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  /external/skia/gpu/src/
GrDrawTarget.cpp 510 // we can't force blending off.
558 // blending when a color filter is used.
GrGLInterface.cpp 336 // Dual source blending
  /frameworks/base/opengl/tests/hwc/
hwcColorEquiv.cpp 359 layer->blending = HWC_BLENDING_NONE;
373 layer->blending = HWC_BLENDING_NONE;
  /frameworks/media/libvideoeditor/vss/video_filters/src/
M4VFL_transition.c 422 /* Update the blending factor */
461 /* Update the blending factor */
  /external/skia/tests/
BlitRowTest.cpp 142 // can't make a numerical promise about blending anything
  /external/webkit/Source/WebCore/platform/graphics/android/
MediaTexture.cpp 190 // only attempt to use alpha blending if alpha channel exists
  /frameworks/base/services/surfaceflinger/DisplayHardware/
HWComposer.cpp 195 intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
UploadedTexture.java 42 // blending). The user or subclass can override it using setOpaque().
  /system/media/mca/filterfw/java/android/filterfw/core/
ShaderProgram.java 206 throw new RuntimeException("Could not set Blending " + enable + "!");
  /development/samples/RenderScript/MiscSamples/src/com/example/android/rs/miscsamples/
rsrenderstates.rs 249 rsgDrawText("No Blending", 10, 50);
250 rsgDrawText("Alpha Blending", 160, 150);
251 rsgDrawText("Additive Blending", 320, 250);
  /device/samsung/crespo/sec_mm/sec_omx/sec_omx_include/khronos/
OMX_IVCommon.h 251 * None : No color blending present
658 * nAlpha : Transparency blending component for the entire plane.
659 * See blending modes for more detail.
  /external/skia/include/core/
SkColorPriv.h 20 // turn this own for extra debug checking when blending onto 565
36 // this one assues that blending on top of an opaque dst keeps it that way
531 // to see why, try blending 0x4444 on top of 565-white and watch green
SkDevice.h 179 * values in the device are completely replaced: there is no blending.
  /frameworks/base/include/media/stagefright/openmax/
OMX_IVCommon.h 278 * None : No color blending present
685 * nAlpha : Transparency blending component for the entire plane.
686 * See blending modes for more detail.
    [all...]
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselController.java 315 * Set whether depth is enabled while blending. Generally, this is discouraged because
320 * @param enabled True to enable depth while blending, and false to disable it.
512 * allowing other blending effects. It is typically one dimensional, e.g. 3x1.
CarouselView.java 303 * Set whether depth is enabled while blending. Generally, this is discouraged because
308 * @param enabled True to enable depth while blending, and false to disable it.
432 * allowing other blending effects. It is typically one dimensional, e.g. 3x1.
  /hardware/qcom/media/mm-core/omxcore/inc/
OMX_IVCommon.h 251 * None : No color blending present
658 * nAlpha : Transparency blending component for the entire plane.
659 * See blending modes for more detail.
  /hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/
OMX_IVCommon.h 251 * None : No color blending present
658 * nAlpha : Transparency blending component for the entire plane.
659 * See blending modes for more detail.
    [all...]
  /hardware/ti/omap4xxx/domx/omx_core/inc/
OMX_IVCommon.h 251 * None : No color blending present
658 * nAlpha : Transparency blending component for the entire plane.
659 * See blending modes for more detail.
  /external/mesa3d/docs/
VERSIONS 28 implementation of SGI's blending extensions
174 - fixed bug when blending lines, points, bitmaps outside of window
181 - pixelzooming with gamma correction or blending didn't work
252 - color masking and blending were performed in wrong order
481 - faster blending for some modes
559 - blending with alpha = 0 or 1.0 wasn't always exact
655 - alpha channel of blending points, lines was sometimes incorrect
697 - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
767 - improved blending accuracy, fixes Glean blendFunc test failures
    [all...]
xlibdriver.html 89 Some OpenGL features will be very slow with a Pixmap (for example, blending
  /external/skia/gpu/include/
GrDrawTarget.h 444 * Sets the blending function coeffecients.
459 * Sets the blending function constant referenced by the following blending
472 * @return the blending constant value
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/win/
GraphicsContextCGWin.cpp 217 // 3 rows, each offset by half a pixel for blending purposes
  /packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/
RendererUtils.java 259 // Disable blending
  /system/media/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 150 /* Set up alpha blending and an Android background color */

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