1 2 3 Valgrind FAQ 4 Release 3.6.0 21 October 2010 5 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6 7 Table of Contents 8 1. Background 9 2. Compiling, installing and configuring 10 3. Valgrind aborts unexpectedly 11 4. Valgrind behaves unexpectedly 12 5. Miscellaneous 13 6. How To Get Further Assistance 14 15 ------------------------------------------------------------------------ 16 1. Background 17 ------------------------------------------------------------------------ 18 19 1.1. How do you pronounce "Valgrind"? 20 The "Val" as in the world "value". The "grind" is pronounced with a 21 short 'i' -- ie. "grinned" (rhymes with "tinned") rather than "grined" 22 (rhymes with "find"). 23 24 Don't feel bad: almost everyone gets it wrong at first. 25 ------------------------------------------------------------------------ 26 27 1.2. Where does the name "Valgrind" come from? 28 From Nordic mythology. Originally (before release) the project was named 29 Heimdall, after the watchman of the Nordic gods. He could "see a hundred 30 miles by day or night, hear the grass growing, see the wool growing on a 31 sheep's back", etc. This would have been a great name, but it was 32 already taken by a security package "Heimdal". 33 34 Keeping with the Nordic theme, Valgrind was chosen. Valgrind is the name 35 of the main entrance to Valhalla (the Hall of the Chosen Slain in 36 Asgard). Over this entrance there resides a wolf and over it there is 37 the head of a boar and on it perches a huge eagle, whose eyes can see to 38 the far regions of the nine worlds. Only those judged worthy by the 39 guardians are allowed to pass through Valgrind. All others are refused 40 entrance. 41 42 It's not short for "value grinder", although that's not a bad guess. 43 44 ------------------------------------------------------------------------ 45 2. Compiling, installing and configuring 46 ------------------------------------------------------------------------ 47 48 2.1. When building Valgrind, 'make' dies partway with an assertion 49 failure, something like this: 50 51 % make: expand.c:489: allocated_variable_append: 52 Assertion 'current_variable_set_list->next != 0' failed. 53 54 It's probably a bug in 'make'. Some, but not all, instances of version 55 3.79.1 have this bug, see this: 56 <http://www.mail-archive.com/bug-make@gnu.org/msg01658.html>. Try 57 upgrading to a more recent version of 'make'. Alternatively, we have 58 heard that unsetting the CFLAGS environment variable avoids the problem. 59 60 ------------------------------------------------------------------------ 61 62 2.2. When building Valgrind, 'make' fails with this: 63 /usr/bin/ld: cannot find -lc 64 collect2: ld returned 1 exit status 65 66 You need to install the glibc-static-devel package. 67 68 ------------------------------------------------------------------------ 69 3. Valgrind aborts unexpectedly 70 ------------------------------------------------------------------------ 71 72 3.1. Programs run OK on Valgrind, but at exit produce a bunch of errors 73 involving __libc_freeres and then die with a segmentation fault. 74 75 When the program exits, Valgrind runs the procedure __libc_freeres in 76 glibc. This is a hook for memory debuggers, so they can ask glibc to 77 free up any memory it has used. Doing that is needed to ensure that 78 Valgrind doesn't incorrectly report space leaks in glibc. 79 80 The problem is that running __libc_freeres in older glibc versions 81 causes this crash. 82 83 Workaround for 1.1.X and later versions of Valgrind: use the 84 --run-libc-freeres=no option. You may then get space leak reports for 85 glibc allocations (please don't report these to the glibc people, since 86 they are not real leaks), but at least the program runs. 87 88 ------------------------------------------------------------------------ 89 90 3.2. My (buggy) program dies like this: 91 valgrind: m_mallocfree.c:248 (get_bszB_as_is): Assertion 'bszB_lo == bszB_hi' failed. 92 93 or like this: 94 valgrind: m_mallocfree.c:442 (mk_inuse_bszB): Assertion 'bszB != 0' failed. 95 96 or otherwise aborts or crashes in m_mallocfree.c. 97 If Memcheck (the memory checker) shows any invalid reads, invalid writes 98 or invalid frees in your program, the above may happen. Reason is that 99 your program may trash Valgrind's low-level memory manager, which then 100 dies with the above assertion, or something similar. The cure is to fix 101 your program so that it doesn't do any illegal memory accesses. The 102 above failure will hopefully go away after that. 103 104 ------------------------------------------------------------------------ 105 106 3.3. My program dies, printing a message like this along the way: 107 vex x86->IR: unhandled instruction bytes: 0x66 0xF 0x2E 0x5 108 109 One possibility is that your program has a bug and erroneously jumps to 110 a non-code address, in which case you'll get a SIGILL signal. Memcheck 111 may issue a warning just before this happens, but it might not if the 112 jump happens to land in addressable memory. 113 114 Another possibility is that Valgrind does not handle the instruction. If 115 you are using an older Valgrind, a newer version might handle the 116 instruction. However, all instruction sets have some obscure, rarely 117 used instructions. Also, on amd64 there are an almost limitless number 118 of combinations of redundant instruction prefixes, many of them 119 undocumented but accepted by CPUs. So Valgrind will still have decoding 120 failures from time to time. If this happens, please file a bug report. 121 122 ------------------------------------------------------------------------ 123 124 3.4. I tried running a Java program (or another program that uses a 125 just-in-time compiler) under Valgrind but something went wrong. Does 126 Valgrind handle such programs? 127 128 Valgrind can handle dynamically generated code, so long as none of the 129 generated code is later overwritten by other generated code. If this 130 happens, though, things will go wrong as Valgrind will continue running 131 its translations of the old code (this is true on x86 and amd64, on 132 PowerPC there are explicit cache flush instructions which Valgrind 133 detects and honours). You should try running with --smc-check=all in 134 this case. Valgrind will run much more slowly, but should detect the use 135 of the out-of-date code. 136 137 Alternatively, if you have the source code to the JIT compiler you can 138 insert calls to the VALGRIND_DISCARD_TRANSLATIONS client request to mark 139 out-of-date code, saving you from using --smc-check=all. 140 141 Apart from this, in theory Valgrind can run any Java program just fine, 142 even those that use JNI and are partially implemented in other languages 143 like C and C++. In practice, Java implementations tend to do nasty 144 things that most programs do not, and Valgrind sometimes falls over 145 these corner cases. 146 147 If your Java programs do not run under Valgrind, even with 148 --smc-check=all, please file a bug report and hopefully we'll be able to 149 fix the problem. 150 151 152 ------------------------------------------------------------------------ 153 4. Valgrind behaves unexpectedly 154 ------------------------------------------------------------------------ 155 156 4.1. My program uses the C++ STL and string classes. Valgrind reports 157 'still reachable' memory leaks involving these classes at the exit of 158 the program, but there should be none. 159 160 First of all: relax, it's probably not a bug, but a feature. Many 161 implementations of the C++ standard libraries use their own memory pool 162 allocators. Memory for quite a number of destructed objects is not 163 immediately freed and given back to the OS, but kept in the pool(s) for 164 later re-use. The fact that the pools are not freed at the exit of the 165 program cause Valgrind to report this memory as still reachable. The 166 behaviour not to free pools at the exit could be called a bug of the 167 library though. 168 169 Using GCC, you can force the STL to use malloc and to free memory as 170 soon as possible by globally disabling memory caching. Beware! Doing so 171 will probably slow down your program, sometimes drastically. 172 173 * With GCC 2.91, 2.95, 3.0 and 3.1, compile all source using the STL 174 with -D__USE_MALLOC. Beware! This was removed from GCC starting with 175 version 3.3. 176 177 * With GCC 3.2.2 and later, you should export the environment variable 178 GLIBCPP_FORCE_NEW before running your program. 179 180 * With GCC 3.4 and later, that variable has changed name to 181 GLIBCXX_FORCE_NEW. 182 183 There are other ways to disable memory pooling: using the malloc_alloc 184 template with your objects (not portable, but should work for GCC) or 185 even writing your own memory allocators. But all this goes beyond the 186 scope of this FAQ. Start by reading 187 http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#4_4_leak: 188 <http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#4_4_leak> if you 189 absolutely want to do that. But beware: allocators belong to the more 190 messy parts of the STL and people went to great lengths to make the STL 191 portable across platforms. Chances are good that your solution will work 192 on your platform, but not on others. 193 194 ------------------------------------------------------------------------ 195 196 4.2. The stack traces given by Memcheck (or another tool) aren't 197 helpful. How can I improve them? 198 199 If they're not long enough, use --num-callers to make them longer. 200 If they're not detailed enough, make sure you are compiling with -g to 201 add debug information. And don't strip symbol tables (programs should be 202 unstripped unless you run 'strip' on them; some libraries ship 203 stripped). 204 205 Also, for leak reports involving shared objects, if the shared object is 206 unloaded before the program terminates, Valgrind will discard the debug 207 information and the error message will be full of ??? entries. The 208 workaround here is to avoid calling dlclose on these shared objects. 209 210 Also, -fomit-frame-pointer and -fstack-check can make stack traces 211 worse. 212 213 Some example sub-traces: 214 * With debug information and unstripped (best): 215 Invalid write of size 1 216 at 0x80483BF: really (malloc1.c:20) 217 by 0x8048370: main (malloc1.c:9) 218 219 * With no debug information, unstripped: 220 Invalid write of size 1 221 at 0x80483BF: really (in /auto/homes/njn25/grind/head5/a.out) 222 by 0x8048370: main (in /auto/homes/njn25/grind/head5/a.out) 223 224 * With no debug information, stripped: 225 Invalid write of size 1 226 at 0x80483BF: (within /auto/homes/njn25/grind/head5/a.out) 227 by 0x8048370: (within /auto/homes/njn25/grind/head5/a.out) 228 by 0x42015703: __libc_start_main (in /lib/tls/libc-2.3.2.so) 229 by 0x80482CC: (within /auto/homes/njn25/grind/head5/a.out) 230 231 * With debug information and -fomit-frame-pointer: 232 Invalid write of size 1 233 at 0x80483C4: really (malloc1.c:20) 234 by 0x42015703: __libc_start_main (in /lib/tls/libc-2.3.2.so) 235 by 0x80482CC: ??? (start.S:81) 236 237 * A leak error message involving an unloaded shared object: 238 84 bytes in 1 blocks are possibly lost in loss record 488 of 713 239 at 0x1B9036DA: operator new(unsigned) (vg_replace_malloc.c:132) 240 by 0x1DB63EEB: ??? 241 by 0x1DB4B800: ??? 242 by 0x1D65E007: ??? 243 by 0x8049EE6: main (main.cpp:24) 244 245 ------------------------------------------------------------------------ 246 247 4.3. The stack traces given by Memcheck (or another tool) seem to have 248 the wrong function name in them. What's happening? 249 250 Occasionally Valgrind stack traces get the wrong function names. This is 251 caused by glibc using aliases to effectively give one function two 252 names. Most of the time Valgrind chooses a suitable name, but very 253 occasionally it gets it wrong. Examples we know of are printing bcmp 254 instead of memcmp, index instead of strchr, and rindex instead of 255 strrchr. 256 257 ------------------------------------------------------------------------ 258 259 4.4. My program crashes normally, but doesn't under Valgrind, or vice 260 versa. What's happening? 261 262 When a program runs under Valgrind, its environment is slightly 263 different to when it runs natively. For example, the memory layout is 264 different, and the way that threads are scheduled is different. 265 266 Most of the time this doesn't make any difference, but it can, 267 particularly if your program is buggy. For example, if your program 268 crashes because it erroneously accesses memory that is unaddressable, 269 it's possible that this memory will not be unaddressable when run under 270 Valgrind. Alternatively, if your program has data races, these may not 271 manifest under Valgrind. 272 273 There isn't anything you can do to change this, it's just the nature of 274 the way Valgrind works that it cannot exactly replicate a native 275 execution environment. In the case where your program crashes due to a 276 memory error when run natively but not when run under Valgrind, in most 277 cases Memcheck should identify the bad memory operation. 278 279 ------------------------------------------------------------------------ 280 281 4.5. Memcheck doesn't report any errors and I know my program has 282 errors. 283 284 There are two possible causes of this. 285 First, by default, Valgrind only traces the top-level process. So if 286 your program spawns children, they won't be traced by Valgrind by 287 default. Also, if your program is started by a shell script, Perl 288 script, or something similar, Valgrind will trace the shell, or the Perl 289 interpreter, or equivalent. 290 291 To trace child processes, use the --trace-children=yes option. 292 If you are tracing large trees of processes, it can be less disruptive 293 to have the output sent over the network. Give Valgrind the option 294 --log-socket=127.0.0.1:12345 (if you want logging output sent to port 295 12345 on localhost). You can use the valgrind-listener program to listen 296 on that port: 297 298 valgrind-listener 12345 299 300 Obviously you have to start the listener process first. See the manual 301 for more details. 302 303 Second, if your program is statically linked, most Valgrind tools won't 304 work as well, because they won't be able to replace certain functions, 305 such as malloc, with their own versions. A key indicator of this is if 306 Memcheck says: All heap blocks were freed -- no leaks are possible when 307 you know your program calls malloc. The workaround is to avoid 308 statically linking your program. 309 310 ------------------------------------------------------------------------ 311 312 4.6. Why doesn't Memcheck find the array overruns in this program? 313 int static[5]; 314 315 int main(void) 316 { 317 int stack[5]; 318 319 static[5] = 0; 320 stack [5] = 0; 321 322 return 0; 323 } 324 325 Unfortunately, Memcheck doesn't do bounds checking on static or stack 326 arrays. We'd like to, but it's just not possible to do in a reasonable 327 way that fits with how Memcheck works. Sorry. 328 329 However, the experimental tool Ptrcheck can detect errors like this. Run 330 Valgrind with the --tool=exp-ptrcheck option to try it, but beware that 331 it is not as robust as Memcheck. 332 333 334 ------------------------------------------------------------------------ 335 5. Miscellaneous 336 ------------------------------------------------------------------------ 337 338 5.1. I tried writing a suppression but it didn't work. Can you write my 339 suppression for me? 340 341 Yes! Use the --gen-suppressions=yes feature to spit out suppressions 342 automatically for you. You can then edit them if you like, eg. combining 343 similar automatically generated suppressions using wildcards like '*'. 344 345 If you really want to write suppressions by hand, read the manual 346 carefully. Note particularly that C++ function names must be mangled 347 (that is, not demangled). 348 349 ------------------------------------------------------------------------ 350 351 5.2. With Memcheck's memory leak detector, what's the difference between 352 "definitely lost", "indirectly lost", "possibly lost", "still 353 reachable", and "suppressed"? 354 355 The details are in the Memcheck section of the user manual. 356 In short: 357 * "definitely lost" means your program is leaking memory -- fix those 358 leaks! 359 360 * "indirectly lost" means your program is leaking memory in a 361 pointer-based structure. (E.g. if the root node of a binary tree is 362 "definitely lost", all the children will be "indirectly lost".) If you 363 fix the "definitely lost" leaks, the "indirectly lost" leaks should go 364 away. 365 366 * "possibly lost" means your program is leaking memory, unless you're 367 doing funny things with pointers. This is sometimes reasonable. Use 368 --show-possibly-lost=no if you don't want to see these reports. 369 370 * "still reachable" means your program is probably ok -- it didn't free 371 some memory it could have. This is quite common and often reasonable. 372 Don't use --show-reachable=yes if you don't want to see these reports. 373 374 * "suppressed" means that a leak error has been suppressed. There are 375 some suppressions in the default suppression files. You can ignore 376 suppressed errors. 377 378 ------------------------------------------------------------------------ 379 380 5.3. Memcheck's uninitialised value errors are hard to track down, 381 because they are often reported some time after they are caused. Could 382 Memcheck record a trail of operations to better link the cause to the 383 effect? Or maybe just eagerly report any copies of uninitialised memory 384 values? 385 386 Prior to version 3.4.0, the answer was "we don't know how to do it 387 without huge performance penalties". As of 3.4.0, try using the 388 --track-origins=yes option. It will run slower than usual, but will give 389 you extra information about the origin of uninitialised values. 390 391 Or if you want to do it the old fashioned way, you can use the client 392 request VALGRIND_CHECK_VALUE_IS_DEFINED to help track these errors down 393 -- work backwards from the point where the uninitialised error occurs, 394 checking suspect values until you find the cause. This requires editing, 395 compiling and re-running your program multiple times, which is a pain, 396 but still easier than debugging the problem without Memcheck's help. 397 398 As for eager reporting of copies of uninitialised memory values, this 399 has been suggested multiple times. Unfortunately, almost all programs 400 legitimately copy uninitialised memory values around (because compilers 401 pad structs to preserve alignment) and eager checking leads to hundreds 402 of false positives. Therefore Memcheck does not support eager checking 403 at this time. 404 405 ------------------------------------------------------------------------ 406 407 5.4. Is it possible to attach Valgrind to a program that is already 408 running? 409 410 No. The environment that Valgrind provides for running programs is 411 significantly different to that for normal programs, e.g. due to 412 different layout of memory. Therefore Valgrind has to have full control 413 from the very start. 414 415 It is possible to achieve something like this by running your program 416 without any instrumentation (which involves a slow-down of about 5x, 417 less than that of most tools), and then adding instrumentation once you 418 get to a point of interest. Support for this must be provided by the 419 tool, however, and Callgrind is the only tool that currently has such 420 support. See the instructions on the callgrind_control program for 421 details. 422 423 424 ------------------------------------------------------------------------ 425 6. How To Get Further Assistance 426 ------------------------------------------------------------------------ 427 428 Read the appropriate section(s) of the Valgrind Documentation: 429 <http://www.valgrind.org/docs/manual/index.html>. 430 431 Search: <http://search.gmane.org> the valgrind-users: 432 <http://news.gmane.org/gmane.comp.debugging.valgrind> mailing list 433 archives, using the group name gmane.comp.debugging.valgrind. 434 435 If you think an answer in this FAQ is incomplete or inaccurate, please 436 e-mail valgrind (a] valgrind.org: <valgrind (a] valgrind.org>. 437 438 If you have tried all of these things and are still stuck, you can try 439 mailing the valgrind-users mailing list: 440 <http://www.valgrind.org/support/mailing_lists.html>. Note that an email 441 has a better change of being answered usefully if it is clearly written. 442 Also remember that, despite the fact that most of the community are very 443 helpful and responsive to emailed questions, you are probably requesting 444 help from unpaid volunteers, so you have no guarantee of receiving an 445 answer. 446 447