1 /* 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 module html { 27 28 interface [ 29 InterfaceUUID=98fb48ae-7216-489c-862b-8e1217fc4443, 30 ImplementationUUID=ab4f0781-152f-450e-9546-5b3987491a54 31 ] CanvasRenderingContext2D : CanvasRenderingContext { 32 33 // Web Applications 1.0 draft 34 35 void save(); 36 void restore(); 37 38 void scale(in float sx, in float sy); 39 void rotate(in float angle); 40 void translate(in float tx, in float ty); 41 void transform(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy); 42 void setTransform(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy); 43 44 attribute float globalAlpha; 45 attribute [ConvertNullToNullString] DOMString globalCompositeOperation; 46 47 CanvasGradient createLinearGradient(in float x0, in float y0, in float x1, in float y1) 48 raises (DOMException); 49 CanvasGradient createRadialGradient(in float x0, in float y0, in float r0, in float x1, in float y1, in float r1) 50 raises (DOMException); 51 52 attribute float lineWidth; 53 attribute [ConvertNullToNullString] DOMString lineCap; 54 attribute [ConvertNullToNullString] DOMString lineJoin; 55 attribute float miterLimit; 56 57 attribute float shadowOffsetX; 58 attribute float shadowOffsetY; 59 attribute float shadowBlur; 60 attribute [ConvertNullToNullString] DOMString shadowColor; 61 62 void clearRect(in float x, in float y, in float width, in float height); 63 void fillRect(in float x, in float y, in float width, in float height); 64 65 void beginPath(); 66 void closePath(); 67 void moveTo(in float x, in float y); 68 void lineTo(in float x, in float y); 69 void quadraticCurveTo(in float cpx, in float cpy, in float x, in float y); 70 void bezierCurveTo(in float cp1x, in float cp1y, in float cp2x, in float cp2y, in float x, in float y); 71 void arcTo(in float x1, in float y1, in float x2, in float y2, in float radius) 72 raises (DOMException); 73 void rect(in float x, in float y, in float width, in float height); 74 void arc(in float x, in float y, in float radius, in float startAngle, in float endAngle, in boolean anticlockwise) 75 raises (DOMException); 76 void fill(); 77 void stroke(); 78 void clip(); 79 boolean isPointInPath(in float x, in float y); 80 81 // text 82 attribute DOMString font; 83 attribute DOMString textAlign; 84 attribute DOMString textBaseline; 85 86 TextMetrics measureText(in DOMString text); 87 88 // other 89 90 void setAlpha(in float alpha); 91 void setCompositeOperation(in DOMString compositeOperation); 92 93 #if !defined(LANGUAGE_CPP) || !LANGUAGE_CPP 94 void setLineWidth(in float width); 95 void setLineCap(in DOMString cap); 96 void setLineJoin(in DOMString join); 97 void setMiterLimit(in float limit); 98 #endif 99 100 void clearShadow(); 101 102 #if defined(V8_BINDING) && V8_BINDING 103 void fillText(in DOMString text, in float x, in float y, in [Optional] float maxWidth); 104 void strokeText(in DOMString text, in float x, in float y, in [Optional] float maxWidth); 105 106 void setStrokeColor(in DOMString color, in [Optional] float alpha); 107 void setStrokeColor(in float grayLevel, in [Optional] float alpha); 108 void setStrokeColor(in float r, in float g, in float b, in float a); 109 void setStrokeColor(in float c, in float m, in float y, in float k, in float a); 110 111 void setFillColor(in DOMString color, in [Optional] float alpha); 112 void setFillColor(in float grayLevel, in [Optional] float alpha); 113 void setFillColor(in float r, in float g, in float b, in float a); 114 void setFillColor(in float c, in float m, in float y, in float k, in float a); 115 116 void strokeRect(in float x, in float y, in float width, in float height, in [Optional] float lineWidth); 117 118 void drawImage(in HTMLImageElement image, in float x, in float y) 119 raises (DOMException); 120 void drawImage(in HTMLImageElement image, in float x, in float y, in float width, in float height) 121 raises (DOMException); 122 void drawImage(in HTMLImageElement image, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh) 123 raises (DOMException); 124 void drawImage(in HTMLCanvasElement canvas, in float x, in float y) 125 raises (DOMException); 126 void drawImage(in HTMLCanvasElement canvas, in float x, in float y, in float width, in float height) 127 raises (DOMException); 128 void drawImage(in HTMLCanvasElement canvas, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh) 129 raises (DOMException); 130 #if defined(ENABLE_VIDEO) && ENABLE_VIDEO 131 void drawImage(in HTMLVideoElement video, in float x, in float y) 132 raises (DOMException); 133 void drawImage(in HTMLVideoElement video, in float x, in float y, in float width, in float height) 134 raises (DOMException); 135 void drawImage(in HTMLVideoElement video, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh) 136 raises (DOMException); 137 #endif 138 void drawImageFromRect(in HTMLImageElement image, 139 in float sx, in float sy, in float sw, in float sh, 140 in float dx, in float dy, in float dw, in float dh, in DOMString compositeOperation); 141 142 void setShadow(in float width, in float height, in float blur, in [Optional] DOMString color, in [Optional] float alpha); 143 void setShadow(in float width, in float height, in float blur, in float grayLevel, in [Optional] float alpha); 144 void setShadow(in float width, in float height, in float blur, in float r, in float g, in float b, in float a); 145 void setShadow(in float width, in float height, in float blur, in float c, in float m, in float y, in float k, in float a); 146 147 CanvasPattern createPattern(in HTMLCanvasElement canvas, in [ConvertNullToNullString] DOMString repetitionType) 148 raises (DOMException); 149 CanvasPattern createPattern(in HTMLImageElement image, in [ConvertNullToNullString] DOMString repetitionType) 150 raises (DOMException); 151 void putImageData(in ImageData imagedata, in float dx, in float dy, in [Optional] float dirtyX, in float dirtyY, in float dirtyWidth, in float dirtyHeight) 152 raises(DOMException); 153 ImageData createImageData(in ImageData imagedata) 154 raises (DOMException); 155 ImageData createImageData(in float sw, in float sh) 156 raises (DOMException); 157 #else 158 // FIXME: Remove 'else' once JSC supports overloads too. 159 [Custom] void fillText(/* 4 */); 160 [Custom] void strokeText(/* 4 */); 161 [Custom] void setStrokeColor(/* 1 */); 162 [Custom] void setFillColor(/* 1 */); 163 [Custom] void strokeRect(/* 4 */); 164 [Custom] void drawImage(/* 3 */); 165 [Custom] void drawImageFromRect(/* 10 */); 166 [Custom] void setShadow(/* 3 */); 167 [Custom] void createPattern(/* 2 */); 168 [Custom] void putImageData(/* in ImageData imagedata, in float dx, in float dy [, in float dirtyX, in float dirtyY, in float dirtyWidth, in float dirtyHeight] */); 169 [Custom] ImageData createImageData(/* 3 */); 170 #endif // defined(V8_BINDING) 171 172 attribute [Custom] custom strokeStyle; 173 attribute [Custom] custom fillStyle; 174 175 // pixel manipulation 176 ImageData getImageData(in float sx, in float sy, in float sw, in float sh) 177 raises(DOMException); 178 }; 179 180 } 181 182