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  /external/skia/gpu/include/
GrContext_impl.h 57 int vertexCount = posSrc.count();
60 if (!geo.set(target, layout, vertexCount, indexCount)) {
72 for (int i = 0; i < vertexCount; ++i) {
96 b.setBounds(geo.positions(), vertexCount);
105 target->drawNonIndexed(primitiveType, 0, vertexCount);
107 target->drawIndexed(primitiveType, 0, 0, vertexCount, indexCount);
GrInOrderDrawBuffer.h 87 int vertexCount,
91 int vertexCount);
100 int* vertexCount,
133 int vertexCount);
GrDrawTarget.h 640 * if vertexCount is nonzero, *vertices will be the array
664 * @param vertexCount the number of vertices to reserve space for. Can be 0.
666 * @param vertexLayout the format of vertices (ignored if vertexCount == 0).
667 * @param vertices will point to reserved vertex space if vertexCount is
668 * non-zero. Illegal to pass NULL if vertexCount > 0.
676 uint32_t vertexCount,
689 * @param vertexCount in: hint about how many vertices the caller would
703 int* vertexCount,
717 * @param vertexCount the number of vertices in the array.
721 int vertexCount);
    [all...]
GrGpu.h 262 int vertexCount,
267 int vertexCount);
424 int vertexCount);
455 uint32_t vertexCount,
459 uint32_t vertexCount,
475 int vertexCount,
  /external/skia/gpu/src/
GrInOrderDrawBuffer.cpp 185 int vertexCount,
188 if (!vertexCount || !indexCount) {
198 draw.fVertexCount = vertexCount;
217 size_t vertexBytes = (vertexCount + startVertex) *
250 int vertexCount) {
251 if (!vertexCount) {
261 draw.fVertexCount = vertexCount;
280 size_t vertexBytes = (vertexCount + startVertex) *
409 int* vertexCount,
425 if (NULL != vertexCount) {
    [all...]
GrBufferAllocPool.cpp 340 int vertexCount,
344 GrAssert(vertexCount >= 0);
351 void* ptr = INHERITED::makeSpace(vSize * vertexCount,
363 int vertexCount,
367 void* space = makeSpace(layout, vertexCount, buffer, startVertex);
371 GrDrawTarget::VertexSize(layout) * vertexCount);
GrDrawTarget.cpp 434 uint32_t vertexCount,
439 fReservedGeometry.fVertexCount = vertexCount;
446 if (vertexCount) {
462 int32_t* vertexCount,
465 if (NULL != vertexCount) {
466 *vertexCount = -1;
482 int vertexCount) {
485 this->onSetVertexSourceToArray(vertexArray, vertexCount);
GrGpuGLFixed.h 34 int vertexCount,