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      1 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
      2 
      3 define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
      4 ;CHECK: test_vextd:
      5 ;CHECK: vext
      6 	%tmp1 = load <8 x i8>* %A
      7 	%tmp2 = load <8 x i8>* %B
      8 	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
      9 	ret <8 x i8> %tmp3
     10 }
     11 
     12 define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
     13 ;CHECK: test_vextRd:
     14 ;CHECK: vext
     15 	%tmp1 = load <8 x i8>* %A
     16 	%tmp2 = load <8 x i8>* %B
     17 	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
     18 	ret <8 x i8> %tmp3
     19 }
     20 
     21 define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
     22 ;CHECK: test_vextq:
     23 ;CHECK: vext
     24 	%tmp1 = load <16 x i8>* %A
     25 	%tmp2 = load <16 x i8>* %B
     26 	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
     27 	ret <16 x i8> %tmp3
     28 }
     29 
     30 define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
     31 ;CHECK: test_vextRq:
     32 ;CHECK: vext
     33 	%tmp1 = load <16 x i8>* %A
     34 	%tmp2 = load <16 x i8>* %B
     35 	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
     36 	ret <16 x i8> %tmp3
     37 }
     38 
     39 define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
     40 ;CHECK: test_vextd16:
     41 ;CHECK: vext
     42 	%tmp1 = load <4 x i16>* %A
     43 	%tmp2 = load <4 x i16>* %B
     44 	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
     45 	ret <4 x i16> %tmp3
     46 }
     47 
     48 define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
     49 ;CHECK: test_vextq32:
     50 ;CHECK: vext
     51 	%tmp1 = load <4 x i32>* %A
     52 	%tmp2 = load <4 x i32>* %B
     53 	%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
     54 	ret <4 x i32> %tmp3
     55 }
     56 
     57 ; Undef shuffle indices should not prevent matching to VEXT:
     58 
     59 define <8 x i8> @test_vextd_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
     60 ;CHECK: test_vextd_undef:
     61 ;CHECK: vext
     62 	%tmp1 = load <8 x i8>* %A
     63 	%tmp2 = load <8 x i8>* %B
     64 	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10>
     65 	ret <8 x i8> %tmp3
     66 }
     67 
     68 define <16 x i8> @test_vextRq_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
     69 ;CHECK: test_vextRq_undef:
     70 ;CHECK: vext
     71 	%tmp1 = load <16 x i8>* %A
     72 	%tmp2 = load <16 x i8>* %B
     73 	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 undef, i32 undef, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 undef, i32 6>
     74 	ret <16 x i8> %tmp3
     75 }
     76 
     77 ; Tests for ReconstructShuffle function. Indices have to be carefully
     78 ; chosen to reach lowering phase as a BUILD_VECTOR.
     79 
     80 ; One vector needs vext, the other can be handled by extract_subvector
     81 ; Also checks interleaving of sources is handled correctly.
     82 ; Essence: a vext is used on %A and something saner than stack load/store for final result.
     83 define <4 x i16> @test_interleaved(<8 x i16>* %A, <8 x i16>* %B) nounwind {
     84 ;CHECK: test_interleaved:
     85 ;CHECK: vext.16
     86 ;CHECK-NOT: vext.16
     87 ;CHECK: vzip.16
     88         %tmp1 = load <8 x i16>* %A
     89         %tmp2 = load <8 x i16>* %B
     90         %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 3, i32 8, i32 5, i32 9>
     91         ret <4 x i16> %tmp3
     92 }
     93 
     94 ; An undef in the shuffle list should still be optimizable
     95 define <4 x i16> @test_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
     96 ;CHECK: test_undef:
     97 ;CHECK: vzip.16
     98         %tmp1 = load <8 x i16>* %A
     99         %tmp2 = load <8 x i16>* %B
    100         %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 undef, i32 8, i32 5, i32 9>
    101         ret <4 x i16> %tmp3
    102 }
    103 
    104 ; We should ignore a build_vector with more than two sources.
    105 ; Use illegal <32 x i16> type to produce such a shuffle after legalizing types.
    106 ; Try to look for fallback to stack expansion.
    107 define <4 x i16> @test_multisource(<32 x i16>* %B) nounwind {
    108 ;CHECK: test_multisource:
    109 ;CHECK: vst1.16
    110         %tmp1 = load <32 x i16>* %B
    111         %tmp2 = shufflevector <32 x i16> %tmp1, <32 x i16> undef, <4 x i32> <i32 0, i32 8, i32 16, i32 24>
    112         ret <4 x i16> %tmp2
    113 }
    114 
    115 ; We don't handle shuffles using more than half of a 128-bit vector.
    116 ; Again, test for fallback to stack expansion
    117 define <4 x i16> @test_largespan(<8 x i16>* %B) nounwind {
    118 ;CHECK: test_largespan:
    119 ;CHECK: vst1.16
    120         %tmp1 = load <8 x i16>* %B
    121         %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
    122         ret <4 x i16> %tmp2
    123 }
    124 
    125 ; The actual shuffle code only handles some cases, make sure we check
    126 ; this rather than blindly emitting a VECTOR_SHUFFLE (infinite
    127 ; lowering loop can result otherwise).
    128 define <8 x i16> @test_illegal(<8 x i16>* %A, <8 x i16>* %B) nounwind {
    129 ;CHECK: test_illegal:
    130 ;CHECK: vst1.16
    131        %tmp1 = load <8 x i16>* %A
    132        %tmp2 = load <8 x i16>* %B
    133        %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 7, i32 5, i32 13, i32 3, i32 2, i32 2, i32 9>
    134        ret <8 x i16> %tmp3
    135 }
    136