1 #include "SkPoint.h" 2 3 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]); 4 5 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]) { 6 verts[0].set(SkFloatToScalar(107), SkFloatToScalar(189)); 7 texs[0].set(SkFloatToScalar(0), SkFloatToScalar(0)); 8 verts[1].set(SkFloatToScalar(116), SkFloatToScalar(189)); 9 texs[1].set(SkFloatToScalar(9), SkFloatToScalar(0)); 10 verts[2].set(SkFloatToScalar(203), SkFloatToScalar(189)); 11 texs[2].set(SkFloatToScalar(35), SkFloatToScalar(0)); 12 verts[3].set(SkFloatToScalar(212), SkFloatToScalar(189)); 13 texs[3].set(SkFloatToScalar(44), SkFloatToScalar(0)); 14 verts[4].set(SkFloatToScalar(107), SkFloatToScalar(198)); 15 texs[4].set(SkFloatToScalar(0), SkFloatToScalar(9)); 16 verts[5].set(SkFloatToScalar(116), SkFloatToScalar(198)); 17 texs[5].set(SkFloatToScalar(9), SkFloatToScalar(9)); 18 verts[6].set(SkFloatToScalar(203), SkFloatToScalar(198)); 19 texs[6].set(SkFloatToScalar(35), SkFloatToScalar(9)); 20 verts[7].set(SkFloatToScalar(212), SkFloatToScalar(198)); 21 texs[7].set(SkFloatToScalar(44), SkFloatToScalar(9)); 22 verts[8].set(SkFloatToScalar(107), SkFloatToScalar(224)); 23 texs[8].set(SkFloatToScalar(0), SkFloatToScalar(39)); 24 verts[9].set(SkFloatToScalar(116), SkFloatToScalar(224)); 25 texs[9].set(SkFloatToScalar(9), SkFloatToScalar(39)); 26 verts[10].set(SkFloatToScalar(203), SkFloatToScalar(224)); 27 texs[10].set(SkFloatToScalar(35), SkFloatToScalar(39)); 28 verts[11].set(SkFloatToScalar(212), SkFloatToScalar(224)); 29 texs[11].set(SkFloatToScalar(44), SkFloatToScalar(39)); 30 verts[12].set(SkFloatToScalar(107), SkFloatToScalar(233)); 31 texs[12].set(SkFloatToScalar(0), SkFloatToScalar(48)); 32 verts[13].set(SkFloatToScalar(116), SkFloatToScalar(233)); 33 texs[13].set(SkFloatToScalar(9), SkFloatToScalar(48)); 34 verts[14].set(SkFloatToScalar(203), SkFloatToScalar(233)); 35 texs[14].set(SkFloatToScalar(35), SkFloatToScalar(48)); 36 verts[15].set(SkFloatToScalar(212), SkFloatToScalar(233)); 37 texs[15].set(SkFloatToScalar(44), SkFloatToScalar(48)); 38 index[0] = 0; index[1] = 5; index[2] = 1; 39 index[3] = 0; index[4] = 4; index[5] = 5; 40 #if 0 41 index[6] = 1; index[7] = 6; index[8] = 2; 42 #else 43 index[6] = 6; index[7] = 2; index[8] = 1; 44 #endif 45 index[9] = 1; index[10] = 5; index[11] = 6; 46 index[12] = 2; 47 index[13] = 7; 48 index[14] = 3; 49 index[15] = 2; 50 index[16] = 6; 51 index[17] = 7; 52 index[18] = 4; 53 index[19] = 9; 54 index[20] = 5; 55 index[21] = 4; 56 index[22] = 8; 57 index[23] = 9; 58 index[24] = 5; 59 index[25] = 10; 60 index[26] = 6; 61 index[27] = 5; 62 index[28] = 9; 63 index[29] = 10; 64 index[30] = 6; 65 index[31] = 11; 66 index[32] = 7; 67 index[33] = 6; 68 index[34] = 10; 69 index[35] = 11; 70 index[36] = 8; 71 index[37] = 13; 72 index[38] = 9; 73 index[39] = 8; 74 index[40] = 12; 75 index[41] = 13; 76 index[42] = 9; 77 index[43] = 14; 78 index[44] = 10; 79 index[45] = 9; 80 index[46] = 13; 81 index[47] = 14; 82 index[48] = 10; 83 index[49] = 15; 84 index[50] = 11; 85 index[51] = 10; 86 index[52] = 14; 87 index[53] = 15; 88 } 89