/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 261 case GL_FIXED: 274 case GL_FIXED: 281 return type == GL_FIXED || type == GL_FLOAT; 289 case GL_FIXED: 300 case GL_FIXED:
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Cube.java | 92 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); 93 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer);
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/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/ |
Cube.java | 92 gl.glVertexPointer(3, gl.GL_FIXED, 0, mVertexBuffer); 93 gl.glColorPointer(4, gl.GL_FIXED, 0, mColorBuffer);
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/frameworks/base/opengl/java/android/opengl/ |
Group.java | 118 gl.glVertexPointer(3, gl.GL_FIXED, 0, parent.getVertexBuffer()); 121 gl.glNormalPointer(gl.GL_FIXED, 0, parent.getNormalBuffer()); 125 gl.glTexCoordPointer(2, gl.GL_FIXED, 0, parent.getTexcoordBuffer());
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GLES10.java | 72 public static final int GL_FIXED = 0x140C; 408 (type == GL_FIXED)) && [all...] |
GLES11Ext.java | 139 private static final int GL_FIXED = GLES10.GL_FIXED; 908 (type == GL_FIXED)) && [all...] |
GLES11.java | 619 (type == GL_FIXED)) &&
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
GLWorld.java | 80 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); 81 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer);
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/development/samples/GlobalTime/src/com/android/globaltime/ |
Shape.java | 239 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); 244 gl.glTexCoordPointer(2, GL10.GL_FIXED, 0, mTexcoordBuffer); 253 gl.glNormalPointer(GL10.GL_FIXED, 0, mNormalBuffer); 260 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer);
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/external/skia/gpu/include/ |
GrGLConfig.h | 113 #define GrGLType GL_FIXED
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 36 case GL_FIXED: 390 case GL_FIXED:
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/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
PointerInfo.java | 78 case GL10.GL_FIXED: 208 case GL10.GL_FIXED:
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Context.cpp | 122 if(arrType != GL_FIXED) return false;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
VertexDataManager.cpp | 292 template <> struct GLToCType<GL_FIXED> { typedef GLuint type; }; 377 template <bool normalized> struct VertexTypeMapping<GL_FIXED, normalized> : VertexTypeMappingBase<D3DVT_FLOAT> { }; // FixedToFloat 394 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; 395 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; 469 TRANSLATIONS_FOR_TYPE(GL_FIXED), 503 case GL_FIXED: return 4;
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 221 (type == GL_FIXED)) && 792 (type == GL_FIXED)) && 989 (type == GL_FIXED)) && 1134 (type == GL_FIXED)) && [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLEScontext.cpp | 32 if(type == GL_FIXED){ 296 unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte); 301 if(type == GL_FIXED) { 356 unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte); 361 if(type == GL_FIXED) {
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/frameworks/base/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/base/opengl/tests/tritex/ |
tritex.cpp | 254 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerVertex.java | 311 else if (GLEnum.GL_FIXED == type) 326 case GL_FIXED:
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerVertex.java | 311 else if (GLEnum.GL_FIXED == type) 326 case GL_FIXED:
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/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 249 glVertexAttribPointer(0, 3, GL_FIXED, GL_FALSE, 0, vVertices);
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/frameworks/base/opengl/tests/gl_basic/ |
gl_basic.cpp | 358 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 76 * Vertex array is supposed to use GL_FIXED datatype and stride 0 79 * Normal array is supposed to use GL_FIXED datatype and stride 0. 150 glVertexPointer(object->vertexComponents, GL_FIXED, 160 glNormalPointer(GL_FIXED, 0, object->normalArray); 448 glVertexPointer(2, GL_FIXED, 0, quadVertices);
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/frameworks/base/opengl/tests/angeles/ |
demo.c | 76 * Vertex array is supposed to use GL_FIXED datatype and stride 0 79 * Normal array is supposed to use GL_FIXED datatype and stride 0. 150 glVertexPointer(object->vertexComponents, GL_FIXED, 160 glNormalPointer(GL_FIXED, 0, object->normalArray); 448 glVertexPointer(2, GL_FIXED, 0, quadVertices);
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/frameworks/base/opengl/libagl/ |
array.cpp | 324 case GL_FIXED: [all...] |