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      1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_TEST_TEST_FILE_UTIL_H_
      6 #define BASE_TEST_TEST_FILE_UTIL_H_
      7 #pragma once
      8 
      9 // File utility functions used only by tests.
     10 
     11 #include <string>
     12 
     13 class FilePath;
     14 
     15 namespace file_util {
     16 
     17 // Wrapper over file_util::Delete. On Windows repeatedly invokes Delete in case
     18 // of failure to workaround Windows file locking semantics. Returns true on
     19 // success.
     20 bool DieFileDie(const FilePath& file, bool recurse);
     21 
     22 // Clear a specific file from the system cache. After this call, trying
     23 // to access this file will result in a cold load from the hard drive.
     24 bool EvictFileFromSystemCache(const FilePath& file);
     25 
     26 // Like CopyFileNoCache but recursively copies all files and subdirectories
     27 // in the given input directory to the output directory. Any files in the
     28 // destination that already exist will be overwritten.
     29 //
     30 // Returns true on success. False means there was some error copying, so the
     31 // state of the destination is unknown.
     32 bool CopyRecursiveDirNoCache(const FilePath& source_dir,
     33                              const FilePath& dest_dir);
     34 
     35 #if defined(OS_WIN)
     36 // Returns true if the volume supports Alternate Data Streams.
     37 bool VolumeSupportsADS(const FilePath& path);
     38 
     39 // Returns true if the ZoneIdentifier is correctly set to "Internet" (3).
     40 // Note that this function must be called from the same process as
     41 // the one that set the zone identifier.  I.e. don't use it in UI/automation
     42 // based tests.
     43 bool HasInternetZoneIdentifier(const FilePath& full_path);
     44 #endif  // defined(OS_WIN)
     45 
     46 // In general it's not reliable to convert a FilePath to a wstring and we use
     47 // string16 elsewhere for Unicode strings, but in tests it is frequently
     48 // convenient to be able to compare paths to literals like L"foobar".
     49 std::wstring FilePathAsWString(const FilePath& path);
     50 FilePath WStringAsFilePath(const std::wstring& path);
     51 
     52 }  // namespace file_util
     53 
     54 #endif  // BASE_TEST_TEST_FILE_UTIL_H_
     55