1 #include "gm.h" 2 #include "SkGradientShader.h" 3 4 namespace skiagm { 5 6 struct GradData { 7 int fCount; 8 const SkColor* fColors; 9 const SkScalar* fPos; 10 }; 11 12 static const SkColor gColors[] = { 13 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK 14 }; 15 static const SkScalar gPos0[] = { 0, SK_Scalar1 }; 16 static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; 17 static const SkScalar gPos2[] = { 18 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 19 }; 20 21 static const GradData gGradData[] = { 22 { 2, gColors, NULL }, 23 { 2, gColors, gPos0 }, 24 { 2, gColors, gPos1 }, 25 { 5, gColors, NULL }, 26 { 5, gColors, gPos2 } 27 }; 28 29 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, 30 SkShader::TileMode tm, SkUnitMapper* mapper) { 31 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, 32 data.fCount, tm, mapper); 33 } 34 35 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, 36 SkShader::TileMode tm, SkUnitMapper* mapper) { 37 SkPoint center; 38 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 39 SkScalarAve(pts[0].fY, pts[1].fY)); 40 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 41 data.fPos, data.fCount, tm, mapper); 42 } 43 44 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, 45 SkShader::TileMode tm, SkUnitMapper* mapper) { 46 SkPoint center; 47 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 48 SkScalarAve(pts[0].fY, pts[1].fY)); 49 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, 50 data.fPos, data.fCount, mapper); 51 } 52 53 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, 54 SkShader::TileMode tm, SkUnitMapper* mapper) { 55 SkPoint center0, center1; 56 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 57 SkScalarAve(pts[0].fY, pts[1].fY)); 58 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 59 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 60 return SkGradientShader::CreateTwoPointRadial( 61 center1, (pts[1].fX - pts[0].fX) / 7, 62 center0, (pts[1].fX - pts[0].fX) / 2, 63 data.fColors, data.fPos, data.fCount, tm, mapper); 64 } 65 66 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, 67 SkShader::TileMode tm, SkUnitMapper* mapper); 68 static const GradMaker gGradMakers[] = { 69 MakeLinear, MakeRadial, MakeSweep, Make2Radial 70 }; 71 72 /////////////////////////////////////////////////////////////////////////////// 73 74 class GradientsGM : public GM { 75 public: 76 GradientsGM() {} 77 78 protected: 79 SkString onShortName() { 80 return SkString("gradients"); 81 } 82 83 SkISize onISize() { return make_isize(640, 510); } 84 85 void drawBG(SkCanvas* canvas) { 86 canvas->drawColor(0xFFDDDDDD); 87 } 88 89 virtual void onDraw(SkCanvas* canvas) { 90 this->drawBG(canvas); 91 92 SkPoint pts[2] = { 93 { 0, 0 }, 94 { SkIntToScalar(100), SkIntToScalar(100) } 95 }; 96 SkShader::TileMode tm = SkShader::kClamp_TileMode; 97 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; 98 SkPaint paint; 99 paint.setAntiAlias(true); 100 101 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 102 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { 103 canvas->save(); 104 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { 105 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); 106 paint.setShader(shader); 107 canvas->drawRect(r, paint); 108 shader->unref(); 109 canvas->translate(0, SkIntToScalar(120)); 110 } 111 canvas->restore(); 112 canvas->translate(SkIntToScalar(120), 0); 113 } 114 } 115 116 private: 117 typedef GM INHERITED; 118 }; 119 120 /////////////////////////////////////////////////////////////////////////////// 121 122 static GM* MyFactory(void*) { return new GradientsGM; } 123 static GMRegistry reg(MyFactory); 124 125 } 126 127