the end angle of the 3D rotation 48 * @param centerX the X center of the 3D rotation 49 * @param centerY the Y center of the 3D rotation
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
SelectionDrawer.java | 36 int width, int height, int rotation, Path path, 42 int rotation, Path path, int mediaType, boolean isPanorama) { 43 draw(canvas, content, width, height, rotation, path, 49 int x, int y, int width, int height, int rotation) { 50 if (rotation != 0) { 52 canvas.rotate(rotation, 0, 0, 1); 57 if (rotation != 0) {
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HighlightDrawer.java | 38 int height, int rotation, Path path, 44 drawWithRotation(canvas, content, x, y, width, height, rotation); 46 if (((rotation / 90) & 0x01) == 1) {
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/frameworks/base/graphics/java/android/graphics/ |
Camera.java | 57 * Applies a rotation transform around the X axis. 59 * @param deg The angle of rotation around the X axis, in degrees 68 * Applies a rotation transform around the Y axis. 70 * @param deg The angle of rotation around the Y axis, in degrees 79 * Applies a rotation transform around the Z axis. 81 * @param deg The angle of rotation around the Z axis, in degrees 90 * Applies a rotation transform around all three axis. 92 * @param x The angle of rotation around the X axis, in degrees 93 * @param y The angle of rotation around the Y axis, in degrees 94 * @param z The angle of rotation around the Z axis, in degree [all...] |
/system/core/toolbox/ |
rotatefb.c | 17 int rotation = 0; local 38 fprintf(stderr, "%s: specify rotation\n", argv[0]); 41 rotation = atoi(argv[optind]); 54 if((fbinfo.rotate ^ rotation) & 1) { 63 fbinfo.rotate = rotation;
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/external/qemu/android/ |
keycode.c | 15 android_keycode_rotate( AndroidKeyCode code, int rotation ) 26 index = (index + rotation) & 3;
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framebuffer.c | 79 int rotation, 84 rotation &= 3; 194 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation ) 198 if ((rotation ^ qfbuff->rotation) & 1) { 199 /* swap width and height if new rotation requires it */ 209 qfbuff->rotation = rotation; 212 extra->fb_rotate( extra->fb_opaque, rotation );
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framebuffer.h | 26 * note the 'rotation' field: it can take values 0, 1, 2 or 3 and corresponds 27 * to a rotation that must be performed to the pixels stored in the framebuffer 28 * *before* displaying them a value of 1 corresponds to a rotation of 53 int rotation; /* rotation to be applied when displaying */ member in struct:QFrameBuffer 79 int rotation, 104 * framebuffer's internal rotation has changed. This is the rotation 110 typedef void (*QFrameBufferRotateFunc)( void* opaque, int rotation ); 173 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation ); [all...] |
/external/webkit/Source/WebKit/qt/WebCoreSupport/ |
DeviceOrientationProviderQt.cpp | 57 // - the rotation around z axis (alpha) is given as z in QRotationReading; 58 // - the rotation around x axis (beta) is given as x in QRotationReading; 59 // - the rotation around y axis (gamma) is given as y in QRotationReading; 61 // The Z (alpha) rotation angle is checked via hasAlpha() private method, 62 // depending if the device is able do detect the alpha rotation. X (beta) and
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/frameworks/base/graphics/java/android/renderscript/ |
Matrix3f.java | 108 * Sets current values to be a rotation matrix of certain angle 111 * @param rot angle of rotation 112 * @param x rotation axis x 113 * @param y rotation axis y 114 * @param z rotation axis z 148 * Makes the upper 2x2 a rotation matrix of the given angle 150 * @param rot rotation angle 240 * rotation matrix of certain angle about a given axis 242 * @param rot angle of rotation 243 * @param x rotation axis [all...] |
/external/qemu/android/skin/ |
image.c | 53 rotate_image( void* data, unsigned width, unsigned height, SkinRotation rotation ) 61 switch (rotation & 3) 182 h += desc->rotation*1573; 193 return (a->rotation == b->rotation && 390 node->desc.path, node->desc.rotation, node->w*node->h ); 475 if (desc->rotation == SKIN_ROTATION_0 && 488 desc0.rotation = SKIN_ROTATION_0; 497 if (desc->rotation == SKIN_ROTATION_90 || 498 desc->rotation == SKIN_ROTATION_270 [all...] |
trackball.h | 39 /* this sets the rotation that will be applied to mouse events sent to the system */ 40 extern void skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation);
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image.h | 34 AndroidRotation rotation; /* rotation */ member in struct:SkinImageDesc 72 /* get the rotation of a given image. this decrements the reference count 75 extern SkinImage* skin_image_rotate( SkinImage* source, SkinRotation rotation ); 86 SkinRotation rotation,
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/frameworks/base/core/java/android/view/animation/ |
RotateAnimation.java | 24 * An animation that controls the rotation of an object. This rotation takes 26 * the rotation, where (0,0) is the top left point. If not specified, (0,0) is 27 * the default rotation point. 75 * @param fromDegrees Rotation offset to apply at the start of the 78 * @param toDegrees Rotation offset to apply at the end of the animation. 90 * @param fromDegrees Rotation offset to apply at the start of the 93 * @param toDegrees Rotation offset to apply at the end of the animation. 115 * @param fromDegrees Rotation offset to apply at the start of the 118 * @param toDegrees Rotation offset to apply at the end of the animation [all...] |
/frameworks/media/libvideoeditor/vss/common/inc/ |
M4VIFI_FiltersAPI.h | 159 * rotation : 1 -> +90deg Rotation 160 * -1 -> -90deg Rotation 161 * 0 -> No Rotation 166 M4VIFI_Int32 i32_rotation; /**< Rotation Flag */ 269 /** Resize Bilinear YUV420toRGB565 with rotation +90 or -90 */ 276 /** Resize Bilinear YUV420toBGR565 with rotation +90 or -90 */ 359 /** Resize Bilinear YUV420toRGB565 with rotation +90 or -90 */ 366 /** Resize Bilinear YUV420toBGR565 with rotation +90 or -90 */ 386 /**Resize YUV420toRGB565 from QCIF to QVGA with rotation +90* [all...] |
/packages/apps/Camera/jni/feature_stab/db_vlvm/ |
db_utilities_rotation.h | 30 * \defgroup LMRotation (LM) Rotation Utilities (quaternions, orthonormal) 34 Takes a unit quaternion and gives its corresponding rotation matrix. 35 \param R rotation matrix (out)
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/packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/ |
clouds.rs | 95 static float rotation[5]; 135 rotate(gVSConstants->layer0, rotation[0]); 136 rotate(gVSConstants->layer1, rotation[1]); 137 rotate(gVSConstants->layer2, rotation[2]); 138 rotate(gVSConstants->layer3, rotation[3]); 139 rotate(gVSConstants->layer4, rotation[4]); 181 rotation[0] += 0.100f * timedelta; 182 rotation[1] += 0.102f * timedelta; 183 rotation[2] += 0.106f * timedelta; 184 rotation[3] += 0.114f * timedelta [all...] |
/frameworks/base/packages/SystemUI/res/values-land/ |
strings.xml | 20 <!-- Rotation lock toast text: shown when rotation lock is turned on in landscape orientation.
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/system/media/mca/filterfw/java/android/filterfw/geometry/ |
Rectangle.java | 45 public static Rectangle fromRotatedRect(Point center, Point size, float rotation) { 50 return new Rectangle(p0.rotatedAround(center, rotation), 51 p1.rotatedAround(center, rotation), 52 p2.rotatedAround(center, rotation), 53 p3.rotatedAround(center, rotation));
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