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     11 <H1>Mesa 6.5.2 Release Notes / December 2, 2006</H1>
     12 
     13 <p>
     14 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
     15 but mostly consisting of bug fixes.
     16 </p>
     17 
     18 
     19 <h2>MD5 checksums</h2>
     20 <pre>
     21 11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
     22 e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
     23 63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
     24 2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
     25 e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
     26 d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
     27 8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
     28 e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
     29 c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
     30 </pre>
     31 
     32 
     33 <h2>New features</h2>
     34 <ul>
     35 <li>New DRI memory manager system.  Currently used by the i915tex driver.
     36 Other DRI drivers will be updated to use the new memory manager in coming
     37 months.
     38 <br>
     39 To use the new driver you'll need the most recent DRM library and drivers
     40 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
     41 <br>
     42 New features resulting from this work include:
     43 <ul>
     44 <li>EXT_framebuffer_objects, render to texture
     45 <li>ARB_pixel_buffer_objects
     46 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
     47 <li>Accelerated texture uploads from pixel buffer objects
     48 <li>Potentially texturing directly from the pixel buffer object (zero 
     49 copy texturing).
     50 </ul>
     51 <li>New Intel i965 DRI driver
     52 <li>New <code>minstall</code> script to replace normal install program
     53 <li>Faster fragment program execution in software
     54 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
     55     GLX_SGI_make_current_read</a> to the following drivers:</li>
     56     <ul>
     57     <li>radeon</li>
     58     <li>savage</li>
     59     <li>mga</li>
     60     <li>tdfx</li>
     61     </ul>
     62 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
     63 Romanick).</li>
     64 </ul>
     65 
     66 <h2>Bug fixes</h2>
     67 <ul>
     68 <li>fixed invalid memory read while rendering textured points (bug 8320)
     69 <li>fixed problems with freebsd-dri configuration (bug 8344)
     70 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
     71 <li>OPTION NV_position_invariant didn't work in NV vertex programs
     72 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
     73 <li>Line clipping was broken in some circumstances
     74 <li>fragment.fogcoord register didn't always contain the correct value
     75 <li>RGBA logicops didn't work reliably in some DRI drivers
     76 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
     77 <li>Fixed some fragment program bugs in Intel i915 DRI driver
     78 <li>Fixed glGetVertexAttribfvARB bug 8883
     79 <li>Implemented glGetUniform[fi]vARB() functions
     80 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
     81 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
     82 <li>Fixed broken "mgl" name mangling
     83 <li>Indirect rending was broken for glMap* functions (bug 8899)
     84 </ul>
     85 
     86 
     87 <h2>Internal code changes</h2>
     88 
     89 <ul>
     90 <li>The device driver functions ResizeBuffers and GetBufferSize have been
     91 decprecated.
     92 <li>OpenGL 2.0 and 2.1 support is nearly done.  We need to do quite a bit
     93 more testing of the shading language functions.
     94 </ul>
     95 
     96 
     97 <h2>To Do (someday) items</h2>
     98 <ul>
     99 <li>Switch to freeglut
    100 <li>Increase MAX_DRAWBUFFERS
    101 <li>Fix linux-glide target/driver.
    102 <li>Improved lambda and derivative calculation for frag progs.
    103 </ul>
    104 
    105 
    106 <h2>Driver Status</h2>
    107 
    108 <pre>
    109 Driver			Status
    110 ----------------------	----------------------
    111 DRI drivers		varies with the driver
    112 XMesa/GLX (on Xlib)	implements OpenGL 1.5
    113 OSMesa (off-screen)	implements OpenGL 1.5
    114 Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
    115 SVGA			implements OpenGL 1.3
    116 Wind River UGL		implements OpenGL 1.3
    117 Windows/Win32		implements OpenGL 1.5
    118 DJGPP			implements OpenGL 1.5
    119 GGI			implements OpenGL 1.3
    120 BeOS			implements OpenGL 1.5
    121 Allegro			needs updating
    122 D3D			needs updating
    123 </pre>
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