1 File: docs/README.WIN32 2 3 Last updated: Apr 25, 2007 - Karl Schultz - kschultz (a] users.sourceforge.net 4 5 Quick Start 6 ----- ----- 7 8 Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same 9 directory. The libs and demos build separately, so if you do not care 10 about the demos or GLUT, you only need to unzip MesaLib. If you unzip 11 more than one ZIP file, they all need to be unzipped into the same 12 directory. Don't worry, you will not overwrite anything. 13 14 The Windows build system uses Microsoft Visual Studio. Project files 15 for a specific version of Visual Studio are in their own directory in 16 the top-level "windows" directory. For example, Visual Studio 8 files 17 are in windows/VC8. 18 19 Support has been dropped for versions of Visual Studio prior to 8. The 20 main reason is because Microsoft now provides a free compiler and 21 developer environment. Visual Studio Express can be found at 22 23 http://msdn.microsoft.com/vstudio/express/visualc/default.aspx 24 25 You'll also need the Platform SDK. Instructions for obtaining and 26 using the SDK with Visual Studio Express can be found at 27 28 http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/ 29 30 The project files to build the core Mesa library, Windows Mesa 31 drivers, OSMesa, and GLU are in the mesa directory. The project files 32 to build GLUT and some demo programs are in the progs directory. 33 34 Makefiles are no longer shipped or supported, but can be generated 35 from the projects using Visual Studio. 36 37 38 Windows Drivers 39 ------- ------- 40 41 At this time, only the GDI driver is known to work. Most of the demos 42 in progs/demos should work with this driver. 43 44 Source code also exists in the tree for other drivers in 45 src/mesa/drivers/windows, but the status of this code is unknown. 46 47 The GDI driver operates basically by writing pixel spans into a DIB 48 section and then blitting the DIB to the window. The driver was 49 recently cleaned up and rewitten and so may have bugs or may be 50 missing some functionality. The older versions of the CVS source may 51 be useful in figuring out any problems, or report them to me. 52 53 To build Mesa with the GDI driver, build the mesa, gdi, and glu 54 projects in the Visual Studio workspace found at 55 56 windows/VC8/mesa/mesa.sln 57 58 The osmesa DLL can also be built with the osmesa project. 59 60 The build system creates a lib top-level directory and copies 61 resulting LIB and DLL files to this lib directory. The files are: 62 63 OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB 64 OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL 65 66 If the MesaDemos ZIP file was extracted, the DLL files are also copied 67 to the demos directory. This facilitates running the demos as described 68 below. 69 70 71 GLUT and Demos 72 ---- --- ----- 73 74 A Visual Studio workspace can be found at 75 76 windows/VC8/progs/progs.sln 77 78 It can be used to build GLUT and a few demos. The GLUT lib and DLL 79 are copied to the top-level lib directory, along with the Mesa libs. 80 81 The demo build system expects to find the LIB files in the top level 82 lib directory, so you must build the Mesa libs first. The demo 83 executables are placed in the demos directory, because some of them 84 rely on data files found there. Also, the Mesa lib DLL's were copied 85 there by the Mesa lib build process. Therefore, you should be able to 86 simply run the demo executables from the demo directory. 87 88 If you want to run the demos from the Visual Studio, you may have to 89 change the startup directory and explicitly state where the executables are. 90 91 You may also build all the demo programs by using a makefile. Go to 92 the progs/demos directory and make sure you have executed VCVARS32.BAT 93 or whatever setup script is appropriate for your compiler. Then, 94 95 nmake -f Makefile.win 96 97 should build all the demos. 98 99 100 Build System Notes 101 ----- ------ ----- 102 103 VC8 104 --- 105 106 No notes. 107 108 109 General 110 ------- 111 112 After building, you can copy the above DLL files to a place in your 113 PATH such as $SystemRoot/SYSTEM32. If you don't like putting things 114 in a system directory, place them in the same directory as the 115 executable(s). Be careful about accidentially overwriting files of 116 the same name in the SYSTEM32 directory. 117 118 The DLL files are built so that the external entry points use the 119 stdcall calling convention. 120 121 Static LIB files are not built. The LIB files that are built with are 122 the linker import files associated with the DLL files. 123 124 The si-glu sources are used to build the GLU libs. This was done 125 mainly to get the better tessellator code. 126 127 To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE 128 to the project settings. You will also need to edit src/mesa.def to 129 change all the gl* symbols to mgl*. Because this is easy to do with a 130 global replace operation in a text editor, no additional mangled 131 version of mesa.def is maintained or shipped. 132 133 If you have a Windows-related build problem or question, it is 134 probably better to direct it to me (kschultz (a] users.sourceforge.net), 135 rather than directly to the other Mesa developers. I will help you as 136 much as I can. I also monitor the Mesa mailing lists and will answer 137 questions in this area there as well. 138 139 140 Karl Schultz 141