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  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasTest.java 685 } else if (mGLActiveTexture == GL_TEXTURE1) {
704 } else if (mGLActiveTexture == GL_TEXTURE1) {
724 assertEquals(GL_COMBINE, getTexEnvi(GL_TEXTURE1, GL_TEXTURE_ENV_MODE));
725 assertEquals(GL_INTERPOLATE, getTexEnvi(GL_TEXTURE1, GL_COMBINE_RGB));
726 assertEquals(GL_INTERPOLATE, getTexEnvi(GL_TEXTURE1, GL_COMBINE_ALPHA));
727 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_RGB));
728 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_ALPHA));
729 assertEquals(GL_SRC_ALPHA, getTexEnvi(GL_TEXTURE1, GL_OPERAND2_RGB));
730 assertEquals(GL_SRC_ALPHA, getTexEnvi(GL_TEXTURE1, GL_OPERAND2_ALPHA));
GLMock.java 156 } else if (mGLActiveTexture == GL11.GL_TEXTURE1) {
171 } else if (activeTexture == GL11.GL_TEXTURE1) {
  /frameworks/base/opengl/tests/gl_perf/
fill_common.cpp 282 glActiveTexture(GL_TEXTURE1);
  /external/quake/quake/src/WinQuake/
glquake.h 253 #define TEXTURE1_SGIS GL_TEXTURE1
gl_rsurf.cpp 460 glClientActiveTexture(GL_TEXTURE1);
595 glClientActiveTexture(GL_TEXTURE1);
    [all...]
  /frameworks/base/libs/hwui/
SkiaShader.cpp 36 GL_TEXTURE1,
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
GLCanvasImpl.java 157 gl.glClientActiveTexture(GL11.GL_TEXTURE1);
570 gl.glActiveTexture(GL11.GL_TEXTURE1);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 315 GL_TEXTURE1(0x84C1),
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 216 public static final int GL_TEXTURE1 = 0x84C1;
    [all...]
GLES20.java 223 public static final int GL_TEXTURE1 = 0x84C1;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 214 int GL_TEXTURE1 = 0x84C1;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 315 GL_TEXTURE1(0x84C1),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 450 #define GL_TEXTURE1 0x84C1
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 340 #define GL_TEXTURE1 0x84C1
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 450 #define GL_TEXTURE1 0x84C1
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 340 #define GL_TEXTURE1 0x84C1
  /external/mesa3d/include/GLES2/
gl2.h 340 #define GL_TEXTURE1 0x84C1
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 340 #define GL_TEXTURE1 0x84C1
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp 416 GL_CMD(glActiveTexture(GL_TEXTURE1))
  /frameworks/base/opengl/include/GLES/
gl.h 450 #define GL_TEXTURE1 0x84C1
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 340 #define GL_TEXTURE1 0x84C1
  /frameworks/base/opengl/tests/angeles/include/GLES/
gl.h 406 #define GL_TEXTURE1 0x84C1
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 449 #define GL_TEXTURE1 0x84C1
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 449 #define GL_TEXTURE1 0x84C1
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 339 #define GL_TEXTURE1 0x84C1

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