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      1 /*
      2 * Copyright (C) 2011 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 * http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 
     17 #include "GLESv2Context.h"
     18 
     19 
     20 
     21 void GLESv2Context::init() {
     22     android::Mutex::Autolock mutex(s_lock);
     23     if(!m_initialized) {
     24         s_glDispatch.dispatchFuncs(GLES_2_0);
     25         GLEScontext::init();
     26         for(int i=0; i < s_glSupport.maxVertexAttribs;i++){
     27             m_map[i] = new GLESpointer();
     28         }
     29         setAttribute0value(0.0, 0.0, 0.0, 1.0);
     30     }
     31     m_initialized = true;
     32 }
     33 
     34 GLESv2Context::GLESv2Context():GLEScontext(), m_att0Array(NULL), m_att0ArrayLength(0), m_att0NeedsDisable(false){};
     35 
     36 GLESv2Context::~GLESv2Context()
     37 {
     38     delete[] m_att0Array;
     39 }
     40 
     41 void GLESv2Context::setAttribute0value(float x, float y, float z, float w)
     42 {
     43     m_attribute0value[0] = x;
     44     m_attribute0value[1] = y;
     45     m_attribute0value[2] = z;
     46     m_attribute0value[3] = w;
     47 }
     48 
     49 void GLESv2Context::validateAtt0PreDraw(unsigned int count)
     50 {
     51     m_att0NeedsDisable = false;
     52 
     53     if(count == 0)
     54         return;
     55 
     56     int enabled = 0;
     57     s_glDispatch.glGetVertexAttribiv(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled);
     58     if(enabled)
     59         return;
     60 
     61     if(count > m_att0ArrayLength)
     62     {
     63         delete [] m_att0Array;
     64         m_att0Array = new GLfloat[4*count];
     65         m_att0ArrayLength = count;
     66     }
     67 
     68     for(unsigned int i=0; i<count; i++)
     69         memcpy(m_att0Array+i*4, m_attribute0value, 4*sizeof(GLfloat));
     70 
     71     s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array);
     72     s_glDispatch.glEnableVertexAttribArray(0);
     73 
     74     m_att0NeedsDisable = true;
     75 }
     76 
     77 void GLESv2Context::validateAtt0PostDraw(void)
     78 {
     79     if(m_att0NeedsDisable)
     80         s_glDispatch.glDisableVertexAttribArray(0);
     81 
     82     m_att0NeedsDisable = false;
     83 }
     84 
     85 void GLESv2Context::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
     86     ArraysMap::iterator it;
     87 
     88     //going over all clients arrays Pointers
     89     for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
     90         GLenum array_id   = (*it).first;
     91         GLESpointer* p = (*it).second;
     92         if(!isArrEnabled(array_id)) continue;
     93 
     94         unsigned int size = p->getSize();
     95 
     96         if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){
     97             //conversion has occured
     98             ArrayData currentArr = cArrs.getCurrentArray();
     99             setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride, p->getNormalized());
    100             ++cArrs;
    101         } else {
    102             setupArr(p->getData(),array_id,p->getType(),
    103                      size,p->getStride(), p->getNormalized());
    104         }
    105     }
    106 }
    107 
    108 //setting client side arr
    109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
    110      if(arr == NULL) return;
    111      s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr);
    112 }
    113 
    114 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) {
    115 
    116     bool usingVBO = p->isVBO();
    117     GLenum arrType = p->getType();
    118     /*
    119      conversion is not necessary in the following cases:
    120       (*) array type is not fixed
    121     */
    122     if(arrType != GL_FIXED) return false;
    123 
    124     if(!usingVBO) {
    125         if (direct) {
    126             convertDirect(cArrs,first,count,array_id,p);
    127         } else {
    128             convertIndirect(cArrs,count,type,indices,array_id,p);
    129         }
    130     } else {
    131         if (direct) {
    132             convertDirectVBO(cArrs,first,count,array_id,p) ;
    133         } else {
    134             convertIndirectVBO(cArrs,count,type,indices,array_id,p);
    135         }
    136     }
    137     return true;
    138 }
    139 
    140 void GLESv2Context::initExtensionString() {
    141     *s_glExtensions = "GL_OES_EGL_image GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint "
    142                       "GL_OES_texture_float GL_OES_texture_float_linear "
    143                       "GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture ";
    144     if (s_glSupport.GL_ARB_HALF_FLOAT_PIXEL || s_glSupport.GL_NV_HALF_FLOAT)
    145         *s_glExtensions+="GL_OES_texture_half_float GL_OES_texture_half_float_linear ";
    146     if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL)
    147         *s_glExtensions+="GL_OES_packed_depth_stencil ";
    148     if (s_glSupport.GL_ARB_HALF_FLOAT_VERTEX)
    149         *s_glExtensions+="GL_OES_vertex_half_float ";
    150     if (s_glSupport.GL_OES_STANDARD_DERIVATIVES)
    151         *s_glExtensions+="GL_OES_standard_derivatives ";
    152 }
    153 
    154 int GLESv2Context::getMaxTexUnits() {
    155     return getCaps()->maxTexImageUnits;
    156 }
    157