1 define <3 x float> @convert1_float3(<3 x i8> %u3) nounwind readnone { 2 %conv = uitofp <3 x i8> %u3 to <3 x float> 3 ret <3 x float> %conv 4 } 5 6 define <3 x i8> @convert1_uchar3(<3 x float> %f3) nounwind readnone { 7 %conv = fptoui <3 x float> %f3 to <3 x i8> 8 ret <3 x i8> %conv 9 } 10 11 declare float @llvm.powi.f32(float, i32) nounwind readonly 12 13 define <3 x float> @_Z4powiDv3_fi(<3 x float> %f3, i32 %exp) nounwind readnone { 14 %x = extractelement <3 x float> %f3, i32 0 ; <float> [#uses=1] 15 %y = extractelement <3 x float> %f3, i32 1 ; <float> [#uses=1] 16 %z = extractelement <3 x float> %f3, i32 2 ; <float> [#uses=1] 17 %retx = tail call float @llvm.powi.f32(float %x, i32 %exp) ; <float> [#uses=1] 18 %rety = tail call float @llvm.powi.f32(float %y, i32 %exp) ; <float> [#uses=1] 19 %retz = tail call float @llvm.powi.f32(float %z, i32 %exp) ; <float> [#uses=1] 20 %tmp1 = insertelement <3 x float> %f3, float %retx, i32 0 ; <<3 x float>> [#uses=1] 21 %tmp2 = insertelement <3 x float> %tmp1, float %rety, i32 1 ; <<3 x float>> [#uses=1] 22 %ret = insertelement <3 x float> %tmp2, float %retz, i32 2 ; <<3 x float>> [#uses=1] 23 ret <3 x float> %ret 24 } 25 26 declare float @llvm.pow.f32(float, float) nounwind readonly 27 28 define <3 x float> @_Z4pow3Dv3_ff(<3 x float> %f3, float %exp) nounwind readnone { 29 %x = extractelement <3 x float> %f3, i32 0 ; <float> [#uses=1] 30 %y = extractelement <3 x float> %f3, i32 1 ; <float> [#uses=1] 31 %z = extractelement <3 x float> %f3, i32 2 ; <float> [#uses=1] 32 %retx = tail call float @llvm.pow.f32(float %x, float %exp) ; <float> [#uses=1] 33 %rety = tail call float @llvm.pow.f32(float %y, float %exp) ; <float> [#uses=1] 34 %retz = tail call float @llvm.pow.f32(float %z, float %exp) ; <float> [#uses=1] 35 %tmp1 = insertelement <3 x float> %f3, float %retx, i32 0 ; <<3 x float>> [#uses=1] 36 %tmp2 = insertelement <3 x float> %tmp1, float %rety, i32 1 ; <<3 x float>> [#uses=1] 37 %ret = insertelement <3 x float> %tmp2, float %retz, i32 2 ; <<3 x float>> [#uses=1] 38 ret <3 x float> %ret 39 } 40 41 declare <4 x i32> @llvm.arm.neon.vmlals.v4i32(<4 x i32>, <4 x i16>, <4 x i16>) 42 43 define <4 x i32> @foo(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) { 44 %A = tail call <4 x i32> @llvm.arm.neon.vmlals.v4i32(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) 45 ret <4 x i32> %A 46 } 47 48 define i32 @test4() { 49 %ret4 = call <4 x i32> @foo(<4 x i32> undef, <4 x i16> undef, <4 x i16> undef) 50 %retx = extractelement <4 x i32> %ret4, i32 0 51 %rety = extractelement <4 x i32> %ret4, i32 1 52 %retz = extractelement <4 x i32> %ret4, i32 2 53 %ret1 = add i32 %retx, %rety 54 %ret2 = add i32 %ret1, %retz 55 ret i32 %ret2 56 } 57