/frameworks/base/services/audioflinger/ |
AudioResamplerSinc.cpp | 193 int16_t* impulse = mImpulse; local 214 read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); 217 read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); 223 read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex); 231 int16_t* head = impulse + halfNumCoefs*CHANNELS; 239 filterCoefficient<CHANNELS>(l, r, phaseFraction, impulse); 249 read<CHANNELS>(impulse, phaseFraction, in, inputIndex); 255 read<CHANNELS>(impulse, phaseFraction, in, inputIndex); 260 read<CHANNELS>(impulse, phaseFraction, in, inputIndex); 272 mImpulse = impulse; [all...] |
AudioResamplerSinc.h | 55 inline void read(int16_t*& impulse, uint32_t& phaseFraction,
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/external/quake/quake/src/QW/progs/ |
weapons.qc | 986 An attack impulse can be triggered now
1075 if (self.impulse == 1)
1079 else if (self.impulse == 2)
1085 else if (self.impulse == 3)
1091 else if (self.impulse == 4)
1097 else if (self.impulse == 5)
1103 else if (self.impulse == 6)
1109 else if (self.impulse == 7)
1115 else if (self.impulse == 8)
1122 self.impulse = 0; [all...] |
progdefs.h | 106 float impulse;
member in struct:__anon10565
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/external/quake/quake/src/QW/client/ |
protocol.h | 280 byte impulse; member in struct:usercmd_s
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cl_input.c | 83 b->state |= 1 + 2; // down + impulse down 97 b->state = 4; // impulse up 113 b->state |= 4; // impulse up 367 cmd->impulse = in_impulse; 520 Cmd_AddCommand ("impulse", IN_Impulse);
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common.c | 622 if (cmd->impulse != from->impulse) 644 MSG_WriteByte (buf, cmd->impulse); 841 move->impulse = MSG_ReadByte (); [all...] |
/external/quake/quake/src/QW/server/ |
progdefs.h | 125 float impulse; member in struct:__anon10613
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sv_user.c | [all...] |
sv_ents.c | 413 cmd.impulse = 0; // never send impulses
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/external/quake/quake/src/WinQuake/ |
sv_user.cpp | 467 host_client->edict->u.v.impulse = i;
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