Home | History | Annotate | Download | only in x64
      1 // Copyright 2010 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_X64_FRAMES_X64_H_
     29 #define V8_X64_FRAMES_X64_H_
     30 
     31 namespace v8 {
     32 namespace internal {
     33 
     34 static const int kNumRegs = 16;
     35 static const RegList kJSCallerSaved =
     36     1 << 0 |  // rax
     37     1 << 1 |  // rcx
     38     1 << 2 |  // rdx
     39     1 << 3 |  // rbx - used as a caller-saved register in JavaScript code
     40     1 << 7;   // rdi - callee function
     41 
     42 static const int kNumJSCallerSaved = 5;
     43 
     44 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
     45 
     46 // Number of registers for which space is reserved in safepoints.
     47 static const int kNumSafepointRegisters = 16;
     48 
     49 // ----------------------------------------------------
     50 
     51 class StackHandlerConstants : public AllStatic {
     52  public:
     53   static const int kNextOffset  = 0 * kPointerSize;
     54   static const int kFPOffset    = 1 * kPointerSize;
     55   static const int kStateOffset = 2 * kPointerSize;
     56   static const int kPCOffset    = 3 * kPointerSize;
     57 
     58   static const int kSize = 4 * kPointerSize;
     59 };
     60 
     61 
     62 class EntryFrameConstants : public AllStatic {
     63  public:
     64 #ifdef _WIN64
     65   static const int kCallerFPOffset      = -10 * kPointerSize;
     66 #else
     67   static const int kCallerFPOffset      = -8 * kPointerSize;
     68 #endif
     69   static const int kArgvOffset          = 6 * kPointerSize;
     70 };
     71 
     72 
     73 class ExitFrameConstants : public AllStatic {
     74  public:
     75   static const int kCodeOffset      = -2 * kPointerSize;
     76   static const int kSPOffset        = -1 * kPointerSize;
     77 
     78   static const int kCallerFPOffset  = +0 * kPointerSize;
     79   static const int kCallerPCOffset  = +1 * kPointerSize;
     80 
     81   // FP-relative displacement of the caller's SP.  It points just
     82   // below the saved PC.
     83   static const int kCallerSPDisplacement = +2 * kPointerSize;
     84 };
     85 
     86 
     87 class StandardFrameConstants : public AllStatic {
     88  public:
     89   static const int kExpressionsOffset = -3 * kPointerSize;
     90   static const int kMarkerOffset      = -2 * kPointerSize;
     91   static const int kContextOffset     = -1 * kPointerSize;
     92   static const int kCallerFPOffset    =  0 * kPointerSize;
     93   static const int kCallerPCOffset    = +1 * kPointerSize;
     94   static const int kCallerSPOffset    = +2 * kPointerSize;
     95 };
     96 
     97 
     98 class JavaScriptFrameConstants : public AllStatic {
     99  public:
    100   // FP-relative.
    101   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
    102   static const int kLastParameterOffset = +2 * kPointerSize;
    103   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
    104 
    105   // Caller SP-relative.
    106   static const int kParam0Offset   = -2 * kPointerSize;
    107   static const int kReceiverOffset = -1 * kPointerSize;
    108 };
    109 
    110 
    111 class ArgumentsAdaptorFrameConstants : public AllStatic {
    112  public:
    113   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
    114 };
    115 
    116 
    117 class InternalFrameConstants : public AllStatic {
    118  public:
    119   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    120 };
    121 
    122 
    123 inline Object* JavaScriptFrame::function_slot_object() const {
    124   const int offset = JavaScriptFrameConstants::kFunctionOffset;
    125   return Memory::Object_at(fp() + offset);
    126 }
    127 
    128 } }  // namespace v8::internal
    129 
    130 #endif  // V8_X64_FRAMES_X64_H_
    131