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    Searched refs:texels (Results 1 - 19 of 19) sorted by null

  /frameworks/base/opengl/tests/finish/
finish.cpp 80 char* texels = (char*)malloc(512*512*2);
81 memset(texels,0xFF,512*512*2);
84 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels);
91 memcpy(dst, texels, 320*480*2);
98 free(texels);
  /external/quake/quake/src/WinQuake/
gl_model.cpp 1418 byte *texels; local
1435 // save 8 bit texels for the player model to remap
1437 texels = (byte*) Hunk_AllocName(s, loadname);
1438 pheader->texels[i] = texels - (byte *)pheader;
1439 memcpy (texels, (byte *)(pskintype + 1), s);
1462 texels = (byte*) Hunk_AllocName(s, loadname);
1463 pheader->texels[i] = texels - (byte *)pheader;
1464 memcpy (texels, (byte *)(pskintype), s)
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gl_rmisc.cpp 292 original = (byte *)paliashdr + paliashdr->texels[0];
294 original = (byte *)paliashdr + paliashdr->texels[currententity->skinnum];
gl_model.h 313 int texels[MAX_SKINS]; // only for player skins member in struct:__anon10765
gl_draw.cpp 81 int texels; variable
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  /external/skia/gpu/src/
GrGpuGL.cpp 843 GrAutoSMalloc<128*128> texels(glDesc.fUploadByteCount * maxTexels);
849 uint8_t* extraRowStart = (uint8_t*)texels.get();
857 texels.get()));
861 uint8_t* extraTexel = (uint8_t*)texels.get();
871 glDesc.fUploadType, texels.get()));
876 uint8_t* extraTexel = (uint8_t*)texels.get();
883 glDesc.fUploadType, texels.get()));
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 2242 GLfloat texels[ctx->getMaxTexUnits()][4*2]; local
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  /system/core/libpixelflinger/
scanline.cpp 740 pixel_t texels[4]; local
742 tx.surface.read(&tx.surface, c, u0, v0, &texels[0]);
743 tx.surface.read(&tx.surface, c, u0, v1, &texels[1]);
744 tx.surface.read(&tx.surface, c, u1, v0, &texels[2]);
745 tx.surface.read(&tx.surface, c, u1, v1, &texels[3]);
755 texel.s[j] = texels[0].s[j];
758 texel.c[j] = texels[0].c[j]*mm[0] +
759 texels[1].c[j]*mm[1] +
760 texels[2].c[j]*mm[2] +
761 texels[3].c[j]*mm[3]
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  /external/quake/quake/src/QW/client/
gl_draw.c 70 int texels; variable
1182 texels += scaled_width * scaled_height;
1272 texels += scaled_width * scaled_height;
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  /development/ndk/platforms/android-5/include/GLES2/
gl2ext.h     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2ext.h     [all...]
  /external/mesa3d/include/GLES2/
gl2ext.h     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2ext.h 750 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
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  /frameworks/base/opengl/include/GLES2/
gl2ext.h     [all...]
  /development/ndk/platforms/android-4/include/GLES/
glext.h     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
glext.h     [all...]
  /frameworks/base/opengl/include/GLES/
glext.h     [all...]
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles.cpp     [all...]
  /frameworks/base/opengl/libs/
glesv2dbg_functions.h 114 GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)

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