Home | History | Annotate | Download | only in graphics
      1 /*
      2  * Copyright (C) 2006, 2007 Eric Seidel <eric (at) webkit.org>
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef PathTraversalState_h
     27 #define PathTraversalState_h
     28 
     29 #include "FloatPoint.h"
     30 #include <wtf/Vector.h>
     31 
     32 namespace WebCore {
     33 
     34     class Path;
     35 
     36     class PathTraversalState {
     37     public:
     38         enum PathTraversalAction {
     39             TraversalTotalLength,
     40             TraversalPointAtLength,
     41             TraversalSegmentAtLength,
     42             TraversalNormalAngleAtLength
     43         };
     44 
     45         PathTraversalState(PathTraversalAction);
     46 
     47         float closeSubpath();
     48         float moveTo(const FloatPoint&);
     49         float lineTo(const FloatPoint&);
     50         float quadraticBezierTo(const FloatPoint& newControl, const FloatPoint& newEnd);
     51         float cubicBezierTo(const FloatPoint& newControl1, const FloatPoint& newControl2, const FloatPoint& newEnd);
     52 
     53     public:
     54         PathTraversalAction m_action;
     55         bool m_success;
     56 
     57         FloatPoint m_current;
     58         FloatPoint m_start;
     59         FloatPoint m_control1;
     60         FloatPoint m_control2;
     61 
     62         float m_totalLength;
     63         unsigned m_segmentIndex;
     64         float m_desiredLength;
     65 
     66         // For normal calculations
     67         FloatPoint m_previous;
     68         float m_normalAngle; // degrees
     69     };
     70 }
     71 
     72 #endif
     73