/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLCanvasTest.java | 685 } else if (mGLActiveTexture == GL_TEXTURE1) { 704 } else if (mGLActiveTexture == GL_TEXTURE1) { 724 assertEquals(GL_COMBINE, getTexEnvi(GL_TEXTURE1, GL_TEXTURE_ENV_MODE)); 725 assertEquals(GL_INTERPOLATE, getTexEnvi(GL_TEXTURE1, GL_COMBINE_RGB)); 726 assertEquals(GL_INTERPOLATE, getTexEnvi(GL_TEXTURE1, GL_COMBINE_ALPHA)); 727 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_RGB)); 728 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_ALPHA)); 729 assertEquals(GL_SRC_ALPHA, getTexEnvi(GL_TEXTURE1, GL_OPERAND2_RGB)); 730 assertEquals(GL_SRC_ALPHA, getTexEnvi(GL_TEXTURE1, GL_OPERAND2_ALPHA));
|
GLMock.java | 156 } else if (mGLActiveTexture == GL11.GL_TEXTURE1) { 171 } else if (activeTexture == GL11.GL_TEXTURE1) {
|
/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 282 glActiveTexture(GL_TEXTURE1);
|
/external/quake/quake/src/WinQuake/ |
glquake.h | 253 #define TEXTURE1_SGIS GL_TEXTURE1
|
gl_rsurf.cpp | 460 glClientActiveTexture(GL_TEXTURE1); 595 glClientActiveTexture(GL_TEXTURE1); [all...] |
/frameworks/base/libs/hwui/ |
SkiaShader.cpp | 36 GL_TEXTURE1,
|
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLCanvasImpl.java | 157 gl.glClientActiveTexture(GL11.GL_TEXTURE1); 570 gl.glActiveTexture(GL11.GL_TEXTURE1);
|
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 315 GL_TEXTURE1(0x84C1),
|
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 216 public static final int GL_TEXTURE1 = 0x84C1; [all...] |
GLES20.java | 223 public static final int GL_TEXTURE1 = 0x84C1; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 214 int GL_TEXTURE1 = 0x84C1;
|
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 315 GL_TEXTURE1(0x84C1),
|
/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 450 #define GL_TEXTURE1 0x84C1 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 340 #define GL_TEXTURE1 0x84C1
|
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 450 #define GL_TEXTURE1 0x84C1 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 340 #define GL_TEXTURE1 0x84C1
|
/external/mesa3d/include/GLES2/ |
gl2.h | 340 #define GL_TEXTURE1 0x84C1
|
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 340 #define GL_TEXTURE1 0x84C1
|
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 416 GL_CMD(glActiveTexture(GL_TEXTURE1))
|
/frameworks/base/opengl/include/GLES/ |
gl.h | 450 #define GL_TEXTURE1 0x84C1 [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 340 #define GL_TEXTURE1 0x84C1
|
/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 406 #define GL_TEXTURE1 0x84C1
|
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 449 #define GL_TEXTURE1 0x84C1 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 449 #define GL_TEXTURE1 0x84C1 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 339 #define GL_TEXTURE1 0x84C1
|