HomeSort by relevance Sort by last modified time
    Searched refs:GLenum (Results 126 - 150 of 322) sorted by null

1 2 3 4 56 7 8 91011>>

  /frameworks/base/libs/hwui/
Layer.h 142 inline GLenum getRenderTarget() {
146 inline void setRenderTarget(GLenum renderTarget) {
150 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false) {
154 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false) {
198 inline void allocateTexture(GLenum format, GLenum storage) {
268 GLenum renderTarget;
  /development/tools/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp 88 void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
94 void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
100 void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
106 void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
112 void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
118 void GLDecoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
124 void GLDecoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
139 void GLDecoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
148 void GLDecoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
157 void GLDecoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
TextureUtils.cpp 42 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level,
43 GLenum internalformat, GLsizei width,
49 typedef void (GLAPIENTRY *glTexImage2DPtr_t ) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
95 GLenum uncompressedFrmt;
GLEScontext.cpp 13 static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
15 static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
18 for(std::map<GLenum,ArrayData>::iterator it = m_arrays.begin(); it != m_arrays.end();it++) {
31 void GLESConversionArrays::allocArr(unsigned int size,GLenum type){
43 void GLESConversionArrays::setArr(void* data,unsigned int stride,GLenum type){
149 GLenum GLEScontext::getGLerror() {
153 void GLEScontext::setGLerror(GLenum err) {
157 void GLEScontext::setActiveTexture(GLenum tex) {
172 const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize)
    [all...]
GLESpointer.cpp 31 GLenum GLESpointer:: getType() const {
84 void GLESpointer::setArray(GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize) {
95 void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName,int offset,bool normalize) {
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 51 GLenum type;
65 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type);
67 GLenum getTypeForLocation(GLint location);
88 GLenum subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data);
96 void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type);
97 GLenum getProgramUniformType(GLuint program, GLint location);
GLClientState.cpp 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data)
129 int GLClientState::getLocation(GLenum loc)
161 void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params)
198 int GLClientState::setPixelStore(GLenum param, GLint value)
225 size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const
243 GLenum GLClientState::setActiveTextureUnit(GLenum texture)
253 void GLClientState::enableTextureTarget(GLenum target)
265 void GLClientState::disableTextureTarget(GLenum target
    [all...]
  /frameworks/base/opengl/tests/include/
glTestLib.h 31 void glTestPrintGLString(const char *name, GLenum s);
  /frameworks/base/core/jni/
android_opengl_GLES11Ext.cpp 32 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride,
34 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride,
126 /* void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) */
131 (GLenum)modeRGB,
132 (GLenum)modeAlpha
136 /* void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) *
    [all...]
android_opengl_GLES10.cpp 32 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
34 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
36 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
38 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
136 /* void glActiveTexture ( GLenum texture ) */
141 (GLenum)texture
145 /* void glAlphaFunc ( GLenum func, GLclampf ref ) */
150 (GLenum)func,
155 /* void glAlphaFuncx ( GLenum func, GLclampx ref ) */
160 (GLenum)func
    [all...]
android_opengl_GLES11.cpp 32 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride,
125 /* void glBindBuffer ( GLenum target, GLuint buffer ) */
130 (GLenum)target,
135 /* void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) */
151 (GLenum)target,
154 (GLenum)usage
163 /* void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) */
177 (GLenum)target,
189 /* void glClipPlanef ( GLenum plane, const GLfloat *equation ) *
    [all...]
android_opengl_GLES20.cpp 124 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
130 /* void glActiveTexture ( GLenum texture ) */
135 (GLenum)texture
174 /* void glBindBuffer ( GLenum target, GLuint buffer ) */
179 (GLenum)target,
184 /* void glBindFramebuffer ( GLenum target, GLuint framebuffer ) */
189 (GLenum)target,
194 /* void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) */
199 (GLenum)target,
204 /* void glBindTexture ( GLenum target, GLuint texture ) *
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl_c.h 60 void (*glGetIntegerv)( GLenum pname, GLint *value );
65 OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist);
67 GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height );
77 GLenum format;
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.h 45 virtual GLenum getFormat() const;
55 GLenum mFormat;
88 GLenum getFormat() const;
106 Colorbuffer(int width, int height, GLenum format, GLsizei samples);
  /external/webkit/Source/WebKit/android/plugins/
ANPOpenGL_npapi.h 40 GLenum internalFormat;
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) {
197 static TextureData* getTextureTargetData(GLenum target){
213 GL_API GLboolean GL_APIENTRY glIsEnabled( GLenum cap) {
237 GL_API GLenum GL_APIENTRY glGetError(void) {
239 GLenum err = ctx->getGLerror();
248 GL_API const GLubyte * GL_APIENTRY glGetString( GLenum name) {
269 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) {
276 GL_API void GL_APIENTRY glAlphaFunc( GLenum func, GLclampf ref) {
283 GL_API void GL_APIENTRY glAlphaFuncx( GLenum func, GLclampx ref) {
290 GL_API void GL_APIENTRY glBindBuffer( GLenum target, GLuint buffer)
    [all...]
GLEScmContext.cpp 47 void GLEScmContext::setActiveTexture(GLenum tex) {
51 void GLEScmContext::setClientActiveTexture(GLenum tex) {
66 void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
88 void GLEScmContext::setupArrayPointerHelper(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p){
90 GLenum dataType = p->getType();
102 void GLEScmContext::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
109 GLenum array_id = (*it).first;
129 GLenum array_id = GL_TEXTURE_COORD_ARRAY
    [all...]
  /development/tools/emulator/opengl/system/GLESv1_enc/
GLEncoder.cpp 45 GLenum GLEncoder::s_glGetError(void * self)
48 GLenum err = ctx->getError();
72 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr)
110 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr)
149 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr)
188 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr)
223 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params)
237 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name)
257 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value)
265 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *data
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 85 void GLESv2Context::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
90 GLenum array_id = (*it).first;
109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
114 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) {
117 GLenum arrType = p->getType();
  /frameworks/base/opengl/libs/GLES2_dbg/src/
caller.cpp 111 static_cast<GLenum>(cmd.arg0()));
126 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
131 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
136 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
141 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
152 static_cast<GLenum>(cmd.arg0()));
156 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1())
161 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()
    [all...]
  /external/mesa3d/src/mesa/main/
mtypes.h 529 GLenum InternalFormat; /**< The user-specified format */
530 GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */
671 GLenum ColorControl; /**< either GL_SINGLE_COLOR
705 GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
712 GLenum AlphaFunc; /**< Alpha test function */
721 GLenum BlendSrcRGB; /**< Blending source operator */
722 GLenum BlendDstRGB; /**< Blending destination operator */
723 GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
724 GLenum BlendDstA; /**< GL_INGR_blend_func_separate */
725 GLenum BlendEquationRGB; /**< Blending equation *
    [all...]
  /development/tools/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 86 void GL2Decoder::s_glVertexAttribPointerData(void *self, GLuint indx, GLint size, GLenum type,
98 void GL2Decoder::s_glVertexAttribPointerOffset(void *self, GLuint indx, GLint size, GLenum type,
106 void GL2Decoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen)
113 void GL2Decoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
  /frameworks/base/opengl/libagl/
state.cpp 116 void _ogles_error(ogles_context_t* c, GLenum error)
122 static bool stencilop_valid(GLenum op) {
135 static void enable_disable(ogles_context_t* c, GLenum cap, int enabled)
225 void glStencilFunc(GLenum func, GLint ref, GLuint mask) {
236 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
248 void glAlphaFunc(GLenum func, GLclampf ref)
253 void glCullFace(GLenum mode)
267 void glFrontFace(GLenum mode
    [all...]
  /development/tools/emulator/opengl/system/GLESv1/
gl.cpp 36 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image)
61 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image)
103 const GLubyte *my_glGetString (void *self, GLenum name)
  /development/tools/emulator/opengl/system/GLESv2/
gl2.cpp 36 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image)
56 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image)
92 const GLubyte *my_glGetString (void *self, GLenum name)

Completed in 427 milliseconds

1 2 3 4 56 7 8 91011>>