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      1 /* FAIL - array constructors forbidden in GLSL 1.10
      2  *
      3  * This can also generate an error because the 'vec4[]' style syntax is
      4  * illegal in GLSL 1.10.
      5  */
      6 void main()
      7 {
      8   vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0));
      9 
     10   gl_Position = gl_Vertex;
     11 }
     12