1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #ifdef LIVE_OBJECT_LIST 29 30 #include <ctype.h> 31 #include <stdlib.h> 32 33 #include "v8.h" 34 35 #include "checks.h" 36 #include "global-handles.h" 37 #include "heap.h" 38 #include "inspector.h" 39 #include "list-inl.h" 40 #include "liveobjectlist-inl.h" 41 #include "string-stream.h" 42 #include "top.h" 43 #include "v8utils.h" 44 45 namespace v8 { 46 namespace internal { 47 48 49 typedef int (*RawComparer)(const void*, const void*); 50 51 52 #ifdef CHECK_ALL_OBJECT_TYPES 53 54 #define DEBUG_LIVE_OBJECT_TYPES(v) \ 55 v(Smi, "unexpected: Smi") \ 56 \ 57 v(CodeCache, "unexpected: CodeCache") \ 58 v(BreakPointInfo, "unexpected: BreakPointInfo") \ 59 v(DebugInfo, "unexpected: DebugInfo") \ 60 v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \ 61 v(SignatureInfo, "unexpected: SignatureInfo") \ 62 v(Script, "unexpected: Script") \ 63 v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \ 64 v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \ 65 v(CallHandlerInfo, "unexpected: CallHandlerInfo") \ 66 v(InterceptorInfo, "unexpected: InterceptorInfo") \ 67 v(AccessCheckInfo, "unexpected: AccessCheckInfo") \ 68 v(AccessorInfo, "unexpected: AccessorInfo") \ 69 v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \ 70 v(ExternalAsciiString, "unexpected: ExternalAsciiString") \ 71 v(ExternalString, "unexpected: ExternalString") \ 72 v(SeqTwoByteString, "unexpected: SeqTwoByteString") \ 73 v(SeqAsciiString, "unexpected: SeqAsciiString") \ 74 v(SeqString, "unexpected: SeqString") \ 75 v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \ 76 v(GlobalContext, "unexpected: GlobalContext") \ 77 v(MapCache, "unexpected: MapCache") \ 78 v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \ 79 v(CompilationCacheTable, "unexpected: CompilationCacheTable") \ 80 v(SymbolTable, "unexpected: SymbolTable") \ 81 v(Dictionary, "unexpected: Dictionary") \ 82 v(HashTable, "unexpected: HashTable") \ 83 v(DescriptorArray, "unexpected: DescriptorArray") \ 84 v(ExternalFloatArray, "unexpected: ExternalFloatArray") \ 85 v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \ 86 v(ExternalIntArray, "unexpected: ExternalIntArray") \ 87 v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \ 88 v(ExternalShortArray, "unexpected: ExternalShortArray") \ 89 v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \ 90 v(ExternalByteArray, "unexpected: ExternalByteArray") \ 91 v(JSValue, "unexpected: JSValue") 92 93 #else 94 #define DEBUG_LIVE_OBJECT_TYPES(v) 95 #endif 96 97 98 #define FOR_EACH_LIVE_OBJECT_TYPE(v) \ 99 DEBUG_LIVE_OBJECT_TYPES(v) \ 100 \ 101 v(JSArray, "JSArray") \ 102 v(JSRegExp, "JSRegExp") \ 103 v(JSFunction, "JSFunction") \ 104 v(JSGlobalObject, "JSGlobal") \ 105 v(JSBuiltinsObject, "JSBuiltins") \ 106 v(GlobalObject, "Global") \ 107 v(JSGlobalProxy, "JSGlobalProxy") \ 108 v(JSObject, "JSObject") \ 109 \ 110 v(Context, "meta: Context") \ 111 v(ByteArray, "meta: ByteArray") \ 112 v(PixelArray, "meta: PixelArray") \ 113 v(ExternalArray, "meta: ExternalArray") \ 114 v(FixedArray, "meta: FixedArray") \ 115 v(String, "String") \ 116 v(HeapNumber, "HeapNumber") \ 117 \ 118 v(Code, "meta: Code") \ 119 v(Map, "meta: Map") \ 120 v(Oddball, "Oddball") \ 121 v(Proxy, "meta: Proxy") \ 122 v(SharedFunctionInfo, "meta: SharedFunctionInfo") \ 123 v(Struct, "meta: Struct") \ 124 \ 125 v(HeapObject, "HeapObject") 126 127 128 enum /* LiveObjectType */ { 129 #define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type, 130 FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM) 131 kInvalidLiveObjType, 132 kNumberOfTypes 133 #undef DECLARE_OBJECT_TYPE_ENUM 134 }; 135 136 137 LiveObjectType GetObjectType(HeapObject* heap_obj) { 138 // TODO(mlam): investigate usint Map::instance_type() instead. 139 #define CHECK_FOR_OBJECT_TYPE(type, name) \ 140 if (heap_obj->Is##type()) return kType##type; 141 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE) 142 #undef CHECK_FOR_OBJECT_TYPE 143 144 UNREACHABLE(); 145 return kInvalidLiveObjType; 146 } 147 148 149 inline const char* GetObjectTypeDesc(LiveObjectType type) { 150 static const char* const name[kNumberOfTypes] = { 151 #define DEFINE_OBJECT_TYPE_NAME(type, name) name, 152 FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME) 153 "invalid" 154 #undef DEFINE_OBJECT_TYPE_NAME 155 }; 156 ASSERT(type < kNumberOfTypes); 157 return name[type]; 158 } 159 160 161 const char* GetObjectTypeDesc(HeapObject* heap_obj) { 162 LiveObjectType type = GetObjectType(heap_obj); 163 return GetObjectTypeDesc(type); 164 } 165 166 167 bool IsOfType(LiveObjectType type, HeapObject *obj) { 168 // Note: there are types that are more general (e.g. JSObject) that would 169 // have passed the Is##type_() test for more specialized types (e.g. 170 // JSFunction). If we find a more specialized match but we're looking for 171 // the general type, then we should reject the ones that matches the 172 // specialized type. 173 #define CHECK_OBJECT_TYPE(type_, name) \ 174 if (obj->Is##type_()) return (type == kType##type_); 175 176 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) 177 #undef CHECK_OBJECT_TYPE 178 179 return false; 180 } 181 182 183 const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1); 184 185 static AllocationSpace FindSpaceFor(String* space_str) { 186 SmartPointer<char> s = 187 space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); 188 189 const char* key_str = *s; 190 switch (key_str[0]) { 191 case 'c': 192 if (strcmp(key_str, "cell") == 0) return CELL_SPACE; 193 if (strcmp(key_str, "code") == 0) return CODE_SPACE; 194 break; 195 case 'l': 196 if (strcmp(key_str, "lo") == 0) return LO_SPACE; 197 break; 198 case 'm': 199 if (strcmp(key_str, "map") == 0) return MAP_SPACE; 200 break; 201 case 'n': 202 if (strcmp(key_str, "new") == 0) return NEW_SPACE; 203 break; 204 case 'o': 205 if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE; 206 if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE; 207 break; 208 } 209 return kInvalidSpace; 210 } 211 212 213 static bool InSpace(AllocationSpace space, HeapObject *heap_obj) { 214 if (space != LO_SPACE) { 215 return Heap::InSpace(heap_obj, space); 216 } 217 218 // This is an optimization to speed up the check for an object in the LO 219 // space by exclusion because we know that all object pointers passed in 220 // here are guaranteed to be in the heap. Hence, it is safe to infer 221 // using an exclusion test. 222 // Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our 223 // filters. 224 int first_space = static_cast<int>(FIRST_SPACE); 225 int last_space = static_cast<int>(LO_SPACE); 226 for (int sp = first_space; sp < last_space; sp++) { 227 if (Heap::InSpace(heap_obj, static_cast<AllocationSpace>(sp))) { 228 return false; 229 } 230 } 231 SLOW_ASSERT(Heap::InSpace(heap_obj, LO_SPACE)); 232 return true; 233 } 234 235 236 static LiveObjectType FindTypeFor(String* type_str) { 237 SmartPointer<char> s = 238 type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); 239 240 #define CHECK_OBJECT_TYPE(type_, name) { \ 241 const char* type_desc = GetObjectTypeDesc(kType##type_); \ 242 const char* key_str = *s; \ 243 if (strstr(type_desc, key_str) != NULL) return kType##type_; \ 244 } 245 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) 246 #undef CHECK_OBJECT_TYPE 247 248 return kInvalidLiveObjType; 249 } 250 251 252 class LolFilter { 253 public: 254 explicit LolFilter(Handle<JSObject> filter_obj); 255 256 inline bool is_active() const { return is_active_; } 257 inline bool Matches(HeapObject* obj) { 258 return !is_active() || MatchesSlow(obj); 259 } 260 261 private: 262 void InitTypeFilter(Handle<JSObject> filter_obj); 263 void InitSpaceFilter(Handle<JSObject> filter_obj); 264 void InitPropertyFilter(Handle<JSObject> filter_obj); 265 bool MatchesSlow(HeapObject* obj); 266 267 bool is_active_; 268 LiveObjectType type_; 269 AllocationSpace space_; 270 Handle<String> prop_; 271 }; 272 273 274 LolFilter::LolFilter(Handle<JSObject> filter_obj) 275 : is_active_(false), 276 type_(kInvalidLiveObjType), 277 space_(kInvalidSpace), 278 prop_() { 279 if (filter_obj.is_null()) return; 280 281 InitTypeFilter(filter_obj); 282 InitSpaceFilter(filter_obj); 283 InitPropertyFilter(filter_obj); 284 } 285 286 287 void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) { 288 Handle<String> type_sym = Factory::LookupAsciiSymbol("type"); 289 MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym); 290 Object* type_obj; 291 if (maybe_result->ToObject(&type_obj)) { 292 if (type_obj->IsString()) { 293 String* type_str = String::cast(type_obj); 294 type_ = FindTypeFor(type_str); 295 if (type_ != kInvalidLiveObjType) { 296 is_active_ = true; 297 } 298 } 299 } 300 } 301 302 303 void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) { 304 Handle<String> space_sym = Factory::LookupAsciiSymbol("space"); 305 MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym); 306 Object* space_obj; 307 if (maybe_result->ToObject(&space_obj)) { 308 if (space_obj->IsString()) { 309 String* space_str = String::cast(space_obj); 310 space_ = FindSpaceFor(space_str); 311 if (space_ != kInvalidSpace) { 312 is_active_ = true; 313 } 314 } 315 } 316 } 317 318 319 void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) { 320 Handle<String> prop_sym = Factory::LookupAsciiSymbol("prop"); 321 MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym); 322 Object* prop_obj; 323 if (maybe_result->ToObject(&prop_obj)) { 324 if (prop_obj->IsString()) { 325 prop_ = Handle<String>(String::cast(prop_obj)); 326 is_active_ = true; 327 } 328 } 329 } 330 331 332 bool LolFilter::MatchesSlow(HeapObject* obj) { 333 if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) { 334 return false; // Fail because obj is not of the type of interest. 335 } 336 if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) { 337 return false; // Fail because obj is not in the space of interest. 338 } 339 if (!prop_.is_null() && obj->IsJSObject()) { 340 LookupResult result; 341 obj->Lookup(*prop_, &result); 342 if (!result.IsProperty()) { 343 return false; // Fail because obj does not have the property of interest. 344 } 345 } 346 return true; 347 } 348 349 350 class LolIterator { 351 public: 352 LolIterator(LiveObjectList* older, LiveObjectList* newer) 353 : older_(older), 354 newer_(newer), 355 curr_(0), 356 elements_(0), 357 count_(0), 358 index_(0) { } 359 360 inline void Init() { 361 SetCurrent(newer_); 362 // If the elements_ list is empty, then move on to the next list as long 363 // as we're not at the last list (indicated by done()). 364 while ((elements_ == NULL) && !Done()) { 365 SetCurrent(curr_->prev_); 366 } 367 } 368 369 inline bool Done() const { 370 return (curr_ == older_); 371 } 372 373 // Object level iteration. 374 inline void Next() { 375 index_++; 376 if (index_ >= count_) { 377 // Iterate backwards until we get to the oldest list. 378 while (!Done()) { 379 SetCurrent(curr_->prev_); 380 // If we have elements to process, we're good to go. 381 if (elements_ != NULL) break; 382 383 // Else, we should advance to the next older list. 384 } 385 } 386 } 387 388 inline int Id() const { 389 return elements_[index_].id_; 390 } 391 inline HeapObject* Obj() const { 392 return elements_[index_].obj_; 393 } 394 395 inline int LolObjCount() const { 396 if (curr_ != NULL) return curr_->obj_count_; 397 return 0; 398 } 399 400 protected: 401 inline void SetCurrent(LiveObjectList* new_curr) { 402 curr_ = new_curr; 403 if (curr_ != NULL) { 404 elements_ = curr_->elements_; 405 count_ = curr_->obj_count_; 406 index_ = 0; 407 } 408 } 409 410 LiveObjectList* older_; 411 LiveObjectList* newer_; 412 LiveObjectList* curr_; 413 LiveObjectList::Element* elements_; 414 int count_; 415 int index_; 416 }; 417 418 419 class LolForwardIterator : public LolIterator { 420 public: 421 LolForwardIterator(LiveObjectList* first, LiveObjectList* last) 422 : LolIterator(first, last) { 423 } 424 425 inline void Init() { 426 SetCurrent(older_); 427 // If the elements_ list is empty, then move on to the next list as long 428 // as we're not at the last list (indicated by Done()). 429 while ((elements_ == NULL) && !Done()) { 430 SetCurrent(curr_->next_); 431 } 432 } 433 434 inline bool Done() const { 435 return (curr_ == newer_); 436 } 437 438 // Object level iteration. 439 inline void Next() { 440 index_++; 441 if (index_ >= count_) { 442 // Done with current list. Move on to the next. 443 while (!Done()) { // If not at the last list already, ... 444 SetCurrent(curr_->next_); 445 // If we have elements to process, we're good to go. 446 if (elements_ != NULL) break; 447 448 // Else, we should advance to the next list. 449 } 450 } 451 } 452 }; 453 454 455 // Minimizes the white space in a string. Tabs and newlines are replaced 456 // with a space where appropriate. 457 static int CompactString(char* str) { 458 char* src = str; 459 char* dst = str; 460 char prev_ch = 0; 461 while (*dst != '\0') { 462 char ch = *src++; 463 // We will treat non-ascii chars as '?'. 464 if ((ch & 0x80) != 0) { 465 ch = '?'; 466 } 467 // Compact contiguous whitespace chars into a single ' '. 468 if (isspace(ch)) { 469 if (prev_ch != ' ') *dst++ = ' '; 470 prev_ch = ' '; 471 continue; 472 } 473 *dst++ = ch; 474 prev_ch = ch; 475 } 476 return (dst - str); 477 } 478 479 480 // Generates a custom description based on the specific type of 481 // object we're looking at. We only generate specialized 482 // descriptions where we can. In all other cases, we emit the 483 // generic info. 484 static void GenerateObjectDesc(HeapObject* obj, 485 char* buffer, 486 int buffer_size) { 487 Vector<char> buffer_v(buffer, buffer_size); 488 ASSERT(obj != NULL); 489 if (obj->IsJSArray()) { 490 JSArray* jsarray = JSArray::cast(obj); 491 double length = jsarray->length()->Number(); 492 OS::SNPrintF(buffer_v, 493 "%p <%s> len %g", 494 reinterpret_cast<void*>(obj), 495 GetObjectTypeDesc(obj), 496 length); 497 498 } else if (obj->IsString()) { 499 String *str = String::cast(obj); 500 // Only grab up to 160 chars in case they are double byte. 501 // We'll only dump 80 of them after we compact them. 502 const int kMaxCharToDump = 80; 503 const int kMaxBufferSize = kMaxCharToDump * 2; 504 SmartPointer<char> str_sp = str->ToCString(DISALLOW_NULLS, 505 ROBUST_STRING_TRAVERSAL, 506 0, 507 kMaxBufferSize); 508 char* str_cstr = *str_sp; 509 int length = CompactString(str_cstr); 510 OS::SNPrintF(buffer_v, 511 "%p <%s> '%.80s%s'", 512 reinterpret_cast<void*>(obj), 513 GetObjectTypeDesc(obj), 514 str_cstr, 515 (length > kMaxCharToDump) ? "..." : ""); 516 517 } else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) { 518 SharedFunctionInfo* sinfo; 519 if (obj->IsJSFunction()) { 520 JSFunction* func = JSFunction::cast(obj); 521 sinfo = func->shared(); 522 } else { 523 sinfo = SharedFunctionInfo::cast(obj); 524 } 525 526 String* name = sinfo->DebugName(); 527 SmartPointer<char> name_sp = 528 name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); 529 char* name_cstr = *name_sp; 530 531 HeapStringAllocator string_allocator; 532 StringStream stream(&string_allocator); 533 sinfo->SourceCodePrint(&stream, 50); 534 SmartPointer<const char> source_sp = stream.ToCString(); 535 const char* source_cstr = *source_sp; 536 537 OS::SNPrintF(buffer_v, 538 "%p <%s> '%s' %s", 539 reinterpret_cast<void*>(obj), 540 GetObjectTypeDesc(obj), 541 name_cstr, 542 source_cstr); 543 544 } else if (obj->IsFixedArray()) { 545 FixedArray* fixed = FixedArray::cast(obj); 546 547 OS::SNPrintF(buffer_v, 548 "%p <%s> len %d", 549 reinterpret_cast<void*>(obj), 550 GetObjectTypeDesc(obj), 551 fixed->length()); 552 553 } else { 554 OS::SNPrintF(buffer_v, 555 "%p <%s>", 556 reinterpret_cast<void*>(obj), 557 GetObjectTypeDesc(obj)); 558 } 559 } 560 561 562 // Utility function for filling in a line of detail in a verbose dump. 563 static bool AddObjDetail(Handle<FixedArray> arr, 564 int index, 565 int obj_id, 566 Handle<HeapObject> target, 567 const char* desc_str, 568 Handle<String> id_sym, 569 Handle<String> desc_sym, 570 Handle<String> size_sym, 571 Handle<JSObject> detail, 572 Handle<String> desc, 573 Handle<Object> error) { 574 detail = Factory::NewJSObject(Top::object_function()); 575 if (detail->IsFailure()) { 576 error = detail; 577 return false; 578 } 579 580 int size = 0; 581 char buffer[512]; 582 if (desc_str == NULL) { 583 ASSERT(!target.is_null()); 584 HeapObject* obj = *target; 585 GenerateObjectDesc(obj, buffer, sizeof(buffer)); 586 desc_str = buffer; 587 size = obj->Size(); 588 } 589 desc = Factory::NewStringFromAscii(CStrVector(desc_str)); 590 if (desc->IsFailure()) { 591 error = desc; 592 return false; 593 } 594 595 { MaybeObject* maybe_result = detail->SetProperty(*id_sym, 596 Smi::FromInt(obj_id), 597 NONE, 598 kNonStrictMode); 599 if (maybe_result->IsFailure()) return false; 600 } 601 { MaybeObject* maybe_result = detail->SetProperty(*desc_sym, 602 *desc, 603 NONE, 604 kNonStrictMode); 605 if (maybe_result->IsFailure()) return false; 606 } 607 { MaybeObject* maybe_result = detail->SetProperty(*size_sym, 608 Smi::FromInt(size), 609 NONE, 610 kNonStrictMode); 611 if (maybe_result->IsFailure()) return false; 612 } 613 614 arr->set(index, *detail); 615 return true; 616 } 617 618 619 class DumpWriter { 620 public: 621 virtual ~DumpWriter() {} 622 623 virtual void ComputeTotalCountAndSize(LolFilter* filter, 624 int* count, 625 int* size) = 0; 626 virtual bool Write(Handle<FixedArray> elements_arr, 627 int start, 628 int dump_limit, 629 LolFilter* filter, 630 Handle<Object> error) = 0; 631 }; 632 633 634 class LolDumpWriter: public DumpWriter { 635 public: 636 LolDumpWriter(LiveObjectList* older, LiveObjectList* newer) 637 : older_(older), newer_(newer) { 638 } 639 640 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { 641 *count = 0; 642 *size = 0; 643 644 LolIterator it(older_, newer_); 645 for (it.Init(); !it.Done(); it.Next()) { 646 HeapObject* heap_obj = it.Obj(); 647 if (!filter->Matches(heap_obj)) { 648 continue; 649 } 650 651 *size += heap_obj->Size(); 652 (*count)++; 653 } 654 } 655 656 bool Write(Handle<FixedArray> elements_arr, 657 int start, 658 int dump_limit, 659 LolFilter* filter, 660 Handle<Object> error) { 661 // The lols are listed in latest to earliest. We want to dump from 662 // earliest to latest. So, compute the last element to start with. 663 int index = 0; 664 int count = 0; 665 666 // Prefetch some needed symbols. 667 Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); 668 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); 669 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 670 671 // Fill the array with the lol object details. 672 Handle<JSObject> detail; 673 Handle<String> desc; 674 Handle<HeapObject> target; 675 676 LiveObjectList* first_lol = (older_ != NULL) ? 677 older_->next_ : LiveObjectList::first_; 678 LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL; 679 680 LolForwardIterator it(first_lol, last_lol); 681 for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { 682 HeapObject* heap_obj = it.Obj(); 683 684 // Skip objects that have been filtered out. 685 if (!filter->Matches(heap_obj)) { 686 continue; 687 } 688 689 // Only report objects that are in the section of interest. 690 if (count >= start) { 691 target = Handle<HeapObject>(heap_obj); 692 bool success = AddObjDetail(elements_arr, 693 index++, 694 it.Id(), 695 target, 696 NULL, 697 id_sym, 698 desc_sym, 699 size_sym, 700 detail, 701 desc, 702 error); 703 if (!success) return false; 704 } 705 count++; 706 } 707 return true; 708 } 709 710 private: 711 LiveObjectList* older_; 712 LiveObjectList* newer_; 713 }; 714 715 716 class RetainersDumpWriter: public DumpWriter { 717 public: 718 RetainersDumpWriter(Handle<HeapObject> target, 719 Handle<JSObject> instance_filter, 720 Handle<JSFunction> args_function) 721 : target_(target), 722 instance_filter_(instance_filter), 723 args_function_(args_function) { 724 } 725 726 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { 727 Handle<FixedArray> retainers_arr; 728 Handle<Object> error; 729 730 *size = -1; 731 LiveObjectList::GetRetainers(target_, 732 instance_filter_, 733 retainers_arr, 734 0, 735 Smi::kMaxValue, 736 count, 737 filter, 738 NULL, 739 *args_function_, 740 error); 741 } 742 743 bool Write(Handle<FixedArray> elements_arr, 744 int start, 745 int dump_limit, 746 LolFilter* filter, 747 Handle<Object> error) { 748 int dummy; 749 int count; 750 751 // Fill the retainer objects. 752 count = LiveObjectList::GetRetainers(target_, 753 instance_filter_, 754 elements_arr, 755 start, 756 dump_limit, 757 &dummy, 758 filter, 759 NULL, 760 *args_function_, 761 error); 762 if (count < 0) { 763 return false; 764 } 765 return true; 766 } 767 768 private: 769 Handle<HeapObject> target_; 770 Handle<JSObject> instance_filter_; 771 Handle<JSFunction> args_function_; 772 }; 773 774 775 class LiveObjectSummary { 776 public: 777 explicit LiveObjectSummary(LolFilter* filter) 778 : total_count_(0), 779 total_size_(0), 780 found_root_(false), 781 found_weak_root_(false), 782 filter_(filter) { 783 memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries); 784 memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries); 785 } 786 787 void Add(HeapObject* heap_obj) { 788 int size = heap_obj->Size(); 789 LiveObjectType type = GetObjectType(heap_obj); 790 ASSERT(type != kInvalidLiveObjType); 791 counts_[type]++; 792 sizes_[type] += size; 793 total_count_++; 794 total_size_ += size; 795 } 796 797 void set_found_root() { found_root_ = true; } 798 void set_found_weak_root() { found_weak_root_ = true; } 799 800 inline int Count(LiveObjectType type) { 801 return counts_[type]; 802 } 803 inline int Size(LiveObjectType type) { 804 return sizes_[type]; 805 } 806 inline int total_count() { 807 return total_count_; 808 } 809 inline int total_size() { 810 return total_size_; 811 } 812 inline bool found_root() { 813 return found_root_; 814 } 815 inline bool found_weak_root() { 816 return found_weak_root_; 817 } 818 int GetNumberOfEntries() { 819 int entries = 0; 820 for (int i = 0; i < kNumberOfEntries; i++) { 821 if (counts_[i]) entries++; 822 } 823 return entries; 824 } 825 826 inline LolFilter* filter() { return filter_; } 827 828 static const int kNumberOfEntries = kNumberOfTypes; 829 830 private: 831 int counts_[kNumberOfEntries]; 832 int sizes_[kNumberOfEntries]; 833 int total_count_; 834 int total_size_; 835 bool found_root_; 836 bool found_weak_root_; 837 838 LolFilter *filter_; 839 }; 840 841 842 // Abstraction for a summary writer. 843 class SummaryWriter { 844 public: 845 virtual ~SummaryWriter() {} 846 virtual void Write(LiveObjectSummary* summary) = 0; 847 }; 848 849 850 // A summary writer for filling in a summary of lol lists and diffs. 851 class LolSummaryWriter: public SummaryWriter { 852 public: 853 LolSummaryWriter(LiveObjectList *older_lol, 854 LiveObjectList *newer_lol) 855 : older_(older_lol), newer_(newer_lol) { 856 } 857 858 void Write(LiveObjectSummary* summary) { 859 LolFilter* filter = summary->filter(); 860 861 // Fill the summary with the lol object details. 862 LolIterator it(older_, newer_); 863 for (it.Init(); !it.Done(); it.Next()) { 864 HeapObject* heap_obj = it.Obj(); 865 if (!filter->Matches(heap_obj)) { 866 continue; 867 } 868 summary->Add(heap_obj); 869 } 870 } 871 872 private: 873 LiveObjectList* older_; 874 LiveObjectList* newer_; 875 }; 876 877 878 // A summary writer for filling in a retainers list. 879 class RetainersSummaryWriter: public SummaryWriter { 880 public: 881 RetainersSummaryWriter(Handle<HeapObject> target, 882 Handle<JSObject> instance_filter, 883 Handle<JSFunction> args_function) 884 : target_(target), 885 instance_filter_(instance_filter), 886 args_function_(args_function) { 887 } 888 889 void Write(LiveObjectSummary* summary) { 890 Handle<FixedArray> retainers_arr; 891 Handle<Object> error; 892 int dummy_total_count; 893 LiveObjectList::GetRetainers(target_, 894 instance_filter_, 895 retainers_arr, 896 0, 897 Smi::kMaxValue, 898 &dummy_total_count, 899 summary->filter(), 900 summary, 901 *args_function_, 902 error); 903 } 904 905 private: 906 Handle<HeapObject> target_; 907 Handle<JSObject> instance_filter_; 908 Handle<JSFunction> args_function_; 909 }; 910 911 912 uint32_t LiveObjectList::next_element_id_ = 1; 913 int LiveObjectList::list_count_ = 0; 914 int LiveObjectList::last_id_ = 0; 915 LiveObjectList* LiveObjectList::first_ = NULL; 916 LiveObjectList* LiveObjectList::last_ = NULL; 917 918 919 LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity) 920 : prev_(prev), 921 next_(NULL), 922 capacity_(capacity), 923 obj_count_(0) { 924 elements_ = NewArray<Element>(capacity); 925 id_ = ++last_id_; 926 927 list_count_++; 928 } 929 930 931 LiveObjectList::~LiveObjectList() { 932 DeleteArray<Element>(elements_); 933 delete prev_; 934 } 935 936 937 int LiveObjectList::GetTotalObjCountAndSize(int* size_p) { 938 int size = 0; 939 int count = 0; 940 LiveObjectList *lol = this; 941 do { 942 // Only compute total size if requested i.e. when size_p is not null. 943 if (size_p != NULL) { 944 Element* elements = lol->elements_; 945 for (int i = 0; i < lol->obj_count_; i++) { 946 HeapObject* heap_obj = elements[i].obj_; 947 size += heap_obj->Size(); 948 } 949 } 950 count += lol->obj_count_; 951 lol = lol->prev_; 952 } while (lol != NULL); 953 954 if (size_p != NULL) { 955 *size_p = size; 956 } 957 return count; 958 } 959 960 961 // Adds an object to the lol. 962 // Returns true if successful, else returns false. 963 bool LiveObjectList::Add(HeapObject* obj) { 964 // If the object is already accounted for in the prev list which we inherit 965 // from, then no need to add it to this list. 966 if ((prev() != NULL) && (prev()->Find(obj) != NULL)) { 967 return true; 968 } 969 ASSERT(obj_count_ <= capacity_); 970 if (obj_count_ == capacity_) { 971 // The heap must have grown and we have more objects than capacity to store 972 // them. 973 return false; // Fail this addition. 974 } 975 Element& element = elements_[obj_count_++]; 976 element.id_ = next_element_id_++; 977 element.obj_ = obj; 978 return true; 979 } 980 981 982 // Comparator used for sorting and searching the lol. 983 int LiveObjectList::CompareElement(const Element* a, const Element* b) { 984 const HeapObject* obj1 = a->obj_; 985 const HeapObject* obj2 = b->obj_; 986 // For lol elements, it doesn't matter which comes first if 2 elements point 987 // to the same object (which gets culled later). Hence, we only care about 988 // the the greater than / less than relationships. 989 return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1; 990 } 991 992 993 // Looks for the specified object in the lol, and returns its element if found. 994 LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) { 995 LiveObjectList* lol = this; 996 Element key; 997 Element* result = NULL; 998 999 key.obj_ = obj; 1000 // Iterate through the chain of lol's to look for the object. 1001 while ((result == NULL) && (lol != NULL)) { 1002 result = reinterpret_cast<Element*>( 1003 bsearch(&key, lol->elements_, lol->obj_count_, 1004 sizeof(Element), 1005 reinterpret_cast<RawComparer>(CompareElement))); 1006 lol = lol->prev_; 1007 } 1008 return result; 1009 } 1010 1011 1012 // "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned 1013 // up in the GCEpilogue, while preserving the sort order of the lol. 1014 // NOTE: the lols need to be already sorted before NullifyMostRecent() is 1015 // called. 1016 void LiveObjectList::NullifyMostRecent(HeapObject* obj) { 1017 LiveObjectList* lol = last(); 1018 Element key; 1019 Element* result = NULL; 1020 1021 key.obj_ = obj; 1022 // Iterate through the chain of lol's to look for the object. 1023 while (lol != NULL) { 1024 result = reinterpret_cast<Element*>( 1025 bsearch(&key, lol->elements_, lol->obj_count_, 1026 sizeof(Element), 1027 reinterpret_cast<RawComparer>(CompareElement))); 1028 if (result != NULL) { 1029 // Since there may be more than one (we are nullifying dup's after all), 1030 // find the first in the current lol, and nullify that. The lol should 1031 // be sorted already to make this easy (see the use of SortAll()). 1032 int i = result - lol->elements_; 1033 1034 // NOTE: we sort the lol in increasing order. So, if an object has been 1035 // "nullified" (its lowest bit will be cleared to make it look like an 1036 // SMI), it would/should show up before the equivalent dups that have not 1037 // yet been "nullified". Hence, we should be searching backwards for the 1038 // first occurence of a matching object and nullify that instance. This 1039 // will ensure that we preserve the expected sorting order. 1040 for (i--; i > 0; i--) { 1041 Element* element = &lol->elements_[i]; 1042 HeapObject* curr_obj = element->obj_; 1043 if (curr_obj != obj) { 1044 break; // No more matches. Let's move on. 1045 } 1046 result = element; // Let this earlier match be the result. 1047 } 1048 1049 // Nullify the object. 1050 NullifyNonLivePointer(&result->obj_); 1051 return; 1052 } 1053 lol = lol->prev_; 1054 } 1055 } 1056 1057 1058 // Sorts the lol. 1059 void LiveObjectList::Sort() { 1060 if (obj_count_ > 0) { 1061 Vector<Element> elements_v(elements_, obj_count_); 1062 elements_v.Sort(CompareElement); 1063 } 1064 } 1065 1066 1067 // Sorts all captured lols starting from the latest. 1068 void LiveObjectList::SortAll() { 1069 LiveObjectList* lol = last(); 1070 while (lol != NULL) { 1071 lol->Sort(); 1072 lol = lol->prev_; 1073 } 1074 } 1075 1076 1077 // Counts the number of objects in the heap. 1078 static int CountHeapObjects() { 1079 int count = 0; 1080 // Iterate over all the heap spaces and count the number of objects. 1081 HeapIterator iterator(HeapIterator::kFilterFreeListNodes); 1082 HeapObject* heap_obj = NULL; 1083 while ((heap_obj = iterator.next()) != NULL) { 1084 count++; 1085 } 1086 return count; 1087 } 1088 1089 1090 // Captures a current snapshot of all objects in the heap. 1091 MaybeObject* LiveObjectList::Capture() { 1092 HandleScope scope; 1093 1094 // Count the number of objects in the heap. 1095 int total_count = CountHeapObjects(); 1096 int count = total_count; 1097 int size = 0; 1098 1099 LiveObjectList* last_lol = last(); 1100 if (last_lol != NULL) { 1101 count -= last_lol->TotalObjCount(); 1102 } 1103 1104 LiveObjectList* lol; 1105 1106 // Create a lol large enough to track all the objects. 1107 lol = new LiveObjectList(last_lol, count); 1108 if (lol == NULL) { 1109 return NULL; // No memory to proceed. 1110 } 1111 1112 // The HeapIterator needs to be in its own scope because it disables 1113 // allocation, and we need allocate below. 1114 { 1115 // Iterate over all the heap spaces and add the objects. 1116 HeapIterator iterator(HeapIterator::kFilterFreeListNodes); 1117 HeapObject* heap_obj = NULL; 1118 bool failed = false; 1119 while (!failed && (heap_obj = iterator.next()) != NULL) { 1120 failed = !lol->Add(heap_obj); 1121 size += heap_obj->Size(); 1122 } 1123 ASSERT(!failed); 1124 1125 lol->Sort(); 1126 1127 // Add the current lol to the list of lols. 1128 if (last_ != NULL) { 1129 last_->next_ = lol; 1130 } else { 1131 first_ = lol; 1132 } 1133 last_ = lol; 1134 1135 #ifdef VERIFY_LOL 1136 if (FLAG_verify_lol) { 1137 Verify(true); 1138 } 1139 #endif 1140 } 1141 1142 Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); 1143 Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); 1144 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 1145 1146 Handle<JSObject> result = Factory::NewJSObject(Top::object_function()); 1147 if (result->IsFailure()) return Object::cast(*result); 1148 1149 { MaybeObject* maybe_result = result->SetProperty(*id_sym, 1150 Smi::FromInt(lol->id()), 1151 NONE, 1152 kNonStrictMode); 1153 if (maybe_result->IsFailure()) return maybe_result; 1154 } 1155 { MaybeObject* maybe_result = result->SetProperty(*count_sym, 1156 Smi::FromInt(total_count), 1157 NONE, 1158 kNonStrictMode); 1159 if (maybe_result->IsFailure()) return maybe_result; 1160 } 1161 { MaybeObject* maybe_result = result->SetProperty(*size_sym, 1162 Smi::FromInt(size), 1163 NONE, 1164 kNonStrictMode); 1165 if (maybe_result->IsFailure()) return maybe_result; 1166 } 1167 1168 return *result; 1169 } 1170 1171 1172 // Delete doesn't actually deletes an lol. It just marks it as invisible since 1173 // its contents are considered to be part of subsequent lists as well. The 1174 // only time we'll actually delete the lol is when we Reset() or if the lol is 1175 // invisible, and its element count reaches 0. 1176 bool LiveObjectList::Delete(int id) { 1177 LiveObjectList *lol = last(); 1178 while (lol != NULL) { 1179 if (lol->id() == id) { 1180 break; 1181 } 1182 lol = lol->prev_; 1183 } 1184 1185 // If no lol is found for this id, then we fail to delete. 1186 if (lol == NULL) return false; 1187 1188 // Else, mark the lol as invisible i.e. id == 0. 1189 lol->id_ = 0; 1190 list_count_--; 1191 ASSERT(list_count_ >= 0); 1192 if (lol->obj_count_ == 0) { 1193 // Point the next lol's prev to this lol's prev. 1194 LiveObjectList* next = lol->next_; 1195 LiveObjectList* prev = lol->prev_; 1196 // Point next's prev to prev. 1197 if (next != NULL) { 1198 next->prev_ = lol->prev_; 1199 } else { 1200 last_ = lol->prev_; 1201 } 1202 // Point prev's next to next. 1203 if (prev != NULL) { 1204 prev->next_ = lol->next_; 1205 } else { 1206 first_ = lol->next_; 1207 } 1208 1209 lol->prev_ = NULL; 1210 lol->next_ = NULL; 1211 1212 // Delete this now empty and invisible lol. 1213 delete lol; 1214 } 1215 1216 // Just in case we've marked everything invisible, then clean up completely. 1217 if (list_count_ == 0) { 1218 Reset(); 1219 } 1220 1221 return true; 1222 } 1223 1224 1225 MaybeObject* LiveObjectList::Dump(int older_id, 1226 int newer_id, 1227 int start_idx, 1228 int dump_limit, 1229 Handle<JSObject> filter_obj) { 1230 if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { 1231 return Failure::Exception(); // Fail: 0 is not a valid lol id. 1232 } 1233 if (newer_id < older_id) { 1234 // They are not in the expected order. Swap them. 1235 int temp = older_id; 1236 older_id = newer_id; 1237 newer_id = temp; 1238 } 1239 1240 LiveObjectList *newer_lol = FindLolForId(newer_id, last()); 1241 LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); 1242 1243 // If the id is defined, and we can't find a LOL for it, then we have an 1244 // invalid id. 1245 if ((newer_id != 0) && (newer_lol == NULL)) { 1246 return Failure::Exception(); // Fail: the newer lol id is invalid. 1247 } 1248 if ((older_id != 0) && (older_lol == NULL)) { 1249 return Failure::Exception(); // Fail: the older lol id is invalid. 1250 } 1251 1252 LolFilter filter(filter_obj); 1253 LolDumpWriter writer(older_lol, newer_lol); 1254 return DumpPrivate(&writer, start_idx, dump_limit, &filter); 1255 } 1256 1257 1258 MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer, 1259 int start, 1260 int dump_limit, 1261 LolFilter* filter) { 1262 HandleScope scope; 1263 1264 // Calculate the number of entries of the dump. 1265 int count = -1; 1266 int size = -1; 1267 writer->ComputeTotalCountAndSize(filter, &count, &size); 1268 1269 // Adjust for where to start the dump. 1270 if ((start < 0) || (start >= count)) { 1271 return Failure::Exception(); // invalid start. 1272 } 1273 1274 int remaining_count = count - start; 1275 if (dump_limit > remaining_count) { 1276 dump_limit = remaining_count; 1277 } 1278 1279 // Allocate an array to hold the result. 1280 Handle<FixedArray> elements_arr = Factory::NewFixedArray(dump_limit); 1281 if (elements_arr->IsFailure()) return Object::cast(*elements_arr); 1282 1283 // Fill in the dump. 1284 Handle<Object> error; 1285 bool success = writer->Write(elements_arr, 1286 start, 1287 dump_limit, 1288 filter, 1289 error); 1290 if (!success) return Object::cast(*error); 1291 1292 MaybeObject* maybe_result; 1293 1294 // Allocate the result body. 1295 Handle<JSObject> body = Factory::NewJSObject(Top::object_function()); 1296 if (body->IsFailure()) return Object::cast(*body); 1297 1298 // Set the updated body.count. 1299 Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); 1300 maybe_result = body->SetProperty(*count_sym, 1301 Smi::FromInt(count), 1302 NONE, 1303 kNonStrictMode); 1304 if (maybe_result->IsFailure()) return maybe_result; 1305 1306 // Set the updated body.size if appropriate. 1307 if (size >= 0) { 1308 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 1309 maybe_result = body->SetProperty(*size_sym, 1310 Smi::FromInt(size), 1311 NONE, 1312 kNonStrictMode); 1313 if (maybe_result->IsFailure()) return maybe_result; 1314 } 1315 1316 // Set body.first_index. 1317 Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index"); 1318 maybe_result = body->SetProperty(*first_sym, 1319 Smi::FromInt(start), 1320 NONE, 1321 kNonStrictMode); 1322 if (maybe_result->IsFailure()) return maybe_result; 1323 1324 // Allocate the JSArray of the elements. 1325 Handle<JSObject> elements = Factory::NewJSObject(Top::array_function()); 1326 if (elements->IsFailure()) return Object::cast(*elements); 1327 Handle<JSArray>::cast(elements)->SetContent(*elements_arr); 1328 1329 // Set body.elements. 1330 Handle<String> elements_sym = Factory::LookupAsciiSymbol("elements"); 1331 maybe_result = body->SetProperty(*elements_sym, 1332 *elements, 1333 NONE, 1334 kNonStrictMode); 1335 if (maybe_result->IsFailure()) return maybe_result; 1336 1337 return *body; 1338 } 1339 1340 1341 MaybeObject* LiveObjectList::Summarize(int older_id, 1342 int newer_id, 1343 Handle<JSObject> filter_obj) { 1344 if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { 1345 return Failure::Exception(); // Fail: 0 is not a valid lol id. 1346 } 1347 if (newer_id < older_id) { 1348 // They are not in the expected order. Swap them. 1349 int temp = older_id; 1350 older_id = newer_id; 1351 newer_id = temp; 1352 } 1353 1354 LiveObjectList *newer_lol = FindLolForId(newer_id, last()); 1355 LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); 1356 1357 // If the id is defined, and we can't find a LOL for it, then we have an 1358 // invalid id. 1359 if ((newer_id != 0) && (newer_lol == NULL)) { 1360 return Failure::Exception(); // Fail: the newer lol id is invalid. 1361 } 1362 if ((older_id != 0) && (older_lol == NULL)) { 1363 return Failure::Exception(); // Fail: the older lol id is invalid. 1364 } 1365 1366 LolFilter filter(filter_obj); 1367 LolSummaryWriter writer(older_lol, newer_lol); 1368 return SummarizePrivate(&writer, &filter, false); 1369 } 1370 1371 1372 // Creates a summary report for the debugger. 1373 // Note: the SummaryWriter takes care of iterating over objects and filling in 1374 // the summary. 1375 MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer, 1376 LolFilter* filter, 1377 bool is_tracking_roots) { 1378 HandleScope scope; 1379 MaybeObject* maybe_result; 1380 1381 LiveObjectSummary summary(filter); 1382 writer->Write(&summary); 1383 1384 // The result body will look like this: 1385 // body: { 1386 // count: <total_count>, 1387 // size: <total_size>, 1388 // found_root: <boolean>, // optional. 1389 // found_weak_root: <boolean>, // optional. 1390 // summary: [ 1391 // { 1392 // desc: "<object type name>", 1393 // count: <count>, 1394 // size: size 1395 // }, 1396 // ... 1397 // ] 1398 // } 1399 1400 // Prefetch some needed symbols. 1401 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); 1402 Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); 1403 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 1404 Handle<String> summary_sym = Factory::LookupAsciiSymbol("summary"); 1405 1406 // Allocate the summary array. 1407 int entries_count = summary.GetNumberOfEntries(); 1408 Handle<FixedArray> summary_arr = 1409 Factory::NewFixedArray(entries_count); 1410 if (summary_arr->IsFailure()) return Object::cast(*summary_arr); 1411 1412 int idx = 0; 1413 for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) { 1414 // Allocate the summary record. 1415 Handle<JSObject> detail = Factory::NewJSObject(Top::object_function()); 1416 if (detail->IsFailure()) return Object::cast(*detail); 1417 1418 // Fill in the summary record. 1419 LiveObjectType type = static_cast<LiveObjectType>(i); 1420 int count = summary.Count(type); 1421 if (count) { 1422 const char* desc_cstr = GetObjectTypeDesc(type); 1423 Handle<String> desc = Factory::LookupAsciiSymbol(desc_cstr); 1424 int size = summary.Size(type); 1425 1426 maybe_result = detail->SetProperty(*desc_sym, 1427 *desc, 1428 NONE, 1429 kNonStrictMode); 1430 if (maybe_result->IsFailure()) return maybe_result; 1431 maybe_result = detail->SetProperty(*count_sym, 1432 Smi::FromInt(count), 1433 NONE, 1434 kNonStrictMode); 1435 if (maybe_result->IsFailure()) return maybe_result; 1436 maybe_result = detail->SetProperty(*size_sym, 1437 Smi::FromInt(size), 1438 NONE, 1439 kNonStrictMode); 1440 if (maybe_result->IsFailure()) return maybe_result; 1441 1442 summary_arr->set(idx++, *detail); 1443 } 1444 } 1445 1446 // Wrap the summary fixed array in a JS array. 1447 Handle<JSObject> summary_obj = Factory::NewJSObject(Top::array_function()); 1448 if (summary_obj->IsFailure()) return Object::cast(*summary_obj); 1449 Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr); 1450 1451 // Create the body object. 1452 Handle<JSObject> body = Factory::NewJSObject(Top::object_function()); 1453 if (body->IsFailure()) return Object::cast(*body); 1454 1455 // Fill out the body object. 1456 int total_count = summary.total_count(); 1457 int total_size = summary.total_size(); 1458 maybe_result = body->SetProperty(*count_sym, 1459 Smi::FromInt(total_count), 1460 NONE, 1461 kNonStrictMode); 1462 if (maybe_result->IsFailure()) return maybe_result; 1463 1464 maybe_result = body->SetProperty(*size_sym, 1465 Smi::FromInt(total_size), 1466 NONE, 1467 kNonStrictMode); 1468 if (maybe_result->IsFailure()) return maybe_result; 1469 1470 if (is_tracking_roots) { 1471 int found_root = summary.found_root(); 1472 int found_weak_root = summary.found_weak_root(); 1473 Handle<String> root_sym = Factory::LookupAsciiSymbol("found_root"); 1474 Handle<String> weak_root_sym = 1475 Factory::LookupAsciiSymbol("found_weak_root"); 1476 maybe_result = body->SetProperty(*root_sym, 1477 Smi::FromInt(found_root), 1478 NONE, 1479 kNonStrictMode); 1480 if (maybe_result->IsFailure()) return maybe_result; 1481 maybe_result = body->SetProperty(*weak_root_sym, 1482 Smi::FromInt(found_weak_root), 1483 NONE, 1484 kNonStrictMode); 1485 if (maybe_result->IsFailure()) return maybe_result; 1486 } 1487 1488 maybe_result = body->SetProperty(*summary_sym, 1489 *summary_obj, 1490 NONE, 1491 kNonStrictMode); 1492 if (maybe_result->IsFailure()) return maybe_result; 1493 1494 return *body; 1495 } 1496 1497 1498 // Returns an array listing the captured lols. 1499 // Note: only dumps the section starting at start_idx and only up to 1500 // dump_limit entries. 1501 MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) { 1502 HandleScope scope; 1503 MaybeObject* maybe_result; 1504 1505 int total_count = LiveObjectList::list_count(); 1506 int dump_count = total_count; 1507 1508 // Adjust for where to start the dump. 1509 if (total_count == 0) { 1510 start_idx = 0; // Ensure this to get an empty list. 1511 } else if ((start_idx < 0) || (start_idx >= total_count)) { 1512 return Failure::Exception(); // invalid start. 1513 } 1514 dump_count -= start_idx; 1515 1516 // Adjust for the dump limit. 1517 if (dump_count > dump_limit) { 1518 dump_count = dump_limit; 1519 } 1520 1521 // Allocate an array to hold the result. 1522 Handle<FixedArray> list = Factory::NewFixedArray(dump_count); 1523 if (list->IsFailure()) return Object::cast(*list); 1524 1525 // Prefetch some needed symbols. 1526 Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); 1527 Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); 1528 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 1529 1530 // Fill the array with the lol details. 1531 int idx = 0; 1532 LiveObjectList* lol = first_; 1533 while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries. 1534 if (lol->id() != 0) { 1535 idx++; 1536 } 1537 lol = lol->next(); 1538 } 1539 idx = 0; 1540 while ((lol != NULL) && (dump_limit != 0)) { 1541 if (lol->id() != 0) { 1542 int count; 1543 int size; 1544 count = lol->GetTotalObjCountAndSize(&size); 1545 1546 Handle<JSObject> detail = Factory::NewJSObject(Top::object_function()); 1547 if (detail->IsFailure()) return Object::cast(*detail); 1548 1549 maybe_result = detail->SetProperty(*id_sym, 1550 Smi::FromInt(lol->id()), 1551 NONE, 1552 kNonStrictMode); 1553 if (maybe_result->IsFailure()) return maybe_result; 1554 maybe_result = detail->SetProperty(*count_sym, 1555 Smi::FromInt(count), 1556 NONE, 1557 kNonStrictMode); 1558 if (maybe_result->IsFailure()) return maybe_result; 1559 maybe_result = detail->SetProperty(*size_sym, 1560 Smi::FromInt(size), 1561 NONE, 1562 kNonStrictMode); 1563 if (maybe_result->IsFailure()) return maybe_result; 1564 list->set(idx++, *detail); 1565 dump_limit--; 1566 } 1567 lol = lol->next(); 1568 } 1569 1570 // Return the result as a JS array. 1571 Handle<JSObject> lols = Factory::NewJSObject(Top::array_function()); 1572 Handle<JSArray>::cast(lols)->SetContent(*list); 1573 1574 Handle<JSObject> result = Factory::NewJSObject(Top::object_function()); 1575 if (result->IsFailure()) return Object::cast(*result); 1576 1577 maybe_result = result->SetProperty(*count_sym, 1578 Smi::FromInt(total_count), 1579 NONE, 1580 kNonStrictMode); 1581 if (maybe_result->IsFailure()) return maybe_result; 1582 1583 Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index"); 1584 maybe_result = result->SetProperty(*first_sym, 1585 Smi::FromInt(start_idx), 1586 NONE, 1587 kNonStrictMode); 1588 if (maybe_result->IsFailure()) return maybe_result; 1589 1590 Handle<String> lists_sym = Factory::LookupAsciiSymbol("lists"); 1591 maybe_result = result->SetProperty(*lists_sym, 1592 *lols, 1593 NONE, 1594 kNonStrictMode); 1595 if (maybe_result->IsFailure()) return maybe_result; 1596 1597 return *result; 1598 } 1599 1600 1601 // Deletes all captured lols. 1602 void LiveObjectList::Reset() { 1603 LiveObjectList *lol = last(); 1604 // Just delete the last. Each lol will delete it's prev automatically. 1605 delete lol; 1606 1607 next_element_id_ = 1; 1608 list_count_ = 0; 1609 last_id_ = 0; 1610 first_ = NULL; 1611 last_ = NULL; 1612 } 1613 1614 1615 // Gets the object for the specified obj id. 1616 Object* LiveObjectList::GetObj(int obj_id) { 1617 Element* element = FindElementFor<int>(GetElementId, obj_id); 1618 if (element != NULL) { 1619 return Object::cast(element->obj_); 1620 } 1621 return Heap::undefined_value(); 1622 } 1623 1624 1625 // Gets the obj id for the specified address if valid. 1626 int LiveObjectList::GetObjId(Object* obj) { 1627 // Make a heap object pointer from the address. 1628 HeapObject* hobj = HeapObject::cast(obj); 1629 Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj); 1630 if (element != NULL) { 1631 return element->id_; 1632 } 1633 return 0; // Invalid address. 1634 } 1635 1636 1637 // Gets the obj id for the specified address if valid. 1638 Object* LiveObjectList::GetObjId(Handle<String> address) { 1639 SmartPointer<char> addr_str = 1640 address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); 1641 1642 // Extract the address value from the string. 1643 int value = static_cast<int>(StringToInt(*address, 16)); 1644 Object* obj = reinterpret_cast<Object*>(value); 1645 return Smi::FromInt(GetObjId(obj)); 1646 } 1647 1648 1649 // Helper class for copying HeapObjects. 1650 class LolVisitor: public ObjectVisitor { 1651 public: 1652 1653 LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip) 1654 : target_(target), handle_to_skip_(handle_to_skip), found_(false) {} 1655 1656 void VisitPointer(Object** p) { CheckPointer(p); } 1657 1658 void VisitPointers(Object** start, Object** end) { 1659 // Check all HeapObject pointers in [start, end). 1660 for (Object** p = start; !found() && p < end; p++) CheckPointer(p); 1661 } 1662 1663 inline bool found() const { return found_; } 1664 inline bool reset() { return found_ = false; } 1665 1666 private: 1667 inline void CheckPointer(Object** p) { 1668 Object* object = *p; 1669 if (HeapObject::cast(object) == target_) { 1670 // We may want to skip this handle because the handle may be a local 1671 // handle in a handle scope in one of our callers. Once we return, 1672 // that handle will be popped. Hence, we don't want to count it as 1673 // a root that would have kept the target object alive. 1674 if (!handle_to_skip_.is_null() && 1675 handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) { 1676 return; // Skip this handle. 1677 } 1678 found_ = true; 1679 } 1680 } 1681 1682 HeapObject* target_; 1683 Handle<HeapObject> handle_to_skip_; 1684 bool found_; 1685 }; 1686 1687 1688 inline bool AddRootRetainerIfFound(const LolVisitor& visitor, 1689 LolFilter* filter, 1690 LiveObjectSummary *summary, 1691 void (*SetRootFound)(LiveObjectSummary *s), 1692 int start, 1693 int dump_limit, 1694 int* total_count, 1695 Handle<FixedArray> retainers_arr, 1696 int* count, 1697 int* index, 1698 const char* root_name, 1699 Handle<String> id_sym, 1700 Handle<String> desc_sym, 1701 Handle<String> size_sym, 1702 Handle<Object> error) { 1703 HandleScope scope; 1704 1705 // Scratch handles. 1706 Handle<JSObject> detail; 1707 Handle<String> desc; 1708 Handle<HeapObject> retainer; 1709 1710 if (visitor.found()) { 1711 if (!filter->is_active()) { 1712 (*total_count)++; 1713 if (summary) { 1714 SetRootFound(summary); 1715 } else if ((*total_count > start) && ((*index) < dump_limit)) { 1716 (*count)++; 1717 if (!retainers_arr.is_null()) { 1718 return AddObjDetail(retainers_arr, 1719 (*index)++, 1720 0, 1721 retainer, 1722 root_name, 1723 id_sym, 1724 desc_sym, 1725 size_sym, 1726 detail, 1727 desc, 1728 error); 1729 } 1730 } 1731 } 1732 } 1733 return true; 1734 } 1735 1736 1737 inline void SetFoundRoot(LiveObjectSummary *summary) { 1738 summary->set_found_root(); 1739 } 1740 1741 1742 inline void SetFoundWeakRoot(LiveObjectSummary *summary) { 1743 summary->set_found_weak_root(); 1744 } 1745 1746 1747 int LiveObjectList::GetRetainers(Handle<HeapObject> target, 1748 Handle<JSObject> instance_filter, 1749 Handle<FixedArray> retainers_arr, 1750 int start, 1751 int dump_limit, 1752 int* total_count, 1753 LolFilter* filter, 1754 LiveObjectSummary *summary, 1755 JSFunction* arguments_function, 1756 Handle<Object> error) { 1757 HandleScope scope; 1758 1759 // Scratch handles. 1760 Handle<JSObject> detail; 1761 Handle<String> desc; 1762 Handle<HeapObject> retainer; 1763 1764 // Prefetch some needed symbols. 1765 Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); 1766 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); 1767 Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); 1768 1769 NoHandleAllocation ha; 1770 int count = 0; 1771 int index = 0; 1772 Handle<JSObject> last_obj; 1773 1774 *total_count = 0; 1775 1776 // Iterate roots. 1777 LolVisitor lol_visitor(*target, target); 1778 Heap::IterateStrongRoots(&lol_visitor, VISIT_ALL); 1779 if (!AddRootRetainerIfFound(lol_visitor, 1780 filter, 1781 summary, 1782 SetFoundRoot, 1783 start, 1784 dump_limit, 1785 total_count, 1786 retainers_arr, 1787 &count, 1788 &index, 1789 "<root>", 1790 id_sym, 1791 desc_sym, 1792 size_sym, 1793 error)) { 1794 return -1; 1795 } 1796 1797 lol_visitor.reset(); 1798 Heap::IterateWeakRoots(&lol_visitor, VISIT_ALL); 1799 if (!AddRootRetainerIfFound(lol_visitor, 1800 filter, 1801 summary, 1802 SetFoundWeakRoot, 1803 start, 1804 dump_limit, 1805 total_count, 1806 retainers_arr, 1807 &count, 1808 &index, 1809 "<weak root>", 1810 id_sym, 1811 desc_sym, 1812 size_sym, 1813 error)) { 1814 return -1; 1815 } 1816 1817 // Iterate the live object lists. 1818 LolIterator it(NULL, last()); 1819 for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { 1820 HeapObject* heap_obj = it.Obj(); 1821 1822 // Only look at all JSObjects. 1823 if (heap_obj->IsJSObject()) { 1824 // Skip context extension objects and argument arrays as these are 1825 // checked in the context of functions using them. 1826 JSObject* obj = JSObject::cast(heap_obj); 1827 if (obj->IsJSContextExtensionObject() || 1828 obj->map()->constructor() == arguments_function) { 1829 continue; 1830 } 1831 1832 // Check if the JS object has a reference to the object looked for. 1833 if (obj->ReferencesObject(*target)) { 1834 // Check instance filter if supplied. This is normally used to avoid 1835 // references from mirror objects (see Runtime_IsInPrototypeChain). 1836 if (!instance_filter->IsUndefined()) { 1837 Object* V = obj; 1838 while (true) { 1839 Object* prototype = V->GetPrototype(); 1840 if (prototype->IsNull()) { 1841 break; 1842 } 1843 if (*instance_filter == prototype) { 1844 obj = NULL; // Don't add this object. 1845 break; 1846 } 1847 V = prototype; 1848 } 1849 } 1850 1851 if (obj != NULL) { 1852 // Skip objects that have been filtered out. 1853 if (filter->Matches(heap_obj)) { 1854 continue; 1855 } 1856 1857 // Valid reference found add to instance array if supplied an update 1858 // count. 1859 last_obj = Handle<JSObject>(obj); 1860 (*total_count)++; 1861 1862 if (summary != NULL) { 1863 summary->Add(heap_obj); 1864 } else if ((*total_count > start) && (index < dump_limit)) { 1865 count++; 1866 if (!retainers_arr.is_null()) { 1867 retainer = Handle<HeapObject>(heap_obj); 1868 bool success = AddObjDetail(retainers_arr, 1869 index++, 1870 it.Id(), 1871 retainer, 1872 NULL, 1873 id_sym, 1874 desc_sym, 1875 size_sym, 1876 detail, 1877 desc, 1878 error); 1879 if (!success) return -1; 1880 } 1881 } 1882 } 1883 } 1884 } 1885 } 1886 1887 // Check for circular reference only. This can happen when the object is only 1888 // referenced from mirrors and has a circular reference in which case the 1889 // object is not really alive and would have been garbage collected if not 1890 // referenced from the mirror. 1891 1892 if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) { 1893 count = 0; 1894 *total_count = 0; 1895 } 1896 1897 return count; 1898 } 1899 1900 1901 MaybeObject* LiveObjectList::GetObjRetainers(int obj_id, 1902 Handle<JSObject> instance_filter, 1903 bool verbose, 1904 int start, 1905 int dump_limit, 1906 Handle<JSObject> filter_obj) { 1907 HandleScope scope; 1908 1909 // Get the target object. 1910 HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id)); 1911 if (heap_obj == Heap::undefined_value()) { 1912 return heap_obj; 1913 } 1914 1915 Handle<HeapObject> target = Handle<HeapObject>(heap_obj); 1916 1917 // Get the constructor function for context extension and arguments array. 1918 JSObject* arguments_boilerplate = 1919 Top::context()->global_context()->arguments_boilerplate(); 1920 JSFunction* arguments_function = 1921 JSFunction::cast(arguments_boilerplate->map()->constructor()); 1922 1923 Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function); 1924 LolFilter filter(filter_obj); 1925 1926 if (!verbose) { 1927 RetainersSummaryWriter writer(target, instance_filter, args_function); 1928 return SummarizePrivate(&writer, &filter, true); 1929 1930 } else { 1931 RetainersDumpWriter writer(target, instance_filter, args_function); 1932 Object* body_obj; 1933 MaybeObject* maybe_result = 1934 DumpPrivate(&writer, start, dump_limit, &filter); 1935 if (!maybe_result->ToObject(&body_obj)) { 1936 return maybe_result; 1937 } 1938 1939 // Set body.id. 1940 Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj)); 1941 Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); 1942 maybe_result = body->SetProperty(*id_sym, 1943 Smi::FromInt(obj_id), 1944 NONE, 1945 kNonStrictMode); 1946 if (maybe_result->IsFailure()) return maybe_result; 1947 1948 return *body; 1949 } 1950 } 1951 1952 1953 Object* LiveObjectList::PrintObj(int obj_id) { 1954 Object* obj = GetObj(obj_id); 1955 if (!obj) { 1956 return Heap::undefined_value(); 1957 } 1958 1959 EmbeddedVector<char, 128> temp_filename; 1960 static int temp_count = 0; 1961 const char* path_prefix = "."; 1962 1963 if (FLAG_lol_workdir) { 1964 path_prefix = FLAG_lol_workdir; 1965 } 1966 OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count); 1967 1968 FILE* f = OS::FOpen(temp_filename.start(), "w+"); 1969 1970 PrintF(f, "@%d ", LiveObjectList::GetObjId(obj)); 1971 #ifdef OBJECT_PRINT 1972 #ifdef INSPECTOR 1973 Inspector::DumpObjectType(f, obj); 1974 #endif // INSPECTOR 1975 PrintF(f, "\n"); 1976 obj->Print(f); 1977 #else // !OBJECT_PRINT 1978 obj->ShortPrint(f); 1979 #endif // !OBJECT_PRINT 1980 PrintF(f, "\n"); 1981 Flush(f); 1982 fclose(f); 1983 1984 // Create a string from the temp_file. 1985 // Note: the mmapped resource will take care of closing the file. 1986 MemoryMappedExternalResource* resource = 1987 new MemoryMappedExternalResource(temp_filename.start(), true); 1988 if (resource->exists() && !resource->is_empty()) { 1989 ASSERT(resource->IsAscii()); 1990 Handle<String> dump_string = 1991 Factory::NewExternalStringFromAscii(resource); 1992 ExternalStringTable::AddString(*dump_string); 1993 return *dump_string; 1994 } else { 1995 delete resource; 1996 } 1997 return Heap::undefined_value(); 1998 } 1999 2000 2001 class LolPathTracer: public PathTracer { 2002 public: 2003 LolPathTracer(FILE* out, 2004 Object* search_target, 2005 WhatToFind what_to_find) 2006 : PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {} 2007 2008 private: 2009 void ProcessResults(); 2010 2011 FILE* out_; 2012 }; 2013 2014 2015 void LolPathTracer::ProcessResults() { 2016 if (found_target_) { 2017 PrintF(out_, "=====================================\n"); 2018 PrintF(out_, "==== Path to object ====\n"); 2019 PrintF(out_, "=====================================\n\n"); 2020 2021 ASSERT(!object_stack_.is_empty()); 2022 Object* prev = NULL; 2023 for (int i = 0, index = 0; i < object_stack_.length(); i++) { 2024 Object* obj = object_stack_[i]; 2025 2026 // Skip this object if it is basically the internals of the 2027 // previous object (which would have dumped its details already). 2028 if (prev && prev->IsJSObject() && 2029 (obj != search_target_)) { 2030 JSObject* jsobj = JSObject::cast(prev); 2031 if (obj->IsFixedArray() && 2032 jsobj->properties() == FixedArray::cast(obj)) { 2033 // Skip this one because it would have been printed as the 2034 // properties of the last object already. 2035 continue; 2036 } else if (obj->IsHeapObject() && 2037 jsobj->elements() == HeapObject::cast(obj)) { 2038 // Skip this one because it would have been printed as the 2039 // elements of the last object already. 2040 continue; 2041 } 2042 } 2043 2044 // Print a connecting arrow. 2045 if (i > 0) PrintF(out_, "\n |\n |\n V\n\n"); 2046 2047 // Print the object index. 2048 PrintF(out_, "[%d] ", ++index); 2049 2050 // Print the LOL object ID: 2051 int id = LiveObjectList::GetObjId(obj); 2052 if (id > 0) PrintF(out_, "@%d ", id); 2053 2054 #ifdef OBJECT_PRINT 2055 #ifdef INSPECTOR 2056 Inspector::DumpObjectType(out_, obj); 2057 #endif // INSPECTOR 2058 PrintF(out_, "\n"); 2059 obj->Print(out_); 2060 #else // !OBJECT_PRINT 2061 obj->ShortPrint(out_); 2062 PrintF(out_, "\n"); 2063 #endif // !OBJECT_PRINT 2064 Flush(out_); 2065 } 2066 PrintF(out_, "\n"); 2067 PrintF(out_, "=====================================\n\n"); 2068 Flush(out_); 2069 } 2070 } 2071 2072 2073 Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) { 2074 EmbeddedVector<char, 128> temp_filename; 2075 static int temp_count = 0; 2076 const char* path_prefix = "."; 2077 2078 if (FLAG_lol_workdir) { 2079 path_prefix = FLAG_lol_workdir; 2080 } 2081 OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count); 2082 2083 FILE* f = OS::FOpen(temp_filename.start(), "w+"); 2084 2085 // Save the previous verbosity. 2086 bool prev_verbosity = FLAG_use_verbose_printer; 2087 FLAG_use_verbose_printer = false; 2088 2089 // Dump the paths. 2090 { 2091 // The tracer needs to be scoped because its usage asserts no allocation, 2092 // and we need to allocate the result string below. 2093 LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST); 2094 2095 bool found = false; 2096 if (obj1 == NULL) { 2097 // Check for ObjectGroups that references this object. 2098 // TODO(mlam): refactor this to be more modular. 2099 { 2100 List<ObjectGroup*>* groups = GlobalHandles::ObjectGroups(); 2101 for (int i = 0; i < groups->length(); i++) { 2102 ObjectGroup* group = groups->at(i); 2103 if (group == NULL) continue; 2104 2105 bool found_group = false; 2106 List<Object**>& objects = group->objects_; 2107 for (int j = 0; j < objects.length(); j++) { 2108 Object* object = *objects[j]; 2109 HeapObject* hobj = HeapObject::cast(object); 2110 if (obj2 == hobj) { 2111 found_group = true; 2112 break; 2113 } 2114 } 2115 2116 if (found_group) { 2117 PrintF(f, 2118 "obj %p is a member of object group %p {\n", 2119 reinterpret_cast<void*>(obj2), 2120 reinterpret_cast<void*>(group)); 2121 for (int j = 0; j < objects.length(); j++) { 2122 Object* object = *objects[j]; 2123 if (!object->IsHeapObject()) continue; 2124 2125 HeapObject* hobj = HeapObject::cast(object); 2126 int id = GetObjId(hobj); 2127 if (id != 0) { 2128 PrintF(f, " @%d:", id); 2129 } else { 2130 PrintF(f, " <no id>:"); 2131 } 2132 2133 char buffer[512]; 2134 GenerateObjectDesc(hobj, buffer, sizeof(buffer)); 2135 PrintF(f, " %s", buffer); 2136 if (hobj == obj2) { 2137 PrintF(f, " <==="); 2138 } 2139 PrintF(f, "\n"); 2140 } 2141 PrintF(f, "}\n"); 2142 } 2143 } 2144 } 2145 2146 PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2)); 2147 Heap::IterateRoots(&tracer, VISIT_ONLY_STRONG); 2148 found = tracer.found(); 2149 2150 if (!found) { 2151 PrintF(f, " No paths found. Checking symbol tables ...\n"); 2152 SymbolTable* symbol_table = Heap::raw_unchecked_symbol_table(); 2153 tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table), 2154 reinterpret_cast<Object**>(&symbol_table)+1); 2155 found = tracer.found(); 2156 if (!found) { 2157 symbol_table->IteratePrefix(&tracer); 2158 found = tracer.found(); 2159 } 2160 } 2161 2162 if (!found) { 2163 PrintF(f, " No paths found. Checking weak roots ...\n"); 2164 // Check weak refs next. 2165 GlobalHandles::IterateWeakRoots(&tracer); 2166 found = tracer.found(); 2167 } 2168 2169 } else { 2170 PrintF(f, "path from obj %p to obj %p:\n", 2171 reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2)); 2172 tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1)); 2173 found = tracer.found(); 2174 } 2175 2176 if (!found) { 2177 PrintF(f, " No paths found\n\n"); 2178 } 2179 } 2180 2181 // Flush and clean up the dumped file. 2182 Flush(f); 2183 fclose(f); 2184 2185 // Restore the previous verbosity. 2186 FLAG_use_verbose_printer = prev_verbosity; 2187 2188 // Create a string from the temp_file. 2189 // Note: the mmapped resource will take care of closing the file. 2190 MemoryMappedExternalResource* resource = 2191 new MemoryMappedExternalResource(temp_filename.start(), true); 2192 if (resource->exists() && !resource->is_empty()) { 2193 ASSERT(resource->IsAscii()); 2194 Handle<String> path_string = 2195 Factory::NewExternalStringFromAscii(resource); 2196 ExternalStringTable::AddString(*path_string); 2197 return *path_string; 2198 } else { 2199 delete resource; 2200 } 2201 return Heap::undefined_value(); 2202 } 2203 2204 2205 Object* LiveObjectList::GetPath(int obj_id1, 2206 int obj_id2, 2207 Handle<JSObject> instance_filter) { 2208 HandleScope scope; 2209 2210 // Get the target object. 2211 HeapObject* obj1 = NULL; 2212 if (obj_id1 != 0) { 2213 obj1 = HeapObject::cast(GetObj(obj_id1)); 2214 if (obj1 == Heap::undefined_value()) { 2215 return obj1; 2216 } 2217 } 2218 2219 HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2)); 2220 if (obj2 == Heap::undefined_value()) { 2221 return obj2; 2222 } 2223 2224 return GetPathPrivate(obj1, obj2); 2225 } 2226 2227 2228 void LiveObjectList::DoProcessNonLive(HeapObject *obj) { 2229 // We should only be called if we have at least one lol to search. 2230 ASSERT(last() != NULL); 2231 Element* element = last()->Find(obj); 2232 if (element != NULL) { 2233 NullifyNonLivePointer(&element->obj_); 2234 } 2235 } 2236 2237 2238 void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) { 2239 LiveObjectList* lol = last(); 2240 while (lol != NULL) { 2241 Element* elements = lol->elements_; 2242 int count = lol->obj_count_; 2243 for (int i = 0; i < count; i++) { 2244 HeapObject** p = &elements[i].obj_; 2245 v->VisitPointer(reinterpret_cast<Object **>(p)); 2246 } 2247 lol = lol->prev_; 2248 } 2249 } 2250 2251 2252 // Purpose: Called by GCEpilogue to purge duplicates. Not to be called by 2253 // anyone else. 2254 void LiveObjectList::PurgeDuplicates() { 2255 bool is_sorted = false; 2256 LiveObjectList* lol = last(); 2257 if (!lol) { 2258 return; // Nothing to purge. 2259 } 2260 2261 int total_count = lol->TotalObjCount(); 2262 if (!total_count) { 2263 return; // Nothing to purge. 2264 } 2265 2266 Element* elements = NewArray<Element>(total_count); 2267 int count = 0; 2268 2269 // Copy all the object elements into a consecutive array. 2270 while (lol) { 2271 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); 2272 count += lol->obj_count_; 2273 lol = lol->prev_; 2274 } 2275 qsort(elements, total_count, sizeof(Element), 2276 reinterpret_cast<RawComparer>(CompareElement)); 2277 2278 ASSERT(count == total_count); 2279 2280 // Iterate over all objects in the consolidated list and check for dups. 2281 total_count--; 2282 for (int i = 0; i < total_count; ) { 2283 Element* curr = &elements[i]; 2284 HeapObject* curr_obj = curr->obj_; 2285 int j = i+1; 2286 bool done = false; 2287 2288 while (!done && (j < total_count)) { 2289 // Process if the element's object is still live after the current GC. 2290 // Non-live objects will be converted to SMIs i.e. not HeapObjects. 2291 if (curr_obj->IsHeapObject()) { 2292 Element* next = &elements[j]; 2293 HeapObject* next_obj = next->obj_; 2294 if (next_obj->IsHeapObject()) { 2295 if (curr_obj != next_obj) { 2296 done = true; 2297 continue; // Live object but no match. Move on. 2298 } 2299 2300 // NOTE: we've just GCed the LOLs. Hence, they are no longer sorted. 2301 // Since we detected at least one need to search for entries, we'll 2302 // sort it to enable the use of NullifyMostRecent() below. We only 2303 // need to sort it once (except for one exception ... see below). 2304 if (!is_sorted) { 2305 SortAll(); 2306 is_sorted = true; 2307 } 2308 2309 // We have a match. Need to nullify the most recent ref to this 2310 // object. We'll keep the oldest ref: 2311 // Note: we will nullify the element record in the LOL 2312 // database, not in the local sorted copy of the elements. 2313 NullifyMostRecent(curr_obj); 2314 } 2315 } 2316 // Either the object was already marked for purging, or we just marked 2317 // it. Either way, if there's more than one dup, then we need to check 2318 // the next element for another possible dup against the current as well 2319 // before we move on. So, here we go. 2320 j++; 2321 } 2322 2323 // We can move on to checking the match on the next element. 2324 i = j; 2325 } 2326 2327 DeleteArray<Element>(elements); 2328 } 2329 2330 2331 // Purpose: Purges dead objects and resorts the LOLs. 2332 void LiveObjectList::GCEpiloguePrivate() { 2333 // Note: During the GC, ConsStrings may be collected and pointers may be 2334 // forwarded to its constituent string. As a result, we may find dupes of 2335 // objects references in the LOL list. 2336 // Another common way we get dups is that free chunks that have been swept 2337 // in the oldGen heap may be kept as ByteArray objects in a free list. 2338 // 2339 // When we promote live objects from the youngGen, the object may be moved 2340 // to the start of these free chunks. Since there is no free or move event 2341 // for the free chunks, their addresses will show up 2 times: once for their 2342 // original free ByteArray selves, and once for the newly promoted youngGen 2343 // object. Hence, we can get a duplicate address in the LOL again. 2344 // 2345 // We need to eliminate these dups because the LOL implementation expects to 2346 // only have at most one unique LOL reference to any object at any time. 2347 PurgeDuplicates(); 2348 2349 // After the GC, sweep away all free'd Elements and compact. 2350 LiveObjectList *prev = NULL; 2351 LiveObjectList *next = NULL; 2352 2353 // Iterating from the youngest lol to the oldest lol. 2354 for (LiveObjectList *lol = last(); lol; lol = prev) { 2355 Element* elements = lol->elements_; 2356 prev = lol->prev(); // Save the prev. 2357 2358 // Remove any references to collected objects. 2359 int i = 0; 2360 while (i < lol->obj_count_) { 2361 Element& element = elements[i]; 2362 if (!element.obj_->IsHeapObject()) { 2363 // If the HeapObject address was converted into a SMI, then this 2364 // is a dead object. Copy the last element over this one. 2365 element = elements[lol->obj_count_ - 1]; 2366 lol->obj_count_--; 2367 // We've just moved the last element into this index. We'll revisit 2368 // this index again. Hence, no need to increment the iterator. 2369 } else { 2370 i++; // Look at the next element next. 2371 } 2372 } 2373 2374 int new_count = lol->obj_count_; 2375 2376 // Check if there are any more elements to keep after purging the dead ones. 2377 if (new_count == 0) { 2378 DeleteArray<Element>(elements); 2379 lol->elements_ = NULL; 2380 lol->capacity_ = 0; 2381 ASSERT(lol->obj_count_ == 0); 2382 2383 // If the list is also invisible, the clean up the list as well. 2384 if (lol->id_ == 0) { 2385 // Point the next lol's prev to this lol's prev. 2386 if (next) { 2387 next->prev_ = lol->prev_; 2388 } else { 2389 last_ = lol->prev_; 2390 } 2391 2392 // Delete this now empty and invisible lol. 2393 delete lol; 2394 2395 // Don't point the next to this lol since it is now deleted. 2396 // Leave the next pointer pointing to the current lol. 2397 continue; 2398 } 2399 2400 } else { 2401 // If the obj_count_ is less than the capacity and the difference is 2402 // greater than a specified threshold, then we should shrink the list. 2403 int diff = lol->capacity_ - new_count; 2404 const int kMaxUnusedSpace = 64; 2405 if (diff > kMaxUnusedSpace) { // Threshold for shrinking. 2406 // Shrink the list. 2407 Element *new_elements = NewArray<Element>(new_count); 2408 memcpy(new_elements, elements, new_count * sizeof(Element)); 2409 2410 DeleteArray<Element>(elements); 2411 lol->elements_ = new_elements; 2412 lol->capacity_ = new_count; 2413 } 2414 ASSERT(lol->obj_count_ == new_count); 2415 2416 lol->Sort(); // We've moved objects. Re-sort in case. 2417 } 2418 2419 // Save the next (for the previous link) in case we need it later. 2420 next = lol; 2421 } 2422 2423 #ifdef VERIFY_LOL 2424 if (FLAG_verify_lol) { 2425 Verify(); 2426 } 2427 #endif 2428 } 2429 2430 2431 #ifdef VERIFY_LOL 2432 void LiveObjectList::Verify(bool match_heap_exactly) { 2433 OS::Print("Verifying the LiveObjectList database:\n"); 2434 2435 LiveObjectList* lol = last(); 2436 if (lol == NULL) { 2437 OS::Print(" No lol database to verify\n"); 2438 return; 2439 } 2440 2441 OS::Print(" Preparing the lol database ...\n"); 2442 int total_count = lol->TotalObjCount(); 2443 2444 Element* elements = NewArray<Element>(total_count); 2445 int count = 0; 2446 2447 // Copy all the object elements into a consecutive array. 2448 OS::Print(" Copying the lol database ...\n"); 2449 while (lol != NULL) { 2450 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); 2451 count += lol->obj_count_; 2452 lol = lol->prev_; 2453 } 2454 qsort(elements, total_count, sizeof(Element), 2455 reinterpret_cast<RawComparer>(CompareElement)); 2456 2457 ASSERT(count == total_count); 2458 2459 // Iterate over all objects in the heap and check for: 2460 // 1. object in LOL but not in heap i.e. error. 2461 // 2. object in heap but not in LOL (possibly not an error). Usually 2462 // just means that we don't have the a capture of the latest heap. 2463 // That is unless we did this verify immediately after a capture, 2464 // and specified match_heap_exactly = true. 2465 2466 int number_of_heap_objects = 0; 2467 int number_of_matches = 0; 2468 int number_not_in_heap = total_count; 2469 int number_not_in_lol = 0; 2470 2471 OS::Print(" Start verify ...\n"); 2472 OS::Print(" Verifying ..."); 2473 Flush(); 2474 HeapIterator iterator(HeapIterator::kFilterFreeListNodes); 2475 HeapObject* heap_obj = NULL; 2476 while ((heap_obj = iterator.next()) != NULL) { 2477 number_of_heap_objects++; 2478 2479 // Check if the heap_obj is in the lol. 2480 Element key; 2481 key.obj_ = heap_obj; 2482 2483 Element* result = reinterpret_cast<Element*>( 2484 bsearch(&key, elements, total_count, sizeof(Element), 2485 reinterpret_cast<RawComparer>(CompareElement))); 2486 2487 if (result != NULL) { 2488 number_of_matches++; 2489 number_not_in_heap--; 2490 // Mark it as found by changing it into a SMI (mask off low bit). 2491 // Note: we cannot use HeapObject::cast() here because it asserts that 2492 // the HeapObject bit is set on the address, but we're unsetting it on 2493 // purpose here for our marking. 2494 result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address()); 2495 2496 } else { 2497 number_not_in_lol++; 2498 if (match_heap_exactly) { 2499 OS::Print("heap object %p NOT in lol database\n", heap_obj); 2500 } 2501 } 2502 // Show some sign of life. 2503 if (number_of_heap_objects % 1000 == 0) { 2504 OS::Print("."); 2505 fflush(stdout); 2506 } 2507 } 2508 OS::Print("\n"); 2509 2510 // Reporting lol objects not found in the heap. 2511 if (number_not_in_heap) { 2512 int found = 0; 2513 for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) { 2514 Element& element = elements[i]; 2515 if (element.obj_->IsHeapObject()) { 2516 OS::Print("lol database object [%d of %d] %p NOT in heap\n", 2517 i, total_count, element.obj_); 2518 found++; 2519 } 2520 } 2521 } 2522 2523 DeleteArray<Element>(elements); 2524 2525 OS::Print("number of objects in lol database %d\n", total_count); 2526 OS::Print("number of heap objects .......... %d\n", number_of_heap_objects); 2527 OS::Print("number of matches ............... %d\n", number_of_matches); 2528 OS::Print("number NOT in heap .............. %d\n", number_not_in_heap); 2529 OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol); 2530 2531 if (number_of_matches != total_count) { 2532 OS::Print(" *** ERROR: " 2533 "NOT all lol database objects match heap objects.\n"); 2534 } 2535 if (number_not_in_heap != 0) { 2536 OS::Print(" *** ERROR: %d lol database objects not found in heap.\n", 2537 number_not_in_heap); 2538 } 2539 if (match_heap_exactly) { 2540 if (!(number_not_in_lol == 0)) { 2541 OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n", 2542 number_not_in_lol); 2543 } 2544 } 2545 2546 ASSERT(number_of_matches == total_count); 2547 ASSERT(number_not_in_heap == 0); 2548 ASSERT(number_not_in_lol == (number_of_heap_objects - total_count)); 2549 if (match_heap_exactly) { 2550 ASSERT(total_count == number_of_heap_objects); 2551 ASSERT(number_not_in_lol == 0); 2552 } 2553 2554 OS::Print(" Verify the lol database is sorted ...\n"); 2555 lol = last(); 2556 while (lol != NULL) { 2557 Element* elements = lol->elements_; 2558 for (int i = 0; i < lol->obj_count_ - 1; i++) { 2559 if (elements[i].obj_ >= elements[i+1].obj_) { 2560 OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n", 2561 lol, i, elements[i].obj_, i+1, elements[i+1].obj_); 2562 } 2563 } 2564 lol = lol->prev_; 2565 } 2566 2567 OS::Print(" DONE verifying.\n\n\n"); 2568 } 2569 2570 2571 void LiveObjectList::VerifyNotInFromSpace() { 2572 OS::Print("VerifyNotInFromSpace() ...\n"); 2573 LolIterator it(NULL, last()); 2574 int i = 0; 2575 for (it.Init(); !it.Done(); it.Next()) { 2576 HeapObject* heap_obj = it.Obj(); 2577 if (Heap::InFromSpace(heap_obj)) { 2578 OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n", 2579 i++, heap_obj, Heap::new_space()->FromSpaceLow()); 2580 } 2581 } 2582 } 2583 #endif // VERIFY_LOL 2584 2585 2586 } } // namespace v8::internal 2587 2588 #endif // LIVE_OBJECT_LIST 2589 2590