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      1 #ifndef __gl2ext_h_
      2 #define __gl2ext_h_
      3 
      4 /* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */
      5 
      6 #ifdef __cplusplus
      7 extern "C" {
      8 #endif
      9 
     10 /*
     11  * This document is licensed under the SGI Free Software B License Version
     12  * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
     13  */
     14 
     15 #ifndef GL_APIENTRYP
     16 #   define GL_APIENTRYP GL_APIENTRY*
     17 #endif
     18 
     19 /*------------------------------------------------------------------------*
     20  * OES extension tokens
     21  *------------------------------------------------------------------------*/
     22 
     23 /* GL_OES_compressed_ETC1_RGB8_texture */
     24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
     25 #define GL_ETC1_RGB8_OES                                        0x8D64
     26 #endif
     27 
     28 /* GL_OES_compressed_paletted_texture */
     29 #ifndef GL_OES_compressed_paletted_texture
     30 #define GL_PALETTE4_RGB8_OES                                    0x8B90
     31 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
     32 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
     33 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
     34 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
     35 #define GL_PALETTE8_RGB8_OES                                    0x8B95
     36 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
     37 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
     38 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
     39 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
     40 #endif
     41 
     42 /* GL_OES_depth24 */
     43 #ifndef GL_OES_depth24
     44 #define GL_DEPTH_COMPONENT24_OES                                0x81A6
     45 #endif
     46 
     47 /* GL_OES_depth32 */
     48 #ifndef GL_OES_depth32
     49 #define GL_DEPTH_COMPONENT32_OES                                0x81A7
     50 #endif
     51 
     52 /* GL_OES_depth_texture */
     53 /* No new tokens introduced by this extension. */
     54 
     55 /* GL_OES_EGL_image */
     56 #ifndef GL_OES_EGL_image
     57 typedef void* GLeglImageOES;
     58 #endif
     59 
     60 /* GL_OES_element_index_uint */
     61 #ifndef GL_OES_element_index_uint
     62 #define GL_UNSIGNED_INT                                         0x1405
     63 #endif
     64 
     65 /* GL_OES_get_program_binary */
     66 #ifndef GL_OES_get_program_binary
     67 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
     68 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
     69 #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
     70 #endif
     71 
     72 /* GL_OES_mapbuffer */
     73 #ifndef GL_OES_mapbuffer
     74 #define GL_WRITE_ONLY_OES                                       0x88B9
     75 #define GL_BUFFER_ACCESS_OES                                    0x88BB
     76 #define GL_BUFFER_MAPPED_OES                                    0x88BC
     77 #define GL_BUFFER_MAP_POINTER_OES                               0x88BD
     78 #endif
     79 
     80 /* GL_OES_packed_depth_stencil */
     81 #ifndef GL_OES_packed_depth_stencil
     82 #define GL_DEPTH_STENCIL_OES                                    0x84F9
     83 #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
     84 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
     85 #endif
     86 
     87 /* GL_OES_rgb8_rgba8 */
     88 #ifndef GL_OES_rgb8_rgba8
     89 #define GL_RGB8_OES                                             0x8051
     90 #define GL_RGBA8_OES                                            0x8058
     91 #endif
     92 
     93 /* GL_OES_standard_derivatives */
     94 #ifndef GL_OES_standard_derivatives
     95 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
     96 #endif
     97 
     98 /* GL_OES_stencil1 */
     99 #ifndef GL_OES_stencil1
    100 #define GL_STENCIL_INDEX1_OES                                   0x8D46
    101 #endif
    102 
    103 /* GL_OES_stencil4 */
    104 #ifndef GL_OES_stencil4
    105 #define GL_STENCIL_INDEX4_OES                                   0x8D47
    106 #endif
    107 
    108 /* GL_OES_texture_3D */
    109 #ifndef GL_OES_texture_3D
    110 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
    111 #define GL_TEXTURE_3D_OES                                       0x806F
    112 #define GL_TEXTURE_BINDING_3D_OES                               0x806A
    113 #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
    114 #define GL_SAMPLER_3D_OES                                       0x8B5F
    115 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
    116 #endif
    117 
    118 /* GL_OES_texture_float */
    119 /* No new tokens introduced by this extension. */
    120 
    121 /* GL_OES_texture_float_linear */
    122 /* No new tokens introduced by this extension. */
    123 
    124 /* GL_OES_texture_half_float */
    125 #ifndef GL_OES_texture_half_float
    126 #define GL_HALF_FLOAT_OES                                       0x8D61
    127 #endif
    128 
    129 /* GL_OES_texture_half_float_linear */
    130 /* No new tokens introduced by this extension. */
    131 
    132 /* GL_OES_texture_npot */
    133 /* No new tokens introduced by this extension. */
    134 
    135 /* GL_OES_vertex_array_object */
    136 #ifndef GL_OES_vertex_array_object
    137 #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
    138 #endif
    139 
    140 /* GL_OES_vertex_half_float */
    141 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
    142 
    143 /* GL_OES_vertex_type_10_10_10_2 */
    144 #ifndef GL_OES_vertex_type_10_10_10_2
    145 #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
    146 #define GL_INT_10_10_10_2_OES                                   0x8DF7
    147 #endif
    148 
    149 /*------------------------------------------------------------------------*
    150  * AMD extension tokens
    151  *------------------------------------------------------------------------*/
    152 
    153 /* GL_AMD_compressed_3DC_texture */
    154 #ifndef GL_AMD_compressed_3DC_texture
    155 #define GL_3DC_X_AMD                                            0x87F9
    156 #define GL_3DC_XY_AMD                                           0x87FA
    157 #endif
    158 
    159 /* GL_AMD_compressed_ATC_texture */
    160 #ifndef GL_AMD_compressed_ATC_texture
    161 #define GL_ATC_RGB_AMD                                          0x8C92
    162 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
    163 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
    164 #endif
    165 
    166 /* GL_AMD_performance_monitor */
    167 #ifndef GL_AMD_performance_monitor
    168 #define GL_COUNTER_TYPE_AMD                                     0x8BC0
    169 #define GL_COUNTER_RANGE_AMD                                    0x8BC1
    170 #define GL_UNSIGNED_INT64_AMD                                   0x8BC2
    171 #define GL_PERCENTAGE_AMD                                       0x8BC3
    172 #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
    173 #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
    174 #define GL_PERFMON_RESULT_AMD                                   0x8BC6
    175 #endif
    176 
    177 /* GL_AMD_program_binary_Z400 */
    178 #ifndef GL_AMD_program_binary_Z400
    179 #define GL_Z400_BINARY_AMD                                      0x8740
    180 #endif
    181 
    182 /*------------------------------------------------------------------------*
    183  * EXT extension tokens
    184  *------------------------------------------------------------------------*/
    185 
    186 /* GL_EXT_blend_minmax */
    187 #ifndef GL_EXT_blend_minmax
    188 #define GL_MIN_EXT                                              0x8007
    189 #define GL_MAX_EXT                                              0x8008
    190 #endif
    191 
    192 /* GL_EXT_discard_framebuffer */
    193 #ifndef GL_EXT_discard_framebuffer
    194 #define GL_COLOR_EXT                                            0x1800
    195 #define GL_DEPTH_EXT                                            0x1801
    196 #define GL_STENCIL_EXT                                          0x1802
    197 #endif
    198 
    199 /* GL_EXT_multi_draw_arrays */
    200 /* No new tokens introduced by this extension. */
    201 
    202 /* GL_EXT_read_format_bgra */
    203 #ifndef GL_EXT_read_format_bgra
    204 #define GL_BGRA_EXT                                             0x80E1
    205 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
    206 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
    207 #endif
    208 
    209 /* GL_EXT_texture_filter_anisotropic */
    210 #ifndef GL_EXT_texture_filter_anisotropic
    211 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
    212 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
    213 #endif
    214 
    215 /* GL_EXT_texture_format_BGRA8888 */
    216 #ifndef GL_EXT_texture_format_BGRA8888
    217 #define GL_BGRA_EXT                                             0x80E1
    218 #endif
    219 
    220 /* GL_EXT_texture_type_2_10_10_10_REV */
    221 #ifndef GL_EXT_texture_type_2_10_10_10_REV
    222 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
    223 #endif
    224 
    225 /* GL_EXT_texture_compression_dxt1 */
    226 #ifndef GL_EXT_texture_compression_dxt1
    227 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
    228 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
    229 #endif
    230 
    231 /*------------------------------------------------------------------------*
    232  * IMG extension tokens
    233  *------------------------------------------------------------------------*/
    234 
    235 /* GL_IMG_program_binary */
    236 #ifndef GL_IMG_program_binary
    237 #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
    238 #endif
    239 
    240 /* GL_IMG_read_format */
    241 #ifndef GL_IMG_read_format
    242 #define GL_BGRA_IMG                                             0x80E1
    243 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
    244 #endif
    245 
    246 /* GL_IMG_shader_binary */
    247 #ifndef GL_IMG_shader_binary
    248 #define GL_SGX_BINARY_IMG                                       0x8C0A
    249 #endif
    250 
    251 /* GL_IMG_texture_compression_pvrtc */
    252 #ifndef GL_IMG_texture_compression_pvrtc
    253 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
    254 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
    255 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
    256 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
    257 #endif
    258 
    259 /* GL_IMG_multisampled_render_to_texture */
    260 #ifndef GL_IMG_multisampled_render_to_texture
    261 #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
    262 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
    263 #define GL_MAX_SAMPLES_IMG                                      0x9135
    264 #define GL_TEXTURE_SAMPLES_IMG                                  0x9136
    265 #endif
    266 
    267 /*------------------------------------------------------------------------*
    268  * NV extension tokens
    269  *------------------------------------------------------------------------*/
    270 
    271 /* GL_NV_fence */
    272 #ifndef GL_NV_fence
    273 #define GL_ALL_COMPLETED_NV                                     0x84F2
    274 #define GL_FENCE_STATUS_NV                                      0x84F3
    275 #define GL_FENCE_CONDITION_NV                                   0x84F4
    276 #endif
    277 
    278 /* GL_NV_coverage_sample */
    279 #ifndef GL_NV_coverage_sample
    280 #define GL_COVERAGE_COMPONENT_NV                                0x8ED0
    281 #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
    282 #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
    283 #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
    284 #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
    285 #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
    286 #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
    287 #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
    288 #define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
    289 #endif
    290 
    291 /* GL_NV_depth_nonlinear */
    292 #ifndef GL_NV_depth_nonlinear
    293 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
    294 #endif
    295 
    296 /*------------------------------------------------------------------------*
    297  * QCOM extension tokens
    298  *------------------------------------------------------------------------*/
    299 
    300 /* GL_QCOM_driver_control */
    301 /* No new tokens introduced by this extension. */
    302 
    303 /* GL_QCOM_extended_get */
    304 #ifndef GL_QCOM_extended_get
    305 #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
    306 #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
    307 #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
    308 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
    309 #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
    310 #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
    311 #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
    312 #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
    313 #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
    314 #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
    315 #define GL_STATE_RESTORE                                        0x8BDC
    316 #endif
    317 
    318 /* GL_QCOM_extended_get2 */
    319 /* No new tokens introduced by this extension. */
    320 
    321 /* GL_QCOM_perfmon_global_mode */
    322 #ifndef GL_QCOM_perfmon_global_mode
    323 #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
    324 #endif
    325 
    326 /* GL_QCOM_writeonly_rendering */
    327 #ifndef GL_QCOM_writeonly_rendering
    328 #define GL_WRITEONLY_RENDERING_QCOM                             0x8823
    329 #endif
    330 
    331 /* GL_QCOM_tiled_rendering */
    332 #ifndef GL_QCOM_tiled_rendering
    333 #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
    334 #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
    335 #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
    336 #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
    337 #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
    338 #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
    339 #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
    340 #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
    341 #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
    342 #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
    343 #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
    344 #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
    345 #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
    346 #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
    347 #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
    348 #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
    349 #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
    350 #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
    351 #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
    352 #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
    353 #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
    354 #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
    355 #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
    356 #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
    357 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
    358 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
    359 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
    360 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
    361 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
    362 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
    363 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
    364 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
    365 #endif
    366 
    367 /*------------------------------------------------------------------------*
    368  * End of extension tokens, start of corresponding extension functions
    369  *------------------------------------------------------------------------*/
    370 
    371 /*------------------------------------------------------------------------*
    372  * OES extension functions
    373  *------------------------------------------------------------------------*/
    374 
    375 /* GL_OES_compressed_ETC1_RGB8_texture */
    376 #ifndef GL_OES_compressed_ETC1_RGB8_texture
    377 #define GL_OES_compressed_ETC1_RGB8_texture 1
    378 #endif
    379 
    380 /* GL_OES_compressed_paletted_texture */
    381 #ifndef GL_OES_compressed_paletted_texture
    382 #define GL_OES_compressed_paletted_texture 1
    383 #endif
    384 
    385 /* GL_OES_depth24 */
    386 #ifndef GL_OES_depth24
    387 #define GL_OES_depth24 1
    388 #endif
    389 
    390 /* GL_OES_depth32 */
    391 #ifndef GL_OES_depth32
    392 #define GL_OES_depth32 1
    393 #endif
    394 
    395 /* GL_OES_depth_texture */
    396 #ifndef GL_OES_depth_texture
    397 #define GL_OES_depth_texture 1
    398 #endif
    399 
    400 /* GL_OES_EGL_image */
    401 #ifndef GL_OES_EGL_image
    402 #define GL_OES_EGL_image 1
    403 #ifdef GL_GLEXT_PROTOTYPES
    404 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
    405 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
    406 #endif
    407 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
    408 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
    409 #endif
    410 
    411 /* GL_OES_element_index_uint */
    412 #ifndef GL_OES_element_index_uint
    413 #define GL_OES_element_index_uint 1
    414 #endif
    415 
    416 /* GL_OES_fbo_render_mipmap */
    417 #ifndef GL_OES_fbo_render_mipmap
    418 #define GL_OES_fbo_render_mipmap 1
    419 #endif
    420 
    421 /* GL_OES_fragment_precision_high */
    422 #ifndef GL_OES_fragment_precision_high
    423 #define GL_OES_fragment_precision_high 1
    424 #endif
    425 
    426 /* GL_OES_get_program_binary */
    427 #ifndef GL_OES_get_program_binary
    428 #define GL_OES_get_program_binary 1
    429 #ifdef GL_GLEXT_PROTOTYPES
    430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
    431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
    432 #endif
    433 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
    434 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
    435 #endif
    436 
    437 /* GL_OES_mapbuffer */
    438 #ifndef GL_OES_mapbuffer
    439 #define GL_OES_mapbuffer 1
    440 #ifdef GL_GLEXT_PROTOTYPES
    441 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
    442 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
    443 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
    444 #endif
    445 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
    446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
    447 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
    448 #endif
    449 
    450 /* GL_OES_packed_depth_stencil */
    451 #ifndef GL_OES_packed_depth_stencil
    452 #define GL_OES_packed_depth_stencil 1
    453 #endif
    454 
    455 /* GL_OES_rgb8_rgba8 */
    456 #ifndef GL_OES_rgb8_rgba8
    457 #define GL_OES_rgb8_rgba8 1
    458 #endif
    459 
    460 /* GL_OES_standard_derivatives */
    461 #ifndef GL_OES_standard_derivatives
    462 #define GL_OES_standard_derivatives 1
    463 #endif
    464 
    465 /* GL_OES_stencil1 */
    466 #ifndef GL_OES_stencil1
    467 #define GL_OES_stencil1 1
    468 #endif
    469 
    470 /* GL_OES_stencil4 */
    471 #ifndef GL_OES_stencil4
    472 #define GL_OES_stencil4 1
    473 #endif
    474 
    475 /* GL_OES_texture_3D */
    476 #ifndef GL_OES_texture_3D
    477 #define GL_OES_texture_3D 1
    478 #ifdef GL_GLEXT_PROTOTYPES
    479 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
    480 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
    481 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    482 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
    483 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
    484 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    485 #endif
    486 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
    487 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
    488 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    489 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
    490 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
    491 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    492 #endif
    493 
    494 /* GL_OES_texture_float */
    495 #ifndef GL_OES_texture_float
    496 #define GL_OES_texture_float 1
    497 #endif
    498 
    499 /* GL_OES_texture_float_linear */
    500 #ifndef GL_OES_texture_float_linear
    501 #define GL_OES_texture_float_linear 1
    502 #endif
    503 
    504 /* GL_OES_texture_half_float */
    505 #ifndef GL_OES_texture_half_float
    506 #define GL_OES_texture_half_float 1
    507 #endif
    508 
    509 /* GL_OES_texture_half_float_linear */
    510 #ifndef GL_OES_texture_half_float_linear
    511 #define GL_OES_texture_half_float_linear 1
    512 #endif
    513 
    514 /* GL_OES_texture_npot */
    515 #ifndef GL_OES_texture_npot
    516 #define GL_OES_texture_npot 1
    517 #endif
    518 
    519 /* GL_OES_vertex_array_object */
    520 #ifndef GL_OES_vertex_array_object
    521 #define GL_OES_vertex_array_object 1
    522 #ifdef GL_GLEXT_PROTOTYPES
    523 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
    524 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
    525 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
    526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
    527 #endif
    528 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
    529 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
    530 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
    531 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
    532 #endif
    533 
    534 /* GL_OES_vertex_half_float */
    535 #ifndef GL_OES_vertex_half_float
    536 #define GL_OES_vertex_half_float 1
    537 #endif
    538 
    539 /* GL_OES_vertex_type_10_10_10_2 */
    540 #ifndef GL_OES_vertex_type_10_10_10_2
    541 #define GL_OES_vertex_type_10_10_10_2 1
    542 #endif
    543 
    544 /*------------------------------------------------------------------------*
    545  * AMD extension functions
    546  *------------------------------------------------------------------------*/
    547 
    548 /* GL_AMD_compressed_3DC_texture */
    549 #ifndef GL_AMD_compressed_3DC_texture
    550 #define GL_AMD_compressed_3DC_texture 1
    551 #endif
    552 
    553 /* GL_AMD_compressed_ATC_texture */
    554 #ifndef GL_AMD_compressed_ATC_texture
    555 #define GL_AMD_compressed_ATC_texture 1
    556 #endif
    557 
    558 /* AMD_performance_monitor */
    559 #ifndef GL_AMD_performance_monitor
    560 #define GL_AMD_performance_monitor 1
    561 #ifdef GL_GLEXT_PROTOTYPES
    562 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    563 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    564 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    565 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    566 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
    567 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
    568 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
    569 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
    570 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
    571 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
    572 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    573 #endif
    574 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    575 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    576 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    577 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    578 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
    579 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    580 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    581 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
    582 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
    583 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
    584 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    585 #endif
    586 
    587 /* GL_AMD_program_binary_Z400 */
    588 #ifndef GL_AMD_program_binary_Z400
    589 #define GL_AMD_program_binary_Z400 1
    590 #endif
    591 
    592 /*------------------------------------------------------------------------*
    593  * EXT extension functions
    594  *------------------------------------------------------------------------*/
    595 
    596 /* GL_EXT_blend_minmax */
    597 #ifndef GL_EXT_blend_minmax
    598 #define GL_EXT_blend_minmax 1
    599 #endif
    600 
    601 /* GL_EXT_discard_framebuffer */
    602 #ifndef GL_EXT_discard_framebuffer
    603 #define GL_EXT_discard_framebuffer 1
    604 #ifdef GL_GLEXT_PROTOTYPES
    605 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
    606 #endif
    607 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
    608 #endif
    609 
    610 #ifndef GL_EXT_multi_draw_arrays
    611 #define GL_EXT_multi_draw_arrays 1
    612 #ifdef GL_GLEXT_PROTOTYPES
    613 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
    614 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
    615 #endif /* GL_GLEXT_PROTOTYPES */
    616 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
    617 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
    618 #endif
    619 
    620 /* GL_EXT_read_format_bgra */
    621 #ifndef GL_EXT_read_format_bgra
    622 #define GL_EXT_read_format_bgra 1
    623 #endif
    624 
    625 /* GL_EXT_texture_filter_anisotropic */
    626 #ifndef GL_EXT_texture_filter_anisotropic
    627 #define GL_EXT_texture_filter_anisotropic 1
    628 #endif
    629 
    630 /* GL_EXT_texture_format_BGRA8888 */
    631 #ifndef GL_EXT_texture_format_BGRA8888
    632 #define GL_EXT_texture_format_BGRA8888 1
    633 #endif
    634 
    635 /* GL_EXT_texture_type_2_10_10_10_REV */
    636 #ifndef GL_EXT_texture_type_2_10_10_10_REV
    637 #define GL_EXT_texture_type_2_10_10_10_REV 1
    638 #endif
    639 
    640 /* GL_EXT_texture_compression_dxt1 */
    641 #ifndef GL_EXT_texture_compression_dxt1
    642 #define GL_EXT_texture_compression_dxt1 1
    643 #endif
    644 
    645 /*------------------------------------------------------------------------*
    646  * IMG extension functions
    647  *------------------------------------------------------------------------*/
    648 
    649 /* GL_IMG_program_binary */
    650 #ifndef GL_IMG_program_binary
    651 #define GL_IMG_program_binary 1
    652 #endif
    653 
    654 /* GL_IMG_read_format */
    655 #ifndef GL_IMG_read_format
    656 #define GL_IMG_read_format 1
    657 #endif
    658 
    659 /* GL_IMG_shader_binary */
    660 #ifndef GL_IMG_shader_binary
    661 #define GL_IMG_shader_binary 1
    662 #endif
    663 
    664 /* GL_IMG_texture_compression_pvrtc */
    665 #ifndef GL_IMG_texture_compression_pvrtc
    666 #define GL_IMG_texture_compression_pvrtc 1
    667 #endif
    668 
    669 /* GL_IMG_multisampled_render_to_texture */
    670 #ifndef GL_IMG_multisampled_render_to_texture
    671 #define GL_IMG_multisampled_render_to_texture 1
    672 #ifdef GL_GLEXT_PROTOTYPES
    673 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
    674 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
    675 #endif
    676 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    677 typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
    678 #endif
    679 
    680 /*------------------------------------------------------------------------*
    681  * NV extension functions
    682  *------------------------------------------------------------------------*/
    683 
    684 /* GL_NV_fence */
    685 #ifndef GL_NV_fence
    686 #define GL_NV_fence 1
    687 #ifdef GL_GLEXT_PROTOTYPES
    688 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
    689 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
    690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
    691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
    692 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
    693 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
    694 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
    695 #endif
    696 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
    697 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
    698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
    699 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
    700 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
    701 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
    702 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
    703 #endif
    704 
    705 /* GL_NV_coverage_sample */
    706 #ifndef GL_NV_coverage_sample
    707 #define GL_NV_coverage_sample 1
    708 #ifdef GL_GLEXT_PROTOTYPES
    709 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
    710 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
    711 #endif
    712 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
    713 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
    714 #endif
    715 
    716 /* GL_NV_depth_nonlinear */
    717 #ifndef GL_NV_depth_nonlinear
    718 #define GL_NV_depth_nonlinear 1
    719 #endif
    720 
    721 /*------------------------------------------------------------------------*
    722  * QCOM extension functions
    723  *------------------------------------------------------------------------*/
    724 
    725 /* GL_QCOM_driver_control */
    726 #ifndef GL_QCOM_driver_control
    727 #define GL_QCOM_driver_control 1
    728 #ifdef GL_GLEXT_PROTOTYPES
    729 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
    730 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
    731 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
    732 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
    733 #endif
    734 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
    735 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
    736 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
    737 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
    738 #endif
    739 
    740 /* GL_QCOM_extended_get */
    741 #ifndef GL_QCOM_extended_get
    742 #define GL_QCOM_extended_get 1
    743 #ifdef GL_GLEXT_PROTOTYPES
    744 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
    745 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
    746 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
    747 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
    748 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
    749 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
    750 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
    751 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
    752 #endif
    753 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
    754 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
    755 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
    756 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
    757 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
    758 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
    759 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
    760 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
    761 #endif
    762 
    763 /* GL_QCOM_extended_get2 */
    764 #ifndef GL_QCOM_extended_get2
    765 #define GL_QCOM_extended_get2 1
    766 #ifdef GL_GLEXT_PROTOTYPES
    767 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
    768 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
    769 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
    770 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
    771 #endif
    772 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
    773 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
    774 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
    775 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
    776 #endif
    777 
    778 /* GL_QCOM_perfmon_global_mode */
    779 #ifndef GL_QCOM_perfmon_global_mode
    780 #define GL_QCOM_perfmon_global_mode 1
    781 #endif
    782 
    783 /* GL_QCOM_writeonly_rendering */
    784 #ifndef GL_QCOM_writeonly_rendering
    785 #define GL_QCOM_writeonly_rendering 1
    786 #endif
    787 
    788 /* GL_QCOM_tiled_rendering */
    789 #ifndef GL_QCOM_tiled_rendering
    790 #define GL_QCOM_tiled_rendering 1
    791 #ifdef GL_GLEXT_PROTOTYPES
    792 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
    793 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
    794 #endif
    795 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
    796 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
    797 #endif
    798 
    799 #ifdef __cplusplus
    800 }
    801 #endif
    802 
    803 #endif /* __gl2ext_h_ */
    804