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    Searched refs:mMaxNumberOfQuads (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.cpp 320 mMaxNumberOfQuads = 1024;
522 uint32_t numIndicies = mMaxNumberOfQuads * 6;
527 for (uint32_t i = 0; i < mMaxNumberOfQuads; i++) {
550 uint32_t vertexBufferSize = mMaxNumberOfQuads * vertsPerQuad * coordSize * uvSize;
659 if (mCurrentQuadIndex == mMaxNumberOfQuads) {
FontRenderer.h 307 uint32_t mMaxNumberOfQuads;
  /frameworks/base/libs/rs/
rsFont.cpp 332 mMaxNumberOfQuads = 1024;
559 uint32_t numIndicies = mMaxNumberOfQuads * 6;
568 for (uint32_t i = 0; i < mMaxNumberOfQuads; i ++) {
592 mMaxNumberOfQuads * 4,
696 if (mCurrentQuadIndex == mMaxNumberOfQuads) {
rsFont.h 233 uint32_t mMaxNumberOfQuads;

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