1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "GLESv2Context.h" 18 19 20 21 void GLESv2Context::init() { 22 android::Mutex::Autolock mutex(s_lock); 23 if(!m_initialized) { 24 s_glDispatch.dispatchFuncs(GLES_2_0); 25 GLEScontext::init(); 26 for(int i=0; i < s_glSupport.maxVertexAttribs;i++){ 27 m_map[i] = new GLESpointer(); 28 } 29 setAttribute0value(0.0, 0.0, 0.0, 1.0); 30 } 31 m_initialized = true; 32 } 33 34 GLESv2Context::GLESv2Context():GLEScontext(), m_att0Array(NULL), m_att0ArrayLength(0), m_att0NeedsDisable(false){}; 35 36 GLESv2Context::~GLESv2Context() 37 { 38 delete[] m_att0Array; 39 } 40 41 void GLESv2Context::setAttribute0value(float x, float y, float z, float w) 42 { 43 m_attribute0value[0] = x; 44 m_attribute0value[1] = y; 45 m_attribute0value[2] = z; 46 m_attribute0value[3] = w; 47 } 48 49 void GLESv2Context::validateAtt0PreDraw(unsigned int count) 50 { 51 m_att0NeedsDisable = false; 52 53 if(count == 0) 54 return; 55 56 int enabled = 0; 57 s_glDispatch.glGetVertexAttribiv(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled); 58 if(enabled) 59 return; 60 61 if(count > m_att0ArrayLength) 62 { 63 delete [] m_att0Array; 64 m_att0Array = new GLfloat[4*count]; 65 m_att0ArrayLength = count; 66 } 67 68 for(unsigned int i=0; i<count; i++) 69 memcpy(m_att0Array+i*4, m_attribute0value, 4*sizeof(GLfloat)); 70 71 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); 72 s_glDispatch.glEnableVertexAttribArray(0); 73 74 m_att0NeedsDisable = true; 75 } 76 77 void GLESv2Context::validateAtt0PostDraw(void) 78 { 79 if(m_att0NeedsDisable) 80 s_glDispatch.glDisableVertexAttribArray(0); 81 82 m_att0NeedsDisable = false; 83 } 84 85 void GLESv2Context::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) { 86 ArraysMap::iterator it; 87 88 //going over all clients arrays Pointers 89 for ( it=m_map.begin() ; it != m_map.end(); it++ ) { 90 GLenum array_id = (*it).first; 91 GLESpointer* p = (*it).second; 92 if(!isArrEnabled(array_id)) continue; 93 94 unsigned int size = p->getSize(); 95 96 if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){ 97 //conversion has occured 98 ArrayData currentArr = cArrs.getCurrentArray(); 99 setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride, p->getNormalized()); 100 ++cArrs; 101 } else { 102 setupArr(p->getData(),array_id,p->getType(), 103 size,p->getStride(), p->getNormalized()); 104 } 105 } 106 } 107 108 //setting client side arr 109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){ 110 if(arr == NULL) return; 111 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr); 112 } 113 114 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) { 115 116 bool usingVBO = p->isVBO(); 117 GLenum arrType = p->getType(); 118 /* 119 conversion is not necessary in the following cases: 120 (*) array type is not fixed 121 */ 122 if(arrType != GL_FIXED) return false; 123 124 if(!usingVBO) { 125 if (direct) { 126 convertDirect(cArrs,first,count,array_id,p); 127 } else { 128 convertIndirect(cArrs,count,type,indices,array_id,p); 129 } 130 } else { 131 if (direct) { 132 convertDirectVBO(cArrs,first,count,array_id,p) ; 133 } else { 134 convertIndirectVBO(cArrs,count,type,indices,array_id,p); 135 } 136 } 137 return true; 138 } 139 140 void GLESv2Context::initExtensionString() { 141 *s_glExtensions = "GL_OES_EGL_image GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint " 142 "GL_OES_texture_float GL_OES_texture_float_linear " 143 "GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture "; 144 if (s_glSupport.GL_ARB_HALF_FLOAT_PIXEL || s_glSupport.GL_NV_HALF_FLOAT) 145 *s_glExtensions+="GL_OES_texture_half_float GL_OES_texture_half_float_linear "; 146 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL) 147 *s_glExtensions+="GL_OES_packed_depth_stencil "; 148 if (s_glSupport.GL_ARB_HALF_FLOAT_VERTEX) 149 *s_glExtensions+="GL_OES_vertex_half_float "; 150 if (s_glSupport.GL_OES_STANDARD_DERIVATIVES) 151 *s_glExtensions+="GL_OES_standard_derivatives "; 152 } 153 154 int GLESv2Context::getMaxTexUnits() { 155 return getCaps()->maxTexImageUnits; 156 } 157