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  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
IndexDataManager.cpp 58 else if (type == GL_UNSIGNED_INT)
88 else if (type == GL_UNSIGNED_INT)
101 D3DFORMAT format = (type == GL_UNSIGNED_INT) ? D3DFMT_INDEX32 : D3DFMT_INDEX16;
111 case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break;
123 StreamingIndexBuffer *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort;
200 case GL_UNSIGNED_INT: return sizeof(GLuint);
285 HRESULT result = mDevice->CreateIndexBuffer(mBufferSize, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, type == GL_UNSIGNED_INT ? D3DFMT_INDEX32 : D3DFMT_INDEX16, pool, &mIndexBuffer, NULL);
338 HRESULT result = mDevice->CreateIndexBuffer(requiredSpace, D3DUSAGE_WRITEONLY, type == GL_UNSIGNED_INT ? D3DFMT_INDEX32 : D3DFMT_INDEX16, pool, &mIndexBuffer, NULL);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 145 if(type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_INT)
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 86 mode == GL_UNSIGNED_INT;
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 388 case GL_UNSIGNED_INT:
  /external/mesa3d/src/glsl/
builtin_types.h 213 glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"),
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerVertex.java 281 else if (GLEnum.GL_UNSIGNED_INT == type)
324 case GL_UNSIGNED_INT:
GLEnum.java 160 GL_UNSIGNED_INT(0x1405),
  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 47 And perhaps just use GL_UNSIGNED_INT, GL_UNSIGNED_SHORT ?
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerVertex.java 281 else if (GLEnum.GL_UNSIGNED_INT == type)
324 case GL_UNSIGNED_INT:
GLEnum.java 160 GL_UNSIGNED_INT(0x1405),
  /frameworks/base/opengl/libs/GLES2_dbg/src/
dbgcontext.cpp 315 case GL_UNSIGNED_INT:
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 240 #define GL_UNSIGNED_INT 0x1405
gl2ext.h 62 #define GL_UNSIGNED_INT 0x1405
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 240 #define GL_UNSIGNED_INT 0x1405
gl2ext.h 71 #define GL_UNSIGNED_INT 0x1405
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 240 #define GL_UNSIGNED_INT 0x1405
gl2ext.h 62 #define GL_UNSIGNED_INT 0x1405
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 240 #define GL_UNSIGNED_INT 0x1405
gl2ext.h 62 #define GL_UNSIGNED_INT 0x1405
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 240 #define GL_UNSIGNED_INT 0x1405
gl2ext.h 62 #define GL_UNSIGNED_INT 0x1405
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 151 public static final int GL_UNSIGNED_INT = 0x1405;
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 239 #define GL_UNSIGNED_INT 0x1405
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 239 #define GL_UNSIGNED_INT 0x1405
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 239 #define GL_UNSIGNED_INT 0x1405

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