1 /* 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "ScriptInstance.h" 33 34 #ifndef NDEBUG 35 #include "V8Proxy.h" 36 #endif 37 #include <wtf/Assertions.h> 38 39 namespace WebCore { 40 41 V8ScriptInstance::V8ScriptInstance() 42 { 43 } 44 45 V8ScriptInstance::V8ScriptInstance(v8::Handle<v8::Object> instance) 46 { 47 set(instance); 48 } 49 50 V8ScriptInstance::~V8ScriptInstance() 51 { 52 clear(); 53 } 54 55 v8::Persistent<v8::Object> V8ScriptInstance::instance() 56 { 57 return m_instance; 58 } 59 60 void V8ScriptInstance::clear() 61 { 62 if (m_instance.IsEmpty()) 63 return; 64 #ifndef NDEBUG 65 V8GCController::unregisterGlobalHandle(this, m_instance); 66 #endif 67 m_instance.Dispose(); 68 m_instance.Clear(); 69 } 70 71 void V8ScriptInstance::set(v8::Handle<v8::Object> instance) 72 { 73 clear(); 74 if (instance.IsEmpty()) 75 return; 76 77 m_instance = v8::Persistent<v8::Object>::New(instance); 78 #ifndef NDEBUG 79 V8GCController::registerGlobalHandle(SCRIPTINSTANCE, this, m_instance); 80 #endif 81 } 82 83 } // namespace WebCore 84