1 /* 2 * Copyright 2006 Sony Computer Entertainment Inc. 3 * 4 * Licensed under the MIT Open Source License, for details please see license.txt or the website 5 * http://www.opensource.org/licenses/mit-license.php 6 * 7 */ 8 9 #ifndef __domMatrix_h__ 10 #define __domMatrix_h__ 11 12 #include <dae/daeDocument.h> 13 #include <dom/domTypes.h> 14 #include <dom/domElements.h> 15 16 class DAE; 17 18 /** 19 * Matrix transformations embody mathematical changes to points within a coordinate 20 * systems or the coordinate system itself. The matrix element contains a 21 * 4-by-4 matrix of floating-point values. 22 */ 23 class domMatrix : public daeElement 24 { 25 public: 26 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::MATRIX; } 27 static daeInt ID() { return 630; } 28 virtual daeInt typeID() const { return ID(); } 29 protected: // Attribute 30 /** 31 * The sid attribute is a text string value containing the sub-identifier 32 * of this element. This value must be unique within the scope of the parent 33 * element. Optional attribute. 34 */ 35 xsNCName attrSid; 36 37 protected: // Value 38 /** 39 * The domFloat4x4 value of the text data of this element. 40 */ 41 domFloat4x4 _value; 42 43 public: //Accessors and Mutators 44 /** 45 * Gets the sid attribute. 46 * @return Returns a xsNCName of the sid attribute. 47 */ 48 xsNCName getSid() const { return attrSid; } 49 /** 50 * Sets the sid attribute. 51 * @param atSid The new value for the sid attribute. 52 */ 53 void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[0] = true; } 54 55 /** 56 * Gets the _value array. 57 * @return Returns a domFloat4x4 reference of the _value array. 58 */ 59 domFloat4x4 &getValue() { return _value; } 60 /** 61 * Gets the _value array. 62 * @return Returns a constant domFloat4x4 reference of the _value array. 63 */ 64 const domFloat4x4 &getValue() const { return _value; } 65 /** 66 * Sets the _value array. 67 * @param val The new value for the _value array. 68 */ 69 void setValue( const domFloat4x4 &val ) { _value = val; } 70 71 protected: 72 /** 73 * Constructor 74 */ 75 domMatrix(DAE& dae) : daeElement(dae), attrSid(), _value() {} 76 /** 77 * Destructor 78 */ 79 virtual ~domMatrix() {} 80 /** 81 * Overloaded assignment operator 82 */ 83 virtual domMatrix &operator=( const domMatrix &cpy ) { (void)cpy; return *this; } 84 85 public: // STATIC METHODS 86 /** 87 * Creates an instance of this class and returns a daeElementRef referencing it. 88 * @return a daeElementRef referencing an instance of this object. 89 */ 90 static DLLSPEC daeElementRef create(DAE& dae); 91 /** 92 * Creates a daeMetaElement object that describes this element in the meta object reflection framework. 93 * If a daeMetaElement already exists it will return that instead of creating a new one. 94 * @return A daeMetaElement describing this COLLADA element. 95 */ 96 static DLLSPEC daeMetaElement* registerElement(DAE& dae); 97 }; 98 99 100 #endif 101