HomeSort by relevance Sort by last modified time
    Searched refs:glDepthRange (Results 1 - 13 of 13) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 87 LOAD_GL_FUNC(glDepthRange);
GLDispatch.h 64 void (GLAPIENTRY *glDepthRange) (GLclampd zNear, GLclampd zFar);
GLEScmImp.cpp 528 ctx->dispatcher().glDepthRange(zNear,zFar);
533 ctx->dispatcher().glDepthRange(X2F(zNear),X2F(zFar));
    [all...]
  /external/quake/quake/src/QW/client/
gl_rmain.c 765 glDepthRange (gldepthmin, gldepthmin + 0.3*(gldepthmax-gldepthmin));
767 glDepthRange (gldepthmin, gldepthmax);
1116 glDepthRange (gldepthmin, gldepthmax);
1156 glDepthRange (gldepthmin, gldepthmax);
1165 glDepthRange (gldepthmin, gldepthmax);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 856 glDepthRange (gldepthmin, gldepthmin + 0.3*(gldepthmax-gldepthmin));
858 glDepthRange (gldepthmin, gldepthmax);
1387 glDepthRange (gldepthmin, gldepthmax);
1429 glDepthRange (gldepthmin, gldepthmax);
1441 glDepthRange (gldepthmin, gldepthmax);
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 93 void (GLAPIENTRY *GLDispatch::glDepthRange)(GLclampd,GLclampd) = NULL;
329 LOAD_GL_FUNC(glDepthRange);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 58 static void (GLAPIENTRY *glDepthRange) (GLclampd zNear, GLclampd zFar);
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_glfuncs.h 68 SDL_PROC_UNUSED(void,glDepthRange,(GLclampd zNear, GLclampd zFar))
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 590 ::glDepthRange(zNear, zFar);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp     [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl_mangle.h 280 #define glDepthRange MANGLE(DepthRange)
    [all...]
gl.h 876 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 522 ctx->dispatcher().glDepthRange(zNear,zFar);
    [all...]

Completed in 338 milliseconds