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  /external/webkit/Source/WebCore/manual-tests/
no-listbox-rendering.html 17 <td><select multiple><option>1</option><option>2</option></select></td>
26 <select multiple>
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/comm/src/
omxVCCOMM_Copy8x8_s.s 9 ; * must be a multiple of 8 and must be larger than or equal to 8.
16 ; * - step <8 or step is not a multiple of 8.
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/comm/src/
omxVCCOMM_Copy8x8_s.s 9 ; * must be a multiple of 8 and must be larger than or equal to 8.
16 ; * - step <8 or step is not a multiple of 8.
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/comm/src/
omxVCCOMM_Copy16x16.c 33 * frame, in bytes; must be a multiple of 16 and must be larger
49 * - step <16 or step is not a multiple of 16.
omxVCCOMM_Copy8x8.c 33 * frame, in bytes; must be a multiple of 8 and must be larger than
49 * - step <8 or step is not a multiple of 8.
omxVCCOMM_SAD_16x.c 50 * - iStepOrg <= 0 or iStepOrg is not a multiple of 16
51 * - iStepRef <= 0 or iStepRef is not a multiple of 16
omxVCCOMM_SAD_8x.c 50 * - iStepOrg <= 0 or iStepOrg is not a multiple of 8
51 * - iStepRef <= 0 or iStepRef is not a multiple of 8
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_SAD_4x.c 33 * iStepOrg -Step of the original block buffer; must be a multiple of 4.
48 * - iStepOrg is not a multiple of 4
  /ndk/sources/host-tools/make-3.81/tests/scripts/features/
mult_rules 3 of multiple rules for one target. One file can be the
9 for foo.o and bar.o. It then gives another multiple target rule
  /ndk/sources/host-tools/make-3.81/tests/scripts/variables/
MAKE_RESTARTS 19 # Test multiple restarts
36 # Test multiple restarts and make sure the variable is cleaned up
  /packages/apps/Mms/src/org/w3c/dom/smil/
TimeEvent.java 40 * <code>dispatchEvent</code> method, though it may be called multiple
41 * times during that phase if necessary. If called multiple times, the
  /cts/tests/tests/security/src/android/security/cts/
BrowserTest.java 32 * Test for browsers which share state across multiple javascript intents.
59 * Verify that no state is preserved across multiple intents sent
82 + "multiple intents. Vulnerable to CVE-2011-2357?",
90 * Verify that no state is preserved across multiple intents sent
120 + "multiple intents. Vulnerable to CVE-2011-2357?",
153 /* convert our implicit Intent into multiple explicit Intents */
  /external/dropbear/libtommath/pre_gen/
mpi.c 4 /* LibTomMath, multiple-precision integer library -- Tom St Denis
6 * LibTomMath is a library that provides multiple-precision
55 /* LibTomMath, multiple-precision integer library -- Tom St Denis
57 * LibTomMath is a library that provides multiple-precision
207 /* LibTomMath, multiple-precision integer library -- Tom St Denis
209 * LibTomMath is a library that provides multiple-precision
383 /* LibTomMath, multiple-precision integer library -- Tom St Denis
385 * LibTomMath is a library that provides multiple-precision
494 /* LibTomMath, multiple-precision integer library -- Tom St Denis
496 * LibTomMath is a library that provides multiple-precisio
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  /frameworks/base/docs/html/guide/practices/
screens-distribution.jd 2 parent.title=Supporting Multiple Screens
20 <li><a href="#MultiApks">Publishing Multiple APKs for Different Screens</a></li>
26 href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li>
36 <p>Although we recommend that you design your application to function properly on multiple
45 href="{@docRoot}guide/practices/screens_support.html">supporting multiple screens</a> and implement
46 them to the best of your ability. By supporting multiple screens, your application can be made
188 href="{@docRoot}guide/practices/screens_support.html">supporting multiple screens</a>. You should
198 <h2 id="MultiApks">Publishing Multiple APKs for Different Screens</h2>
201 you to publish multiple APKs for the same
209 <p>Beware, however, that publishing multiple APKs for the same application i
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  /frameworks/base/docs/html/training/multiple-apks/
texture.jd 1 page.title=Creating Multiple APKs for Different GL Textures
2 parent.title=Creating and Maintaining Multiple APKs
6 previous.title=Creating Multiple APKs for Different Screen Sizes
8 next.title=Creating Multiple APKs with 2+ Dimensions
9 next.link=multiple.html
25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li>
36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
43 <p>When developing your Android application to take advantage of multiple APKs on Android Market, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gai (…)
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api.jd 1 page.title=Creating Multiple APKs for Different API Levels
2 parent.title=Creating and Maintaining Multiple APKs
6 next.title=Creating Multiple APKs for Different Screen Sizes
25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li>
36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
47 <p>When developing your Android application to take advantage of multiple APKs on Android Market,
49 further into the development process. This lesson shows you how to create multiple APKs of your
51 necessary to make maintaining a multiple APK codebase as painless as possible.</p>
54 <h2 id="Confirm">Confirm You Need Multiple APKs</h2
    [all...]
multiple.jd 1 page.title=Creating Multiple APKs with 2+ Dimensions
2 parent.title=Creating and Maintaining Multiple APKs
6 previous.title=Creating Multiple APKs for Different GL Textures
25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li>
36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
43 <p>When developing your Android application to take advantage of multiple APKs on Android Market,
45 further into the development process. This lesson shows you how to create multiple APKs of your
47 make maintaining a multiple APK codebase as painless as possible.</p>
50 <h2 id="Confirm">Confirm You Need Multiple APKs</h2
    [all...]
  /external/llvm/lib/Target/ARM/
ARMScheduleV6.td 127 // Load multiple, def is the 5th operand.
130 // Load multiple + update, defs are the 1st and 5th operands.
133 // Load multiple plus branch
179 // Store multiple
182 // Store multiple + update
276 // FP Load Multiple
279 // FP Load Multiple + update
289 // FP Store Multiple
292 // FP Store Multiple + update
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
omxVCM4P2_MCReconBlock.c 35 * in the reference plane, in bytes; must be a multiple
77 * in the reference plane, in bytes; must be a multiple
122 * in the reference plane, in bytes; must be a multiple
171 * in the reference plane, in bytes; must be a multiple
174 * destination plane, in bytes; must be a multiple of 8.
217 * destination plane, in bytes; must be a multiple of 8.
257 * reference plane, in bytes; must be a multiple of 8.
259 * destination plane, in bytes; must be a multiple of 8.
282 * - either srcStep or dstStep is not a multiple of 8.
  /libcore/luni/src/main/java/javax/xml/transform/
overview.html 25 or multiple, to a transformation, may be a URL, XML stream, a DOM tree, SAX
189 used concurrently in multiple threads. The rest of the processor does not do
190 synchronized blocking, and so may not be used to perform multiple concurrent
205 TransformerFactory may not perform multiple concurrent
216 usage over multiple threads once construction is complete.</p>
235 single vendor-neutral object for multiple types of input.<br>
238 <i>Thread safety: </i>Thread-safe concurrently over multiple
247 as a single object for multiple types of output, so there can be simple process
251 <i>Thread safety: </i>Thread-safe concurrently over multiple threads for read-only,
  /external/e2fsprogs/e2fsck/
crc32.c 255 * and the whole thing (message+CRC) is a multiple of the given
284 * to the current remainder. Then you figure out the appropriate multiple
290 * throw the quotient bit away, but subtract the appropriate multiple of
296 * multiple = remainder & 0x80000000 ? CRCPOLY : 0;
297 * remainder = (remainder << 1 | next_input_bit()) ^ multiple;
316 * multiple = (remainder & 0x80000000) ? CRCPOLY : 0;
317 * remainder = (remainder << 1) ^ multiple;
322 * multiple = (remainder & 1) ? CRCPOLY : 0;
323 * remainder = (remainder >> 1) ^ multiple;
335 * multiple = (remainder & 0x80000000) ? CRCPOLY : 0
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  /frameworks/base/include/media/stagefright/
MediaSourceSplitter.h 17 // This class provides a way to split a single media source into multiple sources.
19 // used to create multiple sources served from this real mediaSource.
23 // multiple duplicate channels are needed.
26 // Note that multiple clients can be created using createClient() and
57 // Creates a new client of base type MediaSource. Multiple clients can be
  /external/chromium/base/memory/
weak_ptr_unittest.cc 69 TEST(WeakPtrTest, Multiple) {
121 // checks that ensure that a weak reference is not used by multiple threads.
130 // checks that ensure that a weak reference is not used by multiple threads.
  /external/chromium/chrome/browser/sync/util/
user_settings.h 44 // Call this multiple times with the same email parameter to save multiple
66 // Multiple email addresses can map to the same Google Account. This method
  /external/e2fsprogs/doc/
libblkid.txt 5 For cases where a program wants information about multiple devices, or
6 expects to be doing multiple token searches, the program should
60 If a program needs to call multiple blkid functions, then passing in a

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