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      1 /**
      2  * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #ifndef WMLInputElement_h
     22 #define WMLInputElement_h
     23 
     24 #if ENABLE(WML)
     25 #include "WMLFormControlElement.h"
     26 #include "InputElement.h"
     27 
     28 namespace WebCore {
     29 
     30 class FormDataList;
     31 
     32 class WMLInputElement : public WMLFormControlElement, public InputElement {
     33 public:
     34     static PassRefPtr<WMLInputElement> create(const QualifiedName&, Document*);
     35 
     36     WMLInputElement(const QualifiedName& tagName, Document*);
     37     virtual ~WMLInputElement();
     38 
     39     virtual InputElement* toInputElement() { return this; }
     40 
     41     virtual bool isKeyboardFocusable(KeyboardEvent*) const;
     42     virtual bool isMouseFocusable() const;
     43     virtual void dispatchFocusEvent();
     44     virtual void dispatchBlurEvent();
     45     virtual void updateFocusAppearance(bool restorePreviousSelection);
     46     virtual void aboutToUnload();
     47 
     48     virtual bool shouldUseInputMethod() const { return !m_isPasswordField; }
     49     virtual bool isChecked() const { return false; }
     50     virtual bool isAutofilled() const { return false; }
     51     virtual bool isIndeterminate() const { return false; }
     52     virtual bool isTextFormControl() const { return true; }
     53     virtual bool isRadioButton() const { return false; }
     54     virtual bool isCheckbox() const { return false; }
     55     virtual bool isTextField() const { return true; }
     56     virtual bool isSearchField() const { return false; }
     57     virtual bool isInputTypeHidden() const { return false; }
     58     virtual bool isPasswordField() const { return m_isPasswordField; }
     59     virtual bool searchEventsShouldBeDispatched() const { return false; }
     60 
     61     virtual int size() const;
     62     virtual const AtomicString& formControlType() const;
     63     virtual const AtomicString& formControlName() const;
     64     virtual const String& suggestedValue() const;
     65     virtual String value() const;
     66     virtual void setValue(const String&, bool sendChangeEvent = false);
     67     virtual void setValueForUser(const String&);
     68     virtual String visibleValue() const { return value(); }
     69     virtual String convertFromVisibleValue(const String& value) const { return value; }
     70     virtual void setValueFromRenderer(const String&);
     71 
     72     virtual bool wasChangedSinceLastFormControlChangeEvent() const;
     73     virtual void setChangedSinceLastFormControlChangeEvent(bool);
     74 
     75     virtual bool saveFormControlState(String& value) const;
     76     virtual void restoreFormControlState(const String&);
     77 
     78     virtual void select();
     79     virtual void accessKeyAction(bool sendToAnyElement);
     80     virtual void parseMappedAttribute(Attribute*);
     81 
     82     virtual void copyNonAttributeProperties(const Element* source);
     83 
     84     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
     85     virtual void detach();
     86     virtual bool appendFormData(FormDataList&, bool);
     87     virtual void reset();
     88 
     89     virtual void defaultEventHandler(Event*);
     90     virtual void cacheSelection(int start, int end);
     91 
     92     virtual bool isAcceptableValue(const String&) const { return true; }
     93     virtual String sanitizeValue(const String& proposedValue) const { return constrainValue(proposedValue); }
     94 
     95     virtual void documentDidBecomeActive();
     96 
     97     virtual void willMoveToNewOwnerDocument();
     98     virtual void didMoveToNewOwnerDocument();
     99 
    100     bool isConformedToInputMask(const String&);
    101     bool isConformedToInputMask(UChar, unsigned, bool isUserInput = true);
    102 #if ENABLE(WCSS)
    103     virtual InputElementData data() const { return m_data; }
    104 #endif
    105 
    106 private:
    107     friend class WMLCardElement;
    108     void initialize();
    109 
    110     virtual bool supportsMaxLength() const { return true; }
    111     String validateInputMask(const String&);
    112     unsigned cursorPositionToMaskIndex(unsigned);
    113     String constrainValue(const String&) const;
    114 
    115     InputElementData m_data;
    116     bool m_isPasswordField;
    117     bool m_isEmptyOk;
    118     bool m_wasChangedSinceLastChangeEvent;
    119     String m_formatMask;
    120     unsigned m_numOfCharsAllowedByMask;
    121 };
    122 
    123 }
    124 
    125 #endif
    126 #endif
    127