/external/webkit/Source/WebCore/manual-tests/ |
no-listbox-rendering.html | 17 <td><select multiple><option>1</option><option>2</option></select></td> 26 <select multiple>
|
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/comm/src/ |
omxVCCOMM_Copy8x8_s.s | 9 ; * must be a multiple of 8 and must be larger than or equal to 8. 16 ; * - step <8 or step is not a multiple of 8.
|
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/comm/src/ |
omxVCCOMM_Copy8x8_s.s | 9 ; * must be a multiple of 8 and must be larger than or equal to 8. 16 ; * - step <8 or step is not a multiple of 8.
|
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/comm/src/ |
omxVCCOMM_Copy16x16.c | 33 * frame, in bytes; must be a multiple of 16 and must be larger 49 * - step <16 or step is not a multiple of 16.
|
omxVCCOMM_Copy8x8.c | 33 * frame, in bytes; must be a multiple of 8 and must be larger than 49 * - step <8 or step is not a multiple of 8.
|
omxVCCOMM_SAD_16x.c | 50 * - iStepOrg <= 0 or iStepOrg is not a multiple of 16 51 * - iStepRef <= 0 or iStepRef is not a multiple of 16
|
omxVCCOMM_SAD_8x.c | 50 * - iStepOrg <= 0 or iStepOrg is not a multiple of 8 51 * - iStepRef <= 0 or iStepRef is not a multiple of 8
|
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/ |
omxVCM4P10_SAD_4x.c | 33 * iStepOrg -Step of the original block buffer; must be a multiple of 4. 48 * - iStepOrg is not a multiple of 4
|
/ndk/sources/host-tools/make-3.81/tests/scripts/features/ |
mult_rules | 3 of multiple rules for one target. One file can be the 9 for foo.o and bar.o. It then gives another multiple target rule
|
/ndk/sources/host-tools/make-3.81/tests/scripts/variables/ |
MAKE_RESTARTS | 19 # Test multiple restarts 36 # Test multiple restarts and make sure the variable is cleaned up
|
/packages/apps/Mms/src/org/w3c/dom/smil/ |
TimeEvent.java | 40 * <code>dispatchEvent</code> method, though it may be called multiple 41 * times during that phase if necessary. If called multiple times, the
|
/cts/tests/tests/security/src/android/security/cts/ |
BrowserTest.java | 32 * Test for browsers which share state across multiple javascript intents. 59 * Verify that no state is preserved across multiple intents sent 82 + "multiple intents. Vulnerable to CVE-2011-2357?", 90 * Verify that no state is preserved across multiple intents sent 120 + "multiple intents. Vulnerable to CVE-2011-2357?", 153 /* convert our implicit Intent into multiple explicit Intents */
|
/external/dropbear/libtommath/pre_gen/ |
mpi.c | 4 /* LibTomMath, multiple-precision integer library -- Tom St Denis 6 * LibTomMath is a library that provides multiple-precision 55 /* LibTomMath, multiple-precision integer library -- Tom St Denis 57 * LibTomMath is a library that provides multiple-precision 207 /* LibTomMath, multiple-precision integer library -- Tom St Denis 209 * LibTomMath is a library that provides multiple-precision 383 /* LibTomMath, multiple-precision integer library -- Tom St Denis 385 * LibTomMath is a library that provides multiple-precision 494 /* LibTomMath, multiple-precision integer library -- Tom St Denis 496 * LibTomMath is a library that provides multiple-precisio [all...] |
/frameworks/base/docs/html/guide/practices/ |
screens-distribution.jd | 2 parent.title=Supporting Multiple Screens 20 <li><a href="#MultiApks">Publishing Multiple APKs for Different Screens</a></li> 26 href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li> 36 <p>Although we recommend that you design your application to function properly on multiple 45 href="{@docRoot}guide/practices/screens_support.html">supporting multiple screens</a> and implement 46 them to the best of your ability. By supporting multiple screens, your application can be made 188 href="{@docRoot}guide/practices/screens_support.html">supporting multiple screens</a>. You should 198 <h2 id="MultiApks">Publishing Multiple APKs for Different Screens</h2> 201 you to publish multiple APKs for the same 209 <p>Beware, however, that publishing multiple APKs for the same application i [all...] |
/frameworks/base/docs/html/training/multiple-apks/ |
texture.jd | 1 page.title=Creating Multiple APKs for Different GL Textures 2 parent.title=Creating and Maintaining Multiple APKs 6 previous.title=Creating Multiple APKs for Different Screen Sizes 8 next.title=Creating Multiple APKs with 2+ Dimensions 9 next.link=multiple.html 25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li> 36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK 43 <p>When developing your Android application to take advantage of multiple APKs on Android Market, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gai (…) [all...] |
api.jd | 1 page.title=Creating Multiple APKs for Different API Levels 2 parent.title=Creating and Maintaining Multiple APKs 6 next.title=Creating Multiple APKs for Different Screen Sizes 25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li> 36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK 47 <p>When developing your Android application to take advantage of multiple APKs on Android Market, 49 further into the development process. This lesson shows you how to create multiple APKs of your 51 necessary to make maintaining a multiple APK codebase as painless as possible.</p> 54 <h2 id="Confirm">Confirm You Need Multiple APKs</h2 [all...] |
multiple.jd | 1 page.title=Creating Multiple APKs with 2+ Dimensions 2 parent.title=Creating and Maintaining Multiple APKs 6 previous.title=Creating Multiple APKs for Different GL Textures 25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li> 36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK 43 <p>When developing your Android application to take advantage of multiple APKs on Android Market, 45 further into the development process. This lesson shows you how to create multiple APKs of your 47 make maintaining a multiple APK codebase as painless as possible.</p> 50 <h2 id="Confirm">Confirm You Need Multiple APKs</h2 [all...] |
/external/llvm/lib/Target/ARM/ |
ARMScheduleV6.td | 127 // Load multiple, def is the 5th operand. 130 // Load multiple + update, defs are the 1st and 5th operands. 133 // Load multiple plus branch 179 // Store multiple 182 // Store multiple + update 276 // FP Load Multiple 279 // FP Load Multiple + update 289 // FP Store Multiple 292 // FP Store Multiple + update
|
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/ |
omxVCM4P2_MCReconBlock.c | 35 * in the reference plane, in bytes; must be a multiple 77 * in the reference plane, in bytes; must be a multiple 122 * in the reference plane, in bytes; must be a multiple 171 * in the reference plane, in bytes; must be a multiple 174 * destination plane, in bytes; must be a multiple of 8. 217 * destination plane, in bytes; must be a multiple of 8. 257 * reference plane, in bytes; must be a multiple of 8. 259 * destination plane, in bytes; must be a multiple of 8. 282 * - either srcStep or dstStep is not a multiple of 8.
|
/libcore/luni/src/main/java/javax/xml/transform/ |
overview.html | 25 or multiple, to a transformation, may be a URL, XML stream, a DOM tree, SAX 189 used concurrently in multiple threads. The rest of the processor does not do 190 synchronized blocking, and so may not be used to perform multiple concurrent 205 TransformerFactory may not perform multiple concurrent 216 usage over multiple threads once construction is complete.</p> 235 single vendor-neutral object for multiple types of input.<br> 238 <i>Thread safety: </i>Thread-safe concurrently over multiple 247 as a single object for multiple types of output, so there can be simple process 251 <i>Thread safety: </i>Thread-safe concurrently over multiple threads for read-only,
|
/external/e2fsprogs/e2fsck/ |
crc32.c | 255 * and the whole thing (message+CRC) is a multiple of the given 284 * to the current remainder. Then you figure out the appropriate multiple 290 * throw the quotient bit away, but subtract the appropriate multiple of 296 * multiple = remainder & 0x80000000 ? CRCPOLY : 0; 297 * remainder = (remainder << 1 | next_input_bit()) ^ multiple; 316 * multiple = (remainder & 0x80000000) ? CRCPOLY : 0; 317 * remainder = (remainder << 1) ^ multiple; 322 * multiple = (remainder & 1) ? CRCPOLY : 0; 323 * remainder = (remainder >> 1) ^ multiple; 335 * multiple = (remainder & 0x80000000) ? CRCPOLY : 0 [all...] |
/frameworks/base/include/media/stagefright/ |
MediaSourceSplitter.h | 17 // This class provides a way to split a single media source into multiple sources. 19 // used to create multiple sources served from this real mediaSource. 23 // multiple duplicate channels are needed. 26 // Note that multiple clients can be created using createClient() and 57 // Creates a new client of base type MediaSource. Multiple clients can be
|
/external/chromium/base/memory/ |
weak_ptr_unittest.cc | 69 TEST(WeakPtrTest, Multiple) { 121 // checks that ensure that a weak reference is not used by multiple threads. 130 // checks that ensure that a weak reference is not used by multiple threads.
|
/external/chromium/chrome/browser/sync/util/ |
user_settings.h | 44 // Call this multiple times with the same email parameter to save multiple 66 // Multiple email addresses can map to the same Google Account. This method
|
/external/e2fsprogs/doc/ |
libblkid.txt | 5 For cases where a program wants information about multiple devices, or 6 expects to be doing multiple token searches, the program should 60 If a program needs to call multiple blkid functions, then passing in a
|