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  /external/dropbear/libtommath/
bn_fast_s_mp_mul_digs.c 53 int tx, ty; local
58 ty = MIN(b->used-1, ix);
59 tx = ix - ty;
63 tmpy = b->dp + ty;
66 while (tx++ < a->used && ty-- >= 0) { ... }
68 iy = MIN(a->used-tx, ty+1);
bn_fast_s_mp_mul_high_digs.c 45 int tx, ty, iy; local
49 ty = MIN(b->used-1, ix);
50 tx = ix - ty;
54 tmpy = b->dp + ty;
57 while (tx++ < a->used && ty-- >= 0) { ... }
59 iy = MIN(a->used-tx, ty+1);
bn_fast_s_mp_sqr.c 22 * (ty-tx) so that it never happens. You double all those
45 int tx, ty, iy; local
53 ty = MIN(a->used-1, ix);
54 tx = ix - ty;
58 tmpy = a->dp + ty;
61 while (tx++ < a->used && ty-- >= 0) { ... }
63 iy = MIN(a->used-tx, ty+1);
65 /* now for squaring tx can never equal ty
69 iy = MIN(iy, (ty-tx+1)>>1);
  /external/llvm/test/Bindings/Ocaml/
executionengine.ml 107 let ty = intptr_type td in var
108 if ty != i32_type && ty != i64_type then bomb "target_data did not work";
  /bionic/libm/src/
e_rem_pio2f.c 65 double tx[1],ty[2]; local
93 n = __kernel_rem_pio2(tx,ty,e0,1,1,two_over_pi);
94 y[0] = ty[0];
95 y[1] = ty[0] - y[0];
s_fma.c 57 double c, cc, hx, hy, p, q, tx, ty; local
158 ty = ys - hy;
161 q = hx * ty + tx * hy;
163 cc = p - c + q + tx * ty;
s_fmal.c 52 long double c, cc, hx, hy, p, q, tx, ty; local
153 ty = ys - hy;
156 q = hx * ty + tx * hy;
158 cc = p - c + q + tx * ty;
  /external/clang/test/PCH/
cxx-templates.cpp 27 Dep<A>::Ty ty; local
  /external/openssl/crypto/rc4/
rc4_enc.c 74 register RC4_INT x,y,tx,ty; local
117 ty=d[y], \
119 d[x]=ty, \
120 (RC4_CHUNK)d[(tx+ty)&0xff]\
269 d[x]=ty=d[y]; \
271 (out) = d[(tx+ty)&0xff]^ (in);
  /external/skia/gpu/src/
FlingState.cpp 87 float ty = fDirection.fY * dist; local
90 ty = sk_float_round2int(ty);
92 matrix->setTranslate(tx, ty);
93 // printf("---- evaluate (%g %g)\n", tx, ty);
GrTextContext.cpp 273 GrFixed ty = GrIntToFixed(glyph->fAtlasLocation.fY); local
284 texture->normalizeFixedY(ty),
286 texture->normalizeFixedY(ty + height),
292 texture->normalizeFixedY(ty),
294 texture->normalizeFixedY(ty + height),
  /external/skia/src/utils/
SkLayer.cpp 138 SkScalar ty = SkScalarMul(m_anchorPoint.fY, m_size.height()); local
139 matrix->preTranslate(tx, ty);
141 matrix->preTranslate(-tx, -ty);
SkNinePatch.cpp 82 const SkScalar vy, const SkScalar ty,
87 texs->set(0, ty); texs++;
97 texs->set(tx, ty); texs++;
100 texs->set(SkIntToScalar(width), ty); texs++; local
226 const SkScalar ty = SkIntToScalar(yDivs[y]); local
227 vy += computeVertexDelta(y & 1, ty, prev, stretchY);
228 prev = ty;
230 fillRow(verts, texs, vy, ty, bounds, xDivs, numXDivs,
  /external/webkit/Source/WebCore/platform/graphics/android/
Layer.cpp 123 SkScalar ty = SkScalarMul(m_anchorPoint.fY, m_size.height()); local
124 matrix->preTranslate(tx, ty);
126 matrix->preTranslate(-tx, -ty);
ImageAndroid.cpp 317 float ty = phase.y() + srcRect.y() * patternTransform.d(); local
318 matrix.postTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty));
  /external/valgrind/main/memcheck/tests/
sh-mem-random.c 128 U4 ty, src, dst; local
129 ty = (randomU4() >> 13) % 5;
133 switch (ty) {
  /frameworks/base/graphics/java/android/renderscript/
AllocationAdapter.java 105 int ty = mAdaptedAllocation.mType.getY(); local
109 if ((tx==1) && (ty == 1) && (tz == 1)) {
114 if (ty > 1) ty >>= 1;
119 mCurrentDimY = ty;
  /external/skia/bench/
MatrixBench.cpp 240 float ty = fMatrix[SkMatrix::kMTransY]; local
242 dst->fY = SkScalarMulAdd(src->fY, my, ty);
279 float ty = fMatrix[SkMatrix::kMTransY]; local
281 dst->fY = src->fY * my + ty;
  /external/skia/samplecode/
SampleVertices.cpp 159 const SkScalar ty = SkIntToScalar(texHeight); local
176 t[i+1].set(i*tx/n, ty);
179 t[n+1].set(tx, ty);
189 const SkScalar ty = SkIntToScalar(texHeight); local
206 t[i*2 + 0].set(tx * i / n, ty);
212 t[2*n + 0].set(tx, ty);
  /external/skia/src/views/
SkTouchGesture.cpp 87 float ty = fDirection.fY * dist; local
90 ty = (float)sk_float_round2int(ty);
92 matrix->setTranslate(tx, ty);
93 // printf("---- evaluate (%g %g)\n", tx, ty);
  /external/valgrind/main/coregrind/m_debuginfo/
tytypes.c 102 VG_(printf)("Te_Field(ty=0x%05lx,pos.offset=%ld,\"%s\")",
106 VG_(printf)("Te_Field(ty=0x%05lx,nLoc=%lu,pos.loc=%p,\"%s\")",
722 TyEnt* ty; local
728 ty = ML_(TyEnts__index_by_cuOff)(tyents, NULL, ty_cuOff);
731 vg_assert(ty);
732 vg_assert(ML_(TyEnt__is_type)(ty));
734 switch (ty->tag) {
753 if (!ty->Te.TyStOrUn.isStruct) goto done;
754 fieldRs = ty->Te.TyStOrUn.fieldRs;
810 ty = ML_(TyEnts__index_by_cuOff)(tyents, NULL
    [all...]
  /external/valgrind/main/helgrind/
hg_intercepts.c 421 int ty, zzz; local
422 zzz = pthread_mutexattr_gettype(attr, &ty);
423 if (zzz == 0 && ty == PTHREAD_MUTEX_RECURSIVE)
    [all...]
  /frameworks/base/libs/rs/
rsType.cpp 89 uint32_t ty = mDimY; local
94 mLODs[lod].mY = ty;
97 offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes();
99 if (ty > 1) ty >>= 1;
  /frameworks/base/services/surfaceflinger/
Transform.cpp 98 float Transform::ty() const { function in class:android::Transform
111 void Transform::set(float tx, float ty)
114 mMatrix[2][1] = ty;
117 if (isZero(tx) && isZero(ty)) {
243 int ypos = floorf(ty() + 0.5f);
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
EyePosition.java 126 float ty = -1 + t * y; local
129 float length = (float) Math.sqrt(tx * tx + ty * ty + tz * tz);
136 + ty * USER_ANGEL_SIN / length) * mUserDistance,

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