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      1 page.title=Data Storage
      2 @jd:body
      3 
      4 
      5 <div id="qv-wrapper">
      6 <div id="qv">
      7 
      8   <h2>Storage quickview</h2>
      9   <ul>
     10     <li>Use Shared Preferences for primitive data</li>
     11     <li>Use internal device storage for private data</li>
     12     <li>Use external storage for large data sets that are not private</li>
     13     <li>Use SQLite databases for structured storage</li>
     14   </ul>
     15 
     16   <h2>In this document</h2>
     17   <ol>
     18     <li><a href="#pref">Using Shared Preferences</a></li>
     19     <li><a href="#filesInternal">Using the Internal Storage</a>
     20       <ol>
     21         <li><a href="#InternalCache">Saving cache files</a></li>
     22         <li><a href="#InternalMethods">Other useful methods</a></li>
     23       </ol></li>
     24     <li><a href="#filesExternal">Using the External Storage</a>
     25       <ol>
     26         <li><a href="#MediaAvail">Checking media availability</a></li>
     27         <li><a href="#AccessingExtFiles">Accessing files on external storage</a></li>
     28         <li><a href="#SavingSharedFiles">Saving files that should be shared</a></li>
     29         <li><a href="#ExternalCache">Saving cache files</a></li>
     30       </ol></li>
     31     <li><a href="#db">Using Databases</a>
     32       <ol>
     33         <li><a href="#dbDebugging">Database debugging</a></li>
     34       </ol></li>
     35     <li><a href="#netw">Using a Network Connection</a></li>
     36   </ol>
     37 
     38   <h2>See also</h2>
     39   <ol>
     40     <li><a href="#pref">Content Providers and Content Resolvers</a></li>
     41   </ol>
     42 
     43 </div>
     44 </div>
     45 
     46 <p>Android provides several options for you to save persistent application data. The solution you
     47 choose depends on your specific needs, such as whether the data should be private to your
     48 application or accessible to other applications (and the user) and how much space your data
     49 requires.
     50 </p>
     51 
     52 <p>Your data storage options are the following:</p>
     53 
     54 <dl>
     55   <dt><a href="#pref">Shared Preferences</a></dt>
     56     <dd>Store private primitive data in key-value pairs.</dd>
     57   <dt><a href="#filesInternal">Internal Storage</a></dt>
     58     <dd>Store private data on the device memory.</dd>
     59   <dt><a href="#filesExternal">External Storage</a></dt>
     60     <dd>Store public data on the shared external storage.</dd>
     61   <dt><a href="#db">SQLite Databases</a></dt>
     62     <dd>Store structured data in a private database.</dd>
     63   <dt><a href="#netw">Network Connection</a></dt>
     64     <dd>Store data on the web with your own network server.</dd>
     65 </dl>
     66 
     67 <p>Android provides a way for you to expose even your private data to other applications
     68 &mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
     69 provider</a>. A content provider is an optional component that exposes read/write access to
     70 your application data, subject to whatever restrictions you want to impose. For more information
     71 about using content providers, see the
     72 <a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
     73 documentation.
     74 </p>
     75 
     76 
     77 
     78 
     79 <h2 id="pref">Using Shared Preferences</h2>
     80 
     81 <p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
     82 to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
     83 android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
     84 strings. This data will persist across user sessions (even if your application is killed).</p>
     85 
     86 <div class="sidebox-wrapper">
     87 <div class="sidebox">
     88 <h3>User Preferences</h3>
     89 <p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
     90 user has chosen. If you're interested in creating user preferences for your application, see {@link
     91 android.preference.PreferenceActivity}, which provides an Activity framework for you to create
     92 user preferences, which will be automatically persisted (using shared preferences).</p>
     93 </div>
     94 </div>
     95 
     96 <p>To get a {@link android.content.SharedPreferences} object for your application, use one of
     97 two methods:</p>
     98 <ul>
     99   <li>{@link android.content.Context#getSharedPreferences(String,int)
    100 getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
    101 which you specify with the first parameter.</li>
    102   <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
    103 only one preferences file for your Activity. Because this will be the only preferences file
    104 for your Activity, you don't supply a name.</li>
    105 </ul>
    106 
    107 <p>To write values:</p>
    108 <ol>
    109   <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
    110 android.content.SharedPreferences.Editor}.</li>
    111   <li>Add values with methods such as {@link
    112 android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
    113 android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
    114   <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
    115 </ol>
    116 
    117 <p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
    118 android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
    119 android.content.SharedPreferences#getString(String,String) getString()}.</p>
    120 
    121 <p>
    122 Here is an example that saves a preference for silent keypress mode in a
    123 calculator:
    124 </p>
    125 
    126 <pre>
    127 public class Calc extends Activity {
    128     public static final String PREFS_NAME = "MyPrefsFile";
    129 
    130     &#64;Override
    131     protected void onCreate(Bundle state){
    132        super.onCreate(state);
    133        . . .
    134 
    135        // Restore preferences
    136        SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
    137        boolean silent = settings.getBoolean("silentMode", false);
    138        setSilent(silent);
    139     }
    140 
    141     &#64;Override
    142     protected void onStop(){
    143        super.onStop();
    144 
    145       // We need an Editor object to make preference changes.
    146       // All objects are from android.context.Context
    147       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
    148       SharedPreferences.Editor editor = settings.edit();
    149       editor.putBoolean("silentMode", mSilentMode);
    150 
    151       // Commit the edits!
    152       editor.commit();
    153     }
    154 }
    155 </pre>
    156 
    157 
    158 
    159 
    160 <a name="files"></a>
    161 <h2 id="filesInternal">Using the Internal Storage</h2>
    162 
    163 <p>You can save files directly on the device's internal storage. By default, files saved
    164 to the internal storage are private to your application and other applications cannot access
    165 them (nor can the user). When the user uninstalls your application, these files are removed.</p>
    166 
    167 <p>To create and write a private file to the internal storage:</p>
    168 
    169 <ol>
    170   <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
    171 name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
    172   <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
    173   <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
    174 </ol>
    175 
    176 <p>For example:</p>
    177 
    178 <pre>
    179 String FILENAME = "hello_file";
    180 String string = "hello world!";
    181 
    182 FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
    183 fos.write(string.getBytes());
    184 fos.close();
    185 </pre>
    186 
    187 <p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
    188 the same name) and make it private to your application. Other modes available are: {@link
    189 android.content.Context#MODE_APPEND}, {@link
    190 android.content.Context#MODE_WORLD_READABLE}, and {@link
    191 android.content.Context#MODE_WORLD_WRITEABLE}.</p>
    192 
    193 <p>To read a file from internal storage:</p>
    194 
    195 <ol>
    196   <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
    197 name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
    198   <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
    199 read()}.</li>
    200   <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
    201 </ol>
    202 
    203 <p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
    204 compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
    205 {@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the {@code
    206 R.raw.<em>&lt;filename&gt;</em>} resource ID. This method returns an {@link java.io.InputStream}
    207 that you can use to read the file (but you cannot write to the original file).
    208 </p>
    209 
    210 
    211 <h3 id="InternalCache">Saving cache files</h3>
    212 
    213 <p>If you'd like to cache some data, rather than store it persistently, you should use {@link
    214 android.content.Context#getCacheDir()} to open a {@link
    215 java.io.File} that represents the internal directory where your application should save
    216 temporary cache files.</p>
    217 
    218 <p>When the device is
    219 low on internal storage space, Android may delete these cache files to recover space. However, you
    220 should not rely on the system to clean up these files for you. You should always maintain the cache
    221 files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
    222 uninstalls your application, these files are removed.</p>
    223 
    224 
    225 <h3 id="InternalMethods">Other useful methods</h3>
    226 
    227 <dl>
    228   <dt>{@link android.content.Context#getFilesDir()}</dt>
    229     <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
    230   <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
    231     <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
    232   <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
    233     <dd>Deletes a file saved on the internal storage.</dd>
    234   <dt>{@link android.content.Context#fileList()}</dt>
    235     <dd>Returns an array of files currently saved by your application.</dd>
    236 </dl>
    237 
    238 
    239 
    240 
    241 <h2 id="filesExternal">Using the External Storage</h2>
    242 
    243 <p>Every Android-compatible device supports a shared "external storage" that you can use to
    244 save files. This can be a removable storage media (such as an SD card) or an internal
    245 (non-removable) storage. Files saved to the external storage are world-readable and can
    246 be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
    247 
    248 <p class="caution"><strong>Caution:</strong> External files can disappear if the user mounts the
    249 external storage on a computer or removes the media, and there's no security enforced upon files you
    250 save to the external storage. All applications can read and write files placed on the external
    251 storage and the user can remove them.</p>
    252 
    253 
    254 <h3 id="MediaAvail">Checking media availability</h3>
    255 
    256 <p>Before you do any work with the external storage, you should always call {@link
    257 android.os.Environment#getExternalStorageState()} to check whether the media is available. The
    258 media might be mounted to a computer, missing, read-only, or in some other state. For example,
    259 here's how you can check the availability:</p>
    260 
    261 <pre>
    262 boolean mExternalStorageAvailable = false;
    263 boolean mExternalStorageWriteable = false;
    264 String state = Environment.getExternalStorageState();
    265 
    266 if (Environment.MEDIA_MOUNTED.equals(state)) {
    267     // We can read and write the media
    268     mExternalStorageAvailable = mExternalStorageWriteable = true;
    269 } else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
    270     // We can only read the media
    271     mExternalStorageAvailable = true;
    272     mExternalStorageWriteable = false;
    273 } else {
    274     // Something else is wrong. It may be one of many other states, but all we need
    275     //  to know is we can neither read nor write
    276     mExternalStorageAvailable = mExternalStorageWriteable = false;
    277 }
    278 </pre>
    279 
    280 <p>This example checks whether the external storage is available to read and write. The
    281 {@link android.os.Environment#getExternalStorageState()} method returns other states that you
    282 might want to check, such as whether the media is being shared (connected to a computer), is missing
    283 entirely, has been removed badly, etc. You can use these to notify the user with more information
    284 when your application needs to access the media.</p>
    285 
    286 
    287 <h3 id="AccessingExtFiles">Accessing files on external storage</h3>
    288 
    289 <p>If you're using API Level 8 or greater, use {@link
    290 android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} to open a {@link
    291 java.io.File} that represents the external storage directory where you should save your
    292 files. This method takes a <code>type</code> parameter that specifies the type of subdirectory you
    293 want, such as {@link android.os.Environment#DIRECTORY_MUSIC} and
    294 {@link android.os.Environment#DIRECTORY_RINGTONES} (pass <code>null</code> to receive
    295 the root of your application's file directory). This method will create the
    296 appropriate directory if necessary. By specifying the type of directory, you
    297 ensure that the Android's media scanner will properly categorize your files in the system (for
    298 example, ringtones are identified as ringtones and not music). If the user uninstalls your
    299 application, this directory and all its contents will be deleted.</p>
    300 
    301 <p>If you're using API Level 7 or lower, use {@link
    302 android.os.Environment#getExternalStorageDirectory()}, to open a {@link
    303 java.io.File} representing the root of the external storage. You should then write your data in the
    304 following directory:</p>
    305 <pre class="no-pretty-print classic">
    306 /Android/data/<em>&lt;package_name&gt;</em>/files/
    307 </pre>
    308 <p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
    309 com.example.android.app}". If the user's device is running API Level 8 or greater and they
    310 uninstall your application, this directory and all its contents will be deleted.</p>
    311 
    312 
    313 <div class="sidebox-wrapper" style="margin-top:3em">
    314 <div class="sidebox">
    315 
    316 <h4>Hiding your files from the Media Scanner</h4>
    317 
    318 <p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
    319 prefix in the filename). This will prevent Android's media scanner from reading your media
    320 files and including them in apps like Gallery or Music.</p>
    321 
    322 </div>
    323 </div>
    324 
    325 
    326 <h3 id="SavingSharedFiles">Saving files that should be shared</h3>
    327 
    328 <p>If you want to save files that are not specific to your application and that should <em>not</em>
    329 be deleted when your application is uninstalled, save them to one of the public directories on the
    330 external storage. These directories lay at the root of the external storage, such as {@code
    331 Music/}, {@code Pictures/}, {@code Ringtones/}, and others.</p>
    332 
    333 <p>In API Level 8 or greater, use {@link
    334 android.os.Environment#getExternalStoragePublicDirectory(String)
    335 getExternalStoragePublicDirectory()}, passing it the type of public directory you want, such as
    336 {@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
    337 {@link android.os.Environment#DIRECTORY_RINGTONES}, or others. This method will create the
    338 appropriate directory if necessary.</p>
    339 
    340 <p>If you're using API Level 7 or lower, use {@link
    341 android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
    342 the root of the external storage, then save your shared files in one of the following
    343 directories:</p>
    344 
    345 <ul class="nolist"></li>
    346   <li><code>Music/</code> - Media scanner classifies all media found here as user music.</li>
    347   <li><code>Podcasts/</code> - Media scanner classifies all media found here as a podcast.</li>
    348   <li><code>Ringtones/ </code> - Media scanner classifies all media found here as a ringtone.</li>
    349   <li><code>Alarms/</code> - Media scanner classifies all media found here as an alarm sound.</li>
    350   <li><code>Notifications/</code> - Media scanner classifies all media found here as a notification
    351 sound.</li>
    352   <li><code>Pictures/</code> - All photos (excluding those taken with the camera).</li>
    353   <li><code>Movies/</code> - All movies (excluding those taken with the camcorder).</li>
    354   <li><code>Download/</code> - Miscellaneous downloads.</li>
    355 </ul>
    356 
    357 
    358 <h3 id="ExternalCache">Saving cache files</h3>
    359 
    360 <p>If you're using API Level 8 or greater, use {@link
    361 android.content.Context#getExternalCacheDir()} to open a {@link java.io.File} that represents the
    362 external storage directory where you should save cache files. If the user uninstalls your
    363 application, these files will be automatically deleted. However, during the life of your
    364 application, you should manage these cache files and remove those that aren't needed in order to
    365 preserve file space.</p>
    366 
    367 <p>If you're using API Level 7 or lower, use {@link
    368 android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
    369 the root of the external storage, then write your cache data in the following directory:</p>
    370 <pre class="no-pretty-print classic">
    371 /Android/data/<em>&lt;package_name&gt;</em>/cache/
    372 </pre>
    373 <p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
    374 com.example.android.app}".</p>
    375 
    376 
    377 
    378 <h2 id="db">Using Databases</h2>
    379 
    380 <p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
    381 Any databases you create will be accessible by name to any
    382 class in the application, but not outside the application.</p>
    383 
    384 <p>The recommended method to create a new SQLite database is to create a subclass of {@link
    385 android.database.sqlite.SQLiteOpenHelper} and override the {@link
    386 android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
    387 can execute a SQLite command to create tables in the database. For example:</p>
    388 
    389 <pre>
    390 public class DictionaryOpenHelper extends SQLiteOpenHelper {
    391 
    392     private static final int DATABASE_VERSION = 2;
    393     private static final String DICTIONARY_TABLE_NAME = "dictionary";
    394     private static final String DICTIONARY_TABLE_CREATE =
    395                 "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
    396                 KEY_WORD + " TEXT, " +
    397                 KEY_DEFINITION + " TEXT);";
    398 
    399     DictionaryOpenHelper(Context context) {
    400         super(context, DATABASE_NAME, null, DATABASE_VERSION);
    401     }
    402 
    403     &#64;Override
    404     public void onCreate(SQLiteDatabase db) {
    405         db.execSQL(DICTIONARY_TABLE_CREATE);
    406     }
    407 }
    408 </pre>
    409 
    410 <p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
    411 implementation using the constructor you've defined. To write to and read from the database, call
    412 {@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
    413 android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
    414 {@link android.database.sqlite.SQLiteDatabase} object that represents the database and
    415 provides methods for SQLite operations.</p>
    416 
    417 <div class="sidebox-wrapper">
    418 <div class="sidebox">
    419 <p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
    420 including an autoincrement value key field that can be used as a unique ID to
    421 quickly find a record.  This is not required for private data, but if you
    422 implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
    423 you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
    424 constant.
    425 </p>
    426 </div>
    427 </div>
    428 
    429 <p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
    430 {@link
    431 android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
    432 query()} methods, which accept various query parameters, such as the table to query,
    433 the projection, selection, columns, grouping, and others. For complex queries, such as
    434 those that require column aliases, you should use
    435 {@link android.database.sqlite.SQLiteQueryBuilder}, which provides
    436 several convienent methods for building queries.</p>
    437 
    438 <p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
    439 found by the query. The {@link android.database.Cursor} is always the mechanism with which
    440 you can navigate results from a database query and read rows and columns.</p>
    441 
    442 <p>For sample apps that demonstrate how to use SQLite databases in Android, see the
    443 <a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
    444 <a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
    445 applications.</p>
    446 
    447 
    448 <h3 id="dbDebugging">Database debugging</h3>
    449 
    450 <p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
    451 table contents, run SQL commands, and perform other useful functions on SQLite
    452 databases.  See <a href="{@docRoot}guide/developing/tools/adb.html#sqlite">Examining sqlite3
    453 databases from a remote shell</a> to learn how to run this tool.
    454 </p>
    455 
    456 
    457 
    458 
    459 
    460 <h2 id="netw">Using a Network Connection</h2>
    461 
    462 <!-- TODO MAKE THIS USEFUL!! -->
    463 
    464 <p>You can use the network (when it's available) to store and retrieve data on your own web-based
    465 services. To do network operations, use classes in the following packages:</p>
    466 
    467 <ul class="no-style">
    468   <li><code>{@link java.net java.net.*}</code></li>
    469   <li><code>{@link android.net android.net.*}</code></li>
    470 </ul>
    471