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      1 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
      2 
      3 define <2 x i32> @vrecpei32(<2 x i32>* %A) nounwind {
      4 ;CHECK: vrecpei32:
      5 ;CHECK: vrecpe.u32
      6 	%tmp1 = load <2 x i32>* %A
      7 	%tmp2 = call <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32> %tmp1)
      8 	ret <2 x i32> %tmp2
      9 }
     10 
     11 define <4 x i32> @vrecpeQi32(<4 x i32>* %A) nounwind {
     12 ;CHECK: vrecpeQi32:
     13 ;CHECK: vrecpe.u32
     14 	%tmp1 = load <4 x i32>* %A
     15 	%tmp2 = call <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32> %tmp1)
     16 	ret <4 x i32> %tmp2
     17 }
     18 
     19 define <2 x float> @vrecpef32(<2 x float>* %A) nounwind {
     20 ;CHECK: vrecpef32:
     21 ;CHECK: vrecpe.f32
     22 	%tmp1 = load <2 x float>* %A
     23 	%tmp2 = call <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float> %tmp1)
     24 	ret <2 x float> %tmp2
     25 }
     26 
     27 define <4 x float> @vrecpeQf32(<4 x float>* %A) nounwind {
     28 ;CHECK: vrecpeQf32:
     29 ;CHECK: vrecpe.f32
     30 	%tmp1 = load <4 x float>* %A
     31 	%tmp2 = call <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float> %tmp1)
     32 	ret <4 x float> %tmp2
     33 }
     34 
     35 declare <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32>) nounwind readnone
     36 declare <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32>) nounwind readnone
     37 
     38 declare <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float>) nounwind readnone
     39 declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone
     40 
     41 define <2 x float> @vrecpsf32(<2 x float>* %A, <2 x float>* %B) nounwind {
     42 ;CHECK: vrecpsf32:
     43 ;CHECK: vrecps.f32
     44 	%tmp1 = load <2 x float>* %A
     45 	%tmp2 = load <2 x float>* %B
     46 	%tmp3 = call <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float> %tmp1, <2 x float> %tmp2)
     47 	ret <2 x float> %tmp3
     48 }
     49 
     50 define <4 x float> @vrecpsQf32(<4 x float>* %A, <4 x float>* %B) nounwind {
     51 ;CHECK: vrecpsQf32:
     52 ;CHECK: vrecps.f32
     53 	%tmp1 = load <4 x float>* %A
     54 	%tmp2 = load <4 x float>* %B
     55 	%tmp3 = call <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float> %tmp1, <4 x float> %tmp2)
     56 	ret <4 x float> %tmp3
     57 }
     58 
     59 declare <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float>, <2 x float>) nounwind readnone
     60 declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone
     61 
     62 define <2 x i32> @vrsqrtei32(<2 x i32>* %A) nounwind {
     63 ;CHECK: vrsqrtei32:
     64 ;CHECK: vrsqrte.u32
     65 	%tmp1 = load <2 x i32>* %A
     66 	%tmp2 = call <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32> %tmp1)
     67 	ret <2 x i32> %tmp2
     68 }
     69 
     70 define <4 x i32> @vrsqrteQi32(<4 x i32>* %A) nounwind {
     71 ;CHECK: vrsqrteQi32:
     72 ;CHECK: vrsqrte.u32
     73 	%tmp1 = load <4 x i32>* %A
     74 	%tmp2 = call <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32> %tmp1)
     75 	ret <4 x i32> %tmp2
     76 }
     77 
     78 define <2 x float> @vrsqrtef32(<2 x float>* %A) nounwind {
     79 ;CHECK: vrsqrtef32:
     80 ;CHECK: vrsqrte.f32
     81 	%tmp1 = load <2 x float>* %A
     82 	%tmp2 = call <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float> %tmp1)
     83 	ret <2 x float> %tmp2
     84 }
     85 
     86 define <4 x float> @vrsqrteQf32(<4 x float>* %A) nounwind {
     87 ;CHECK: vrsqrteQf32:
     88 ;CHECK: vrsqrte.f32
     89 	%tmp1 = load <4 x float>* %A
     90 	%tmp2 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %tmp1)
     91 	ret <4 x float> %tmp2
     92 }
     93 
     94 declare <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32>) nounwind readnone
     95 declare <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32>) nounwind readnone
     96 
     97 declare <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float>) nounwind readnone
     98 declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
     99 
    100 define <2 x float> @vrsqrtsf32(<2 x float>* %A, <2 x float>* %B) nounwind {
    101 ;CHECK: vrsqrtsf32:
    102 ;CHECK: vrsqrts.f32
    103 	%tmp1 = load <2 x float>* %A
    104 	%tmp2 = load <2 x float>* %B
    105 	%tmp3 = call <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float> %tmp1, <2 x float> %tmp2)
    106 	ret <2 x float> %tmp3
    107 }
    108 
    109 define <4 x float> @vrsqrtsQf32(<4 x float>* %A, <4 x float>* %B) nounwind {
    110 ;CHECK: vrsqrtsQf32:
    111 ;CHECK: vrsqrts.f32
    112 	%tmp1 = load <4 x float>* %A
    113 	%tmp2 = load <4 x float>* %B
    114 	%tmp3 = call <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float> %tmp1, <4 x float> %tmp2)
    115 	ret <4 x float> %tmp3
    116 }
    117 
    118 declare <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float>, <2 x float>) nounwind readnone
    119 declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone
    120