1 LOCAL_PATH:=$(call my-dir) 2 3 $(call emugl-begin-host-executable,emulator_test_renderer) 4 $(call emugl-import,libOpenglRender event_injector) 5 6 LOCAL_SRC_FILES := main.cpp 7 8 PREBUILT := $(HOST_PREBUILT_TAG) 9 LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/sdl/bin/sdl-config 10 LOCAL_SDL_CFLAGS := $(shell $(LOCAL_SDL_CONFIG) --cflags) 11 LOCAL_SDL_LDLIBS := $(filter-out %.a %.lib,$(shell $(LOCAL_SDL_CONFIG) --static-libs)) 12 13 LOCAL_CFLAGS += $(LOCAL_SDL_CFLAGS) -g -O0 14 LOCAL_LDLIBS += $(LOCAL_SDL_LDLIBS) 15 16 ifeq ($(HOST_OS),windows) 17 LOCAL_LDLIBS += -lws2_32 18 endif 19 20 LOCAL_STATIC_LIBRARIES += libSDL libSDLmain 21 22 $(call emugl-end-module) 23