1 /* FAIL - array constructors forbidden in GLSL 1.10 2 * 3 * This can also generate an error because the 'vec4[]' style syntax is 4 * illegal in GLSL 1.10. 5 */ 6 void main() 7 { 8 vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); 9 10 gl_Position = gl_Vertex; 11 } 12