Home | History | Annotate | Download | only in socket
      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_SOCKET_SERVER_SOCKET_H_
      6 #define NET_SOCKET_SERVER_SOCKET_H_
      7 
      8 #include "base/scoped_ptr.h"
      9 #include "net/base/completion_callback.h"
     10 
     11 namespace net {
     12 
     13 class ClientSocket;
     14 class IPEndPoint;
     15 
     16 class ServerSocket {
     17  public:
     18   ServerSocket() { }
     19   virtual ~ServerSocket() { }
     20 
     21   // Bind the socket and start listening. Destroy the socket to stop
     22   // listening.
     23   virtual int Listen(const net::IPEndPoint& address, int backlog) = 0;
     24 
     25   // Gets current address the socket is bound to.
     26   virtual int GetLocalAddress(IPEndPoint* address) const = 0;
     27 
     28   // Accept connection. Callback is called when new connection is
     29   // accepted.
     30   virtual int Accept(scoped_ptr<ClientSocket>* socket,
     31                      CompletionCallback* callback) = 0;
     32 
     33  private:
     34   DISALLOW_COPY_AND_ASSIGN(ServerSocket);
     35 };
     36 
     37 }  // namespace net
     38 
     39 #endif  // NET_SOCKET_TCP_SERVER_SOCKET_H_
     40