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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_LAYER_H
     18 #define ANDROID_LAYER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <gui/SurfaceTexture.h>
     24 
     25 #include <pixelflinger/pixelflinger.h>
     26 #include <ui/GraphicBuffer.h>
     27 #include <ui/PixelFormat.h>
     28 
     29 #include <EGL/egl.h>
     30 #include <EGL/eglext.h>
     31 #include <GLES/gl.h>
     32 #include <GLES/glext.h>
     33 
     34 #include "LayerBase.h"
     35 #include "SurfaceTextureLayer.h"
     36 #include "Transform.h"
     37 
     38 namespace android {
     39 
     40 // ---------------------------------------------------------------------------
     41 
     42 class Client;
     43 class GLExtensions;
     44 
     45 // ---------------------------------------------------------------------------
     46 
     47 class Layer : public LayerBaseClient
     48 {
     49 public:
     50             Layer(SurfaceFlinger* flinger, DisplayID display,
     51                     const sp<Client>& client);
     52 
     53     virtual ~Layer();
     54 
     55     virtual const char* getTypeId() const { return "Layer"; }
     56 
     57     // the this layer's size and format
     58     status_t setBuffers(uint32_t w, uint32_t h,
     59             PixelFormat format, uint32_t flags=0);
     60 
     61     bool isFixedSize() const;
     62 
     63     // LayerBase interface
     64     virtual void setGeometry(hwc_layer_t* hwcl);
     65     virtual void setPerFrameData(hwc_layer_t* hwcl);
     66     virtual void onDraw(const Region& clip) const;
     67     virtual uint32_t doTransaction(uint32_t transactionFlags);
     68     virtual void lockPageFlip(bool& recomputeVisibleRegions);
     69     virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
     70     virtual bool isOpaque() const;
     71     virtual bool needsDithering() const     { return mNeedsDithering; }
     72     virtual bool isSecure() const           { return mSecure; }
     73     virtual bool isProtected() const;
     74     virtual void onRemoved();
     75     virtual sp<Layer> getLayer() const { return const_cast<Layer*>(this); }
     76     virtual void setName(const String8& name);
     77 
     78     // LayerBaseClient interface
     79     virtual wp<IBinder> getSurfaceTextureBinder() const;
     80 
     81     // only for debugging
     82     inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
     83 
     84 protected:
     85     virtual void onFirstRef();
     86     virtual void dump(String8& result, char* scratch, size_t size) const;
     87 
     88 private:
     89     friend class SurfaceTextureLayer;
     90     void onFrameQueued();
     91     virtual sp<ISurface> createSurface();
     92     uint32_t getEffectiveUsage(uint32_t usage) const;
     93     uint32_t getTransformHint() const;
     94     bool isCropped() const;
     95     static bool getOpacityForFormat(uint32_t format);
     96 
     97     // -----------------------------------------------------------------------
     98 
     99     // constants
    100     sp<SurfaceTextureLayer> mSurfaceTexture;
    101     GLuint mTextureName;
    102 
    103     // thread-safe
    104     volatile int32_t mQueuedFrames;
    105 
    106     // main thread
    107     sp<GraphicBuffer> mActiveBuffer;
    108     GLfloat mTextureMatrix[16];
    109     Rect mCurrentCrop;
    110     uint32_t mCurrentTransform;
    111     uint32_t mCurrentScalingMode;
    112     bool mCurrentOpacity;
    113 
    114     // constants
    115     PixelFormat mFormat;
    116     const GLExtensions& mGLExtensions;
    117     bool mOpaqueLayer;
    118     bool mNeedsDithering;
    119 
    120     // page-flip thread (currently main thread)
    121     bool mSecure;         // no screenshots
    122     bool mProtectedByApp; // application requires protected path to external sink
    123     Region mPostedDirtyRegion;
    124 
    125     // binder thread, transaction thread
    126     mutable Mutex mLock;
    127 };
    128 
    129 // ---------------------------------------------------------------------------
    130 
    131 }; // namespace android
    132 
    133 #endif // ANDROID_LAYER_H
    134