/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 103 glBindTexture(GL_TEXTURE_2D, mTextureID); 153 glBindTexture(GL_TEXTURE_2D, mTextureID);
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TriangleRenderer.java | 75 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 140 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
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CubeMapActivity.java | 84 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, mCubeMapTextureID); 139 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, cubeMapTextureId);
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MatrixPaletteRenderer.java | 263 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 334 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 56 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); 123 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
UploadedTexture.java | 187 canvas.getGLInstance().glBindTexture(GL11.GL_TEXTURE_2D, mId); 229 gl.glBindTexture(GL11.GL_TEXTURE_2D, sTextureId[0]);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 189 glBindTexture(GL_TEXTURE_2D, gTexture); 197 glBindTexture(GL_TEXTURE_2D, gBufferTexture); 254 glBindTexture(GL_TEXTURE_2D, gBufferTexture);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 61 LOAD_GL_FUNC(glBindTexture);
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 61 {"glBindTexture", (void *)glBindTexture},
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/frameworks/base/libs/hwui/ |
GradientCache.cpp | 167 glBindTexture(GL_TEXTURE_2D, texture->id);
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Layer.h | 183 glBindTexture(renderTarget, texture.id);
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OpenGLRenderer.h | 456 glBindTexture(GL_TEXTURE_2D, texture); 464 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 68 glBindTexture(GL_TEXTURE_2D, 0);
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 66 glBindTexture(GL_TEXTURE_2D, 0);
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/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLMock.java | 50 // glBindTexture 145 public void glBindTexture(int target, int texture) {
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 244 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 297 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 82 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 169 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
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/frameworks/base/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 140 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); 141 checkGlError("glBindTexture"); 164 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); 165 checkGlError("glBindTexture");
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/system/media/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 112 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); 197 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); 198 checkGlError("glBindTexture mTextureID");
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 388 GL_CMD(glBindTexture(GL_TEXTURE_2D, textureGL.m_id)) 417 GL_CMD(glBindTexture(GL_TEXTURE_2D, maskTextureGL->m_id)) 455 GL_CMD(glBindTexture(GL_TEXTURE_2D, m_id)) 480 GL_CMD(glBindTexture(GL_TEXTURE_2D, m_id)) 584 GL_CMD(glBindTexture(GL_TEXTURE_2D, 0)) 637 GL_CMD(glBindTexture(GL_TEXTURE_2D, surface.m_id))
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/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 348 glBindTexture(textureTarget, textureId); 545 glBindTexture(textureTarget, textureId); 634 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureId);
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/external/quake/quake/src/WinQuake/ |
glquake.h | 325 #define glBindTexture(...) do { glBindTexture(__VA_ARGS__); GLCHECK("glBindTexture");} while(0)
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 205 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); 292 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); 293 checkGlError("glBindTexture mTextureID");
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 245 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); 246 checkGlError("glBindTexture"); 276 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); 277 checkGlError("glBindTexture");
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/frameworks/base/services/surfaceflinger/ |
Layer.cpp | 276 glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureName); 290 glBindTexture(GL_TEXTURE_2D, mFlinger->getProtectedTexName());
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