/frameworks/base/libs/hwui/ |
Layer.h | 142 inline GLenum getRenderTarget() { 146 inline void setRenderTarget(GLenum renderTarget) { 150 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false) { 154 void setFilter(GLenum min, GLenum mag, bool bindTexture = false, bool force = false) { 198 inline void allocateTexture(GLenum format, GLenum storage) { 268 GLenum renderTarget;
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/development/tools/emulator/opengl/host/libs/GLESv1_dec/ |
GLDecoder.cpp | 88 void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) 94 void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) 100 void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) 106 void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) 112 void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) 118 void GLDecoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) 124 void GLDecoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) 139 void GLDecoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) 148 void GLDecoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) 157 void GLDecoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
TextureUtils.cpp | 42 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level, 43 GLenum internalformat, GLsizei width, 49 typedef void (GLAPIENTRY *glTexImage2DPtr_t ) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 95 GLenum uncompressedFrmt;
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GLEScontext.cpp | 13 static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize); 15 static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize); 18 for(std::map<GLenum,ArrayData>::iterator it = m_arrays.begin(); it != m_arrays.end();it++) { 31 void GLESConversionArrays::allocArr(unsigned int size,GLenum type){ 43 void GLESConversionArrays::setArr(void* data,unsigned int stride,GLenum type){ 149 GLenum GLEScontext::getGLerror() { 153 void GLEScontext::setGLerror(GLenum err) { 157 void GLEScontext::setActiveTexture(GLenum tex) { 172 const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize) [all...] |
GLESpointer.cpp | 31 GLenum GLESpointer:: getType() const { 84 void GLESpointer::setArray(GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize) { 95 void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName,int offset,bool normalize) {
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 51 GLenum type; 65 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type); 67 GLenum getTypeForLocation(GLint location); 88 GLenum subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data); 96 void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type); 97 GLenum getProgramUniformType(GLuint program, GLint location);
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GLClientState.cpp | 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) 129 int GLClientState::getLocation(GLenum loc) 161 void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) 198 int GLClientState::setPixelStore(GLenum param, GLint value) 225 size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const 243 GLenum GLClientState::setActiveTextureUnit(GLenum texture) 253 void GLClientState::enableTextureTarget(GLenum target) 265 void GLClientState::disableTextureTarget(GLenum target [all...] |
/frameworks/base/opengl/tests/include/ |
glTestLib.h | 31 void glTestPrintGLString(const char *name, GLenum s);
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/frameworks/base/core/jni/ |
android_opengl_GLES11Ext.cpp | 32 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride, 34 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride, 126 /* void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) */ 131 (GLenum)modeRGB, 132 (GLenum)modeAlpha 136 /* void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) * [all...] |
android_opengl_GLES10.cpp | 32 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, 34 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, 36 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type, 38 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type, 136 /* void glActiveTexture ( GLenum texture ) */ 141 (GLenum)texture 145 /* void glAlphaFunc ( GLenum func, GLclampf ref ) */ 150 (GLenum)func, 155 /* void glAlphaFuncx ( GLenum func, GLclampx ref ) */ 160 (GLenum)func [all...] |
android_opengl_GLES11.cpp | 32 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride, 125 /* void glBindBuffer ( GLenum target, GLuint buffer ) */ 130 (GLenum)target, 135 /* void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) */ 151 (GLenum)target, 154 (GLenum)usage 163 /* void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) */ 177 (GLenum)target, 189 /* void glClipPlanef ( GLenum plane, const GLfloat *equation ) * [all...] |
android_opengl_GLES20.cpp | 124 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, 130 /* void glActiveTexture ( GLenum texture ) */ 135 (GLenum)texture 174 /* void glBindBuffer ( GLenum target, GLuint buffer ) */ 179 (GLenum)target, 184 /* void glBindFramebuffer ( GLenum target, GLuint framebuffer ) */ 189 (GLenum)target, 194 /* void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) */ 199 (GLenum)target, 204 /* void glBindTexture ( GLenum target, GLuint texture ) * [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/ |
SDL_atarigl_c.h | 60 void (*glGetIntegerv)( GLenum pname, GLint *value ); 65 OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist); 67 GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height ); 77 GLenum format;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Renderbuffer.h | 45 virtual GLenum getFormat() const; 55 GLenum mFormat; 88 GLenum getFormat() const; 106 Colorbuffer(int width, int height, GLenum format, GLsizei samples);
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/external/webkit/Source/WebKit/android/plugins/ |
ANPOpenGL_npapi.h | 40 GLenum internalFormat;
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) { 197 static TextureData* getTextureTargetData(GLenum target){ 213 GL_API GLboolean GL_APIENTRY glIsEnabled( GLenum cap) { 237 GL_API GLenum GL_APIENTRY glGetError(void) { 239 GLenum err = ctx->getGLerror(); 248 GL_API const GLubyte * GL_APIENTRY glGetString( GLenum name) { 269 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) { 276 GL_API void GL_APIENTRY glAlphaFunc( GLenum func, GLclampf ref) { 283 GL_API void GL_APIENTRY glAlphaFuncx( GLenum func, GLclampx ref) { 290 GL_API void GL_APIENTRY glBindBuffer( GLenum target, GLuint buffer) [all...] |
GLEScmContext.cpp | 47 void GLEScmContext::setActiveTexture(GLenum tex) { 51 void GLEScmContext::setClientActiveTexture(GLenum tex) { 66 void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){ 88 void GLEScmContext::setupArrayPointerHelper(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p){ 90 GLenum dataType = p->getType(); 102 void GLEScmContext::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) { 109 GLenum array_id = (*it).first; 129 GLenum array_id = GL_TEXTURE_COORD_ARRAY [all...] |
/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 45 GLenum GLEncoder::s_glGetError(void * self) 48 GLenum err = ctx->getError(); 72 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) 110 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) 149 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) 188 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) 223 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) 237 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) 257 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) 265 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *data [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Context.cpp | 85 void GLESv2Context::setupArraysPointers(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) { 90 GLenum array_id = (*it).first; 109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){ 114 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) { 117 GLenum arrType = p->getType();
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
caller.cpp | 111 static_cast<GLenum>(cmd.arg0())); 126 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) 131 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) 136 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) 141 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) 152 static_cast<GLenum>(cmd.arg0())); 156 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()) 161 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1() [all...] |
/external/mesa3d/src/mesa/main/ |
mtypes.h | 529 GLenum InternalFormat; /**< The user-specified format */ 530 GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */ 671 GLenum ColorControl; /**< either GL_SINGLE_COLOR 705 GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ 712 GLenum AlphaFunc; /**< Alpha test function */ 721 GLenum BlendSrcRGB; /**< Blending source operator */ 722 GLenum BlendDstRGB; /**< Blending destination operator */ 723 GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ 724 GLenum BlendDstA; /**< GL_INGR_blend_func_separate */ 725 GLenum BlendEquationRGB; /**< Blending equation * [all...] |
/development/tools/emulator/opengl/host/libs/GLESv2_dec/ |
GL2Decoder.cpp | 86 void GL2Decoder::s_glVertexAttribPointerData(void *self, GLuint indx, GLint size, GLenum type, 98 void GL2Decoder::s_glVertexAttribPointerOffset(void *self, GLuint indx, GLint size, GLenum type, 106 void GL2Decoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen) 113 void GL2Decoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
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/frameworks/base/opengl/libagl/ |
state.cpp | 116 void _ogles_error(ogles_context_t* c, GLenum error) 122 static bool stencilop_valid(GLenum op) { 135 static void enable_disable(ogles_context_t* c, GLenum cap, int enabled) 225 void glStencilFunc(GLenum func, GLint ref, GLuint mask) { 236 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { 248 void glAlphaFunc(GLenum func, GLclampf ref) 253 void glCullFace(GLenum mode) 267 void glFrontFace(GLenum mode [all...] |
/development/tools/emulator/opengl/system/GLESv1/ |
gl.cpp | 36 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) 61 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) 103 const GLubyte *my_glGetString (void *self, GLenum name)
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/development/tools/emulator/opengl/system/GLESv2/ |
gl2.cpp | 36 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) 56 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) 92 const GLubyte *my_glGetString (void *self, GLenum name)
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