Home | History | Annotate | Download | only in pcre
      1 Technical Notes about PCRE
      2 --------------------------
      3 
      4 These are very rough technical notes that record potentially useful information 
      5 about PCRE internals.
      6 
      7 
      8 Historical note 1
      9 -----------------
     10 
     11 Many years ago I implemented some regular expression functions to an algorithm
     12 suggested by Martin Richards. These were not Unix-like in form, and were quite
     13 restricted in what they could do by comparison with Perl. The interesting part
     14 about the algorithm was that the amount of space required to hold the compiled
     15 form of an expression was known in advance. The code to apply an expression did
     16 not operate by backtracking, as the original Henry Spencer code and current
     17 Perl code does, but instead checked all possibilities simultaneously by keeping
     18 a list of current states and checking all of them as it advanced through the
     19 subject string. In the terminology of Jeffrey Friedl's book, it was a "DFA
     20 algorithm", though it was not a traditional Finite State Machine (FSM). When
     21 the pattern was all used up, all remaining states were possible matches, and
     22 the one matching the longest subset of the subject string was chosen. This did
     23 not necessarily maximize the individual wild portions of the pattern, as is
     24 expected in Unix and Perl-style regular expressions.
     25 
     26 
     27 Historical note 2
     28 -----------------
     29 
     30 By contrast, the code originally written by Henry Spencer (which was
     31 subsequently heavily modified for Perl) compiles the expression twice: once in
     32 a dummy mode in order to find out how much store will be needed, and then for
     33 real. (The Perl version probably doesn't do this any more; I'm talking about
     34 the original library.) The execution function operates by backtracking and
     35 maximizing (or, optionally, minimizing in Perl) the amount of the subject that
     36 matches individual wild portions of the pattern. This is an "NFA algorithm" in
     37 Friedl's terminology.
     38 
     39 
     40 OK, here's the real stuff
     41 -------------------------
     42 
     43 For the set of functions that form the "basic" PCRE library (which are
     44 unrelated to those mentioned above), I tried at first to invent an algorithm
     45 that used an amount of store bounded by a multiple of the number of characters
     46 in the pattern, to save on compiling time. However, because of the greater
     47 complexity in Perl regular expressions, I couldn't do this. In any case, a
     48 first pass through the pattern is helpful for other reasons. 
     49 
     50 
     51 Computing the memory requirement: how it was
     52 --------------------------------------------
     53 
     54 Up to and including release 6.7, PCRE worked by running a very degenerate first
     55 pass to calculate a maximum store size, and then a second pass to do the real
     56 compile - which might use a bit less than the predicted amount of memory. The
     57 idea was that this would turn out faster than the Henry Spencer code because
     58 the first pass is degenerate and the second pass can just store stuff straight
     59 into the vector, which it knows is big enough.
     60 
     61 
     62 Computing the memory requirement: how it is
     63 -------------------------------------------
     64 
     65 By the time I was working on a potential 6.8 release, the degenerate first pass
     66 had become very complicated and hard to maintain. Indeed one of the early
     67 things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then
     68 I had a flash of inspiration as to how I could run the real compile function in
     69 a "fake" mode that enables it to compute how much memory it would need, while
     70 actually only ever using a few hundred bytes of working memory, and without too
     71 many tests of the mode that might slow it down. So I re-factored the compiling
     72 functions to work this way. This got rid of about 600 lines of source. It
     73 should make future maintenance and development easier. As this was such a major 
     74 change, I never released 6.8, instead upping the number to 7.0 (other quite 
     75 major changes were also present in the 7.0 release).
     76 
     77 A side effect of this work was that the previous limit of 200 on the nesting
     78 depth of parentheses was removed. However, there is a downside: pcre_compile()
     79 runs more slowly than before (30% or more, depending on the pattern) because it
     80 is doing a full analysis of the pattern. My hope was that this would not be a
     81 big issue, and in the event, nobody has commented on it.
     82 
     83 
     84 Traditional matching function
     85 -----------------------------
     86 
     87 The "traditional", and original, matching function is called pcre_exec(), and 
     88 it implements an NFA algorithm, similar to the original Henry Spencer algorithm 
     89 and the way that Perl works. This is not surprising, since it is intended to be
     90 as compatible with Perl as possible. This is the function most users of PCRE
     91 will use most of the time.
     92 
     93 
     94 Supplementary matching function
     95 -------------------------------
     96 
     97 From PCRE 6.0, there is also a supplementary matching function called 
     98 pcre_dfa_exec(). This implements a DFA matching algorithm that searches 
     99 simultaneously for all possible matches that start at one point in the subject 
    100 string. (Going back to my roots: see Historical Note 1 above.) This function 
    101 intreprets the same compiled pattern data as pcre_exec(); however, not all the 
    102 facilities are available, and those that are do not always work in quite the 
    103 same way. See the user documentation for details.
    104 
    105 The algorithm that is used for pcre_dfa_exec() is not a traditional FSM, 
    106 because it may have a number of states active at one time. More work would be 
    107 needed at compile time to produce a traditional FSM where only one state is 
    108 ever active at once. I believe some other regex matchers work this way.
    109 
    110 
    111 Format of compiled patterns
    112 ---------------------------
    113 
    114 The compiled form of a pattern is a vector of bytes, containing items of
    115 variable length. The first byte in an item is an opcode, and the length of the
    116 item is either implicit in the opcode or contained in the data bytes that
    117 follow it. 
    118 
    119 In many cases below LINK_SIZE data values are specified for offsets within the 
    120 compiled pattern. The default value for LINK_SIZE is 2, but PCRE can be
    121 compiled to use 3-byte or 4-byte values for these offsets (impairing the
    122 performance). This is necessary only when patterns whose compiled length is
    123 greater than 64K are going to be processed. In this description, we assume the
    124 "normal" compilation options. Data values that are counts (e.g. for
    125 quantifiers) are always just two bytes long.
    126 
    127 A list of the opcodes follows:
    128 
    129 Opcodes with no following data
    130 ------------------------------
    131 
    132 These items are all just one byte long
    133 
    134   OP_END                 end of pattern
    135   OP_ANY                 match any one character other than newline
    136   OP_ALLANY              match any one character, including newline
    137   OP_ANYBYTE             match any single byte, even in UTF-8 mode
    138   OP_SOD                 match start of data: \A
    139   OP_SOM,                start of match (subject + offset): \G
    140   OP_SET_SOM,            set start of match (\K) 
    141   OP_CIRC                ^ (start of data, or after \n in multiline)
    142   OP_NOT_WORD_BOUNDARY   \W
    143   OP_WORD_BOUNDARY       \w
    144   OP_NOT_DIGIT           \D
    145   OP_DIGIT               \d
    146   OP_NOT_HSPACE          \H
    147   OP_HSPACE              \h  
    148   OP_NOT_WHITESPACE      \S
    149   OP_WHITESPACE          \s
    150   OP_NOT_VSPACE          \V
    151   OP_VSPACE              \v  
    152   OP_NOT_WORDCHAR        \W
    153   OP_WORDCHAR            \w
    154   OP_EODN                match end of data or \n at end: \Z
    155   OP_EOD                 match end of data: \z
    156   OP_DOLL                $ (end of data, or before \n in multiline)
    157   OP_EXTUNI              match an extended Unicode character 
    158   OP_ANYNL               match any Unicode newline sequence 
    159   
    160   OP_ACCEPT              ) These are Perl 5.10's "backtracking control   
    161   OP_COMMIT              ) verbs". If OP_ACCEPT is inside capturing
    162   OP_FAIL                ) parentheses, it may be preceded by one or more
    163   OP_PRUNE               ) OP_CLOSE, followed by a 2-byte number,
    164   OP_SKIP                ) indicating which parentheses must be closed.
    165   
    166 
    167 Backtracking control verbs with data
    168 ------------------------------------
    169  
    170 OP_THEN is followed by a LINK_SIZE offset, which is the distance back to the
    171 start of the current branch.
    172 
    173 OP_MARK is followed by the mark name, preceded by a one-byte length, and 
    174 followed by a binary zero. For (*PRUNE), (*SKIP), and (*THEN) with arguments, 
    175 the opcodes OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used. For the first 
    176 two, the name follows immediately; for OP_THEN_ARG, it follows the LINK_SIZE 
    177 offset value.
    178   
    179 
    180 Repeating single characters
    181 ---------------------------
    182 
    183 The common repeats (*, +, ?) when applied to a single character use the
    184 following opcodes:
    185 
    186   OP_STAR
    187   OP_MINSTAR
    188   OP_POSSTAR 
    189   OP_PLUS
    190   OP_MINPLUS
    191   OP_POSPLUS 
    192   OP_QUERY
    193   OP_MINQUERY
    194   OP_POSQUERY 
    195 
    196 In ASCII mode, these are two-byte items; in UTF-8 mode, the length is variable.
    197 Those with "MIN" in their name are the minimizing versions. Those with "POS" in 
    198 their names are possessive versions. Each is followed by the character that is
    199 to be repeated. Other repeats make use of
    200 
    201   OP_UPTO
    202   OP_MINUPTO
    203   OP_POSUPTO 
    204   OP_EXACT
    205 
    206 which are followed by a two-byte count (most significant first) and the
    207 repeated character. OP_UPTO matches from 0 to the given number. A repeat with a
    208 non-zero minimum and a fixed maximum is coded as an OP_EXACT followed by an
    209 OP_UPTO (or OP_MINUPTO or OPT_POSUPTO).
    210 
    211 
    212 Repeating character types
    213 -------------------------
    214 
    215 Repeats of things like \d are done exactly as for single characters, except
    216 that instead of a character, the opcode for the type is stored in the data
    217 byte. The opcodes are:
    218 
    219   OP_TYPESTAR
    220   OP_TYPEMINSTAR
    221   OP_TYPEPOSSTAR 
    222   OP_TYPEPLUS
    223   OP_TYPEMINPLUS
    224   OP_TYPEPOSPLUS 
    225   OP_TYPEQUERY
    226   OP_TYPEMINQUERY
    227   OP_TYPEPOSQUERY 
    228   OP_TYPEUPTO
    229   OP_TYPEMINUPTO
    230   OP_TYPEPOSUPTO 
    231   OP_TYPEEXACT
    232 
    233 
    234 Match by Unicode property
    235 -------------------------
    236 
    237 OP_PROP and OP_NOTPROP are used for positive and negative matches of a 
    238 character by testing its Unicode property (the \p and \P escape sequences).
    239 Each is followed by two bytes that encode the desired property as a type and a 
    240 value.
    241 
    242 Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by 
    243 three bytes: OP_PROP or OP_NOTPROP and then the desired property type and 
    244 value.
    245 
    246 
    247 Matching literal characters
    248 ---------------------------
    249 
    250 The OP_CHAR opcode is followed by a single character that is to be matched 
    251 casefully. For caseless matching, OP_CHARNC is used. In UTF-8 mode, the 
    252 character may be more than one byte long. (Earlier versions of PCRE used 
    253 multi-character strings, but this was changed to allow some new features to be 
    254 added.)
    255 
    256 
    257 Character classes
    258 -----------------
    259 
    260 If there is only one character, OP_CHAR or OP_CHARNC is used for a positive
    261 class, and OP_NOT for a negative one (that is, for something like [^a]).
    262 However, in UTF-8 mode, the use of OP_NOT applies only to characters with
    263 values < 128, because OP_NOT is confined to single bytes.
    264 
    265 Another set of repeating opcodes (OP_NOTSTAR etc.) are used for a repeated,
    266 negated, single-character class. The normal ones (OP_STAR etc.) are used for a
    267 repeated positive single-character class.
    268 
    269 When there's more than one character in a class and all the characters are less
    270 than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a negative
    271 one. In either case, the opcode is followed by a 32-byte bit map containing a 1
    272 bit for every character that is acceptable. The bits are counted from the least
    273 significant end of each byte.
    274 
    275 The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 mode,
    276 subject characters with values greater than 256 can be handled correctly. For
    277 OP_CLASS they don't match, whereas for OP_NCLASS they do.
    278 
    279 For classes containing characters with values > 255, OP_XCLASS is used. It
    280 optionally uses a bit map (if any characters lie within it), followed by a list
    281 of pairs and single characters. There is a flag character than indicates
    282 whether it's a positive or a negative class.
    283 
    284 
    285 Back references
    286 ---------------
    287 
    288 OP_REF is followed by two bytes containing the reference number.
    289 
    290 
    291 Repeating character classes and back references
    292 -----------------------------------------------
    293 
    294 Single-character classes are handled specially (see above). This section
    295 applies to OP_CLASS and OP_REF. In both cases, the repeat information follows
    296 the base item. The matching code looks at the following opcode to see if it is
    297 one of
    298 
    299   OP_CRSTAR
    300   OP_CRMINSTAR
    301   OP_CRPLUS
    302   OP_CRMINPLUS
    303   OP_CRQUERY
    304   OP_CRMINQUERY
    305   OP_CRRANGE
    306   OP_CRMINRANGE
    307 
    308 All but the last two are just single-byte items. The others are followed by
    309 four bytes of data, comprising the minimum and maximum repeat counts. There are 
    310 no special possessive opcodes for these repeats; a possessive repeat is 
    311 compiled into an atomic group.
    312 
    313 
    314 Brackets and alternation
    315 ------------------------
    316 
    317 A pair of non-capturing (round) brackets is wrapped round each expression at
    318 compile time, so alternation always happens in the context of brackets.
    319 
    320 [Note for North Americans: "bracket" to some English speakers, including
    321 myself, can be round, square, curly, or pointy. Hence this usage.]
    322 
    323 Non-capturing brackets use the opcode OP_BRA. Originally PCRE was limited to 99
    324 capturing brackets and it used a different opcode for each one. From release
    325 3.5, the limit was removed by putting the bracket number into the data for
    326 higher-numbered brackets. From release 7.0 all capturing brackets are handled
    327 this way, using the single opcode OP_CBRA.
    328 
    329 A bracket opcode is followed by LINK_SIZE bytes which give the offset to the
    330 next alternative OP_ALT or, if there aren't any branches, to the matching
    331 OP_KET opcode. Each OP_ALT is followed by LINK_SIZE bytes giving the offset to
    332 the next one, or to the OP_KET opcode. For capturing brackets, the bracket 
    333 number immediately follows the offset, always as a 2-byte item.
    334 
    335 OP_KET is used for subpatterns that do not repeat indefinitely, while
    336 OP_KETRMIN and OP_KETRMAX are used for indefinite repetitions, minimally or
    337 maximally respectively. All three are followed by LINK_SIZE bytes giving (as a
    338 positive number) the offset back to the matching bracket opcode.
    339 
    340 If a subpattern is quantified such that it is permitted to match zero times, it
    341 is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are
    342 single-byte opcodes that tell the matcher that skipping the following
    343 subpattern entirely is a valid branch. In the case of the first two, not 
    344 skipping the pattern is also valid (greedy and non-greedy). The third is used 
    345 when a pattern has the quantifier {0,0}. It cannot be entirely discarded, 
    346 because it may be called as a subroutine from elsewhere in the regex.
    347 
    348 A subpattern with an indefinite maximum repetition is replicated in the
    349 compiled data its minimum number of times (or once with OP_BRAZERO if the
    350 minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX
    351 as appropriate.
    352 
    353 A subpattern with a bounded maximum repetition is replicated in a nested
    354 fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO
    355 before each replication after the minimum, so that, for example, (abc){2,5} is
    356 compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group 
    357 has the same number.
    358 
    359 When a repeated subpattern has an unbounded upper limit, it is checked to see 
    360 whether it could match an empty string. If this is the case, the opcode in the 
    361 final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher
    362 that it needs to check for matching an empty string when it hits OP_KETRMIN or
    363 OP_KETRMAX, and if so, to break the loop.
    364 
    365 
    366 Assertions
    367 ----------
    368 
    369 Forward assertions are just like other subpatterns, but starting with one of
    370 the opcodes OP_ASSERT or OP_ASSERT_NOT. Backward assertions use the opcodes
    371 OP_ASSERTBACK and OP_ASSERTBACK_NOT, and the first opcode inside the assertion
    372 is OP_REVERSE, followed by a two byte count of the number of characters to move
    373 back the pointer in the subject string. When operating in UTF-8 mode, the count
    374 is a character count rather than a byte count. A separate count is present in
    375 each alternative of a lookbehind assertion, allowing them to have different
    376 fixed lengths.
    377 
    378 
    379 Once-only (atomic) subpatterns
    380 ------------------------------
    381 
    382 These are also just like other subpatterns, but they start with the opcode
    383 OP_ONCE. The check for matching an empty string in an unbounded repeat is 
    384 handled entirely at runtime, so there is just this one opcode.
    385 
    386 
    387 Conditional subpatterns
    388 -----------------------
    389 
    390 These are like other subpatterns, but they start with the opcode OP_COND, or
    391 OP_SCOND for one that might match an empty string in an unbounded repeat. If
    392 the condition is a back reference, this is stored at the start of the
    393 subpattern using the opcode OP_CREF followed by two bytes containing the
    394 reference number. OP_NCREF is used instead if the reference was generated by 
    395 name (so that the runtime code knows to check for duplicate names).
    396 
    397 If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of
    398 group x" (coded as "(?(Rx)"), the group number is stored at the start of the
    399 subpattern using the opcode OP_RREF or OP_NRREF (cf OP_NCREF), and a value of
    400 zero for "the whole pattern". For a DEFINE condition, just the single byte
    401 OP_DEF is used (it has no associated data). Otherwise, a conditional subpattern
    402 always starts with one of the assertions.
    403 
    404 
    405 Recursion
    406 ---------
    407 
    408 Recursion either matches the current regex, or some subexpression. The opcode
    409 OP_RECURSE is followed by an value which is the offset to the starting bracket
    410 from the start of the whole pattern. From release 6.5, OP_RECURSE is 
    411 automatically wrapped inside OP_ONCE brackets (because otherwise some patterns 
    412 broke it). OP_RECURSE is also used for "subroutine" calls, even though they 
    413 are not strictly a recursion.
    414 
    415 
    416 Callout
    417 -------
    418 
    419 OP_CALLOUT is followed by one byte of data that holds a callout number in the
    420 range 0 to 254 for manual callouts, or 255 for an automatic callout. In both 
    421 cases there follows a two-byte value giving the offset in the pattern to the
    422 start of the following item, and another two-byte item giving the length of the
    423 next item.
    424 
    425 
    426 Changing options
    427 ----------------
    428 
    429 If any of the /i, /m, or /s options are changed within a pattern, an OP_OPT
    430 opcode is compiled, followed by one byte containing the new settings of these
    431 flags. If there are several alternatives, there is an occurrence of OP_OPT at
    432 the start of all those following the first options change, to set appropriate
    433 options for the start of the alternative. Immediately after the end of the
    434 group there is another such item to reset the flags to their previous values. A
    435 change of flag right at the very start of the pattern can be handled entirely
    436 at compile time, and so does not cause anything to be put into the compiled
    437 data.
    438 
    439 Philip Hazel
    440 October 2010
    441