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      1 ; RUN: llc < %s -march=x86 -mattr=+sse42 | FileCheck %s
      2 
      3 ; widening shuffle v3float and then a add
      4 define void @shuf(<3 x float>* %dst.addr, <3 x float> %src1,<3 x float> %src2) nounwind {
      5 entry:
      6 ; CHECK: shuf:
      7 ; CHECK: extractps
      8 ; CHECK: extractps
      9 	%x = shufflevector <3 x float> %src1, <3 x float> %src2, <3 x i32> < i32 0, i32 1, i32 2>
     10 	%val = fadd <3 x float> %x, %src2
     11 	store <3 x float> %val, <3 x float>* %dst.addr
     12 	ret void
     13 }
     14 
     15 
     16 ; widening shuffle v3float with a different mask and then a add
     17 define void @shuf2(<3 x float>* %dst.addr, <3 x float> %src1,<3 x float> %src2) nounwind {
     18 entry:
     19 ; CHECK: shuf2:
     20 ; CHECK: extractps
     21 ; CHECK: extractps
     22 	%x = shufflevector <3 x float> %src1, <3 x float> %src2, <3 x i32> < i32 0, i32 4, i32 2>
     23 	%val = fadd <3 x float> %x, %src2
     24 	store <3 x float> %val, <3 x float>* %dst.addr
     25 	ret void
     26 }
     27 
     28 ; Example of when widening a v3float operation causes the DAG to replace a node
     29 ; with the operation that we are currently widening, i.e. when replacing
     30 ; opA with opB, the DAG will produce new operations with opA.
     31 define void @shuf3(<4 x float> %tmp10, <4 x float> %vecinit15, <4 x float>* %dst) nounwind {
     32 entry:
     33 ; CHECK: pshufd
     34   %shuffle.i.i.i12 = shufflevector <4 x float> %tmp10, <4 x float> %vecinit15, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
     35   %tmp25.i.i = shufflevector <4 x float> %shuffle.i.i.i12, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> 
     36   %tmp1.i.i = shufflevector <3 x float> %tmp25.i.i, <3 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
     37   %tmp3.i13 = shufflevector <4 x float> %tmp1.i.i, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> ; <<3 x float>>
     38   %tmp6.i14 = shufflevector <3 x float> %tmp3.i13, <3 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
     39   %tmp97.i = shufflevector <4 x float> %tmp6.i14, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2>
     40   %tmp2.i18 = shufflevector <3 x float> %tmp97.i, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
     41   %t5 = bitcast <4 x float> %tmp2.i18 to <4 x i32>
     42   %shr.i.i19 = lshr <4 x i32> %t5, <i32 19, i32 19, i32 19, i32 19>
     43   %and.i.i20 = and <4 x i32> %shr.i.i19, <i32 4080, i32 4080, i32 4080, i32 4080> 
     44   %shuffle.i.i.i21 = shufflevector <4 x float> %tmp2.i18, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
     45   store <4 x float> %shuffle.i.i.i21, <4 x float>* %dst
     46   ret void
     47 }
     48 
     49