Home | History | Annotate | Download | only in CodeGen
      1 //===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This is the code that manages TBAA information and defines the TBAA policy
     11 // for the optimizer to use. Relevant standards text includes:
     12 //
     13 //   C99 6.5p7
     14 //   C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
     15 //
     16 //===----------------------------------------------------------------------===//
     17 
     18 #include "CodeGenTBAA.h"
     19 #include "clang/AST/ASTContext.h"
     20 #include "clang/AST/Mangle.h"
     21 #include "llvm/LLVMContext.h"
     22 #include "llvm/Metadata.h"
     23 #include "llvm/Constants.h"
     24 #include "llvm/Type.h"
     25 using namespace clang;
     26 using namespace CodeGen;
     27 
     28 CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
     29                          const LangOptions &Features, MangleContext &MContext)
     30   : Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext),
     31     Root(0), Char(0) {
     32 }
     33 
     34 CodeGenTBAA::~CodeGenTBAA() {
     35 }
     36 
     37 llvm::MDNode *CodeGenTBAA::getRoot() {
     38   // Define the root of the tree. This identifies the tree, so that
     39   // if our LLVM IR is linked with LLVM IR from a different front-end
     40   // (or a different version of this front-end), their TBAA trees will
     41   // remain distinct, and the optimizer will treat them conservatively.
     42   if (!Root)
     43     Root = getTBAAInfoForNamedType("Simple C/C++ TBAA", 0);
     44 
     45   return Root;
     46 }
     47 
     48 llvm::MDNode *CodeGenTBAA::getChar() {
     49   // Define the root of the tree for user-accessible memory. C and C++
     50   // give special powers to char and certain similar types. However,
     51   // these special powers only cover user-accessible memory, and doesn't
     52   // include things like vtables.
     53   if (!Char)
     54     Char = getTBAAInfoForNamedType("omnipotent char", getRoot());
     55 
     56   return Char;
     57 }
     58 
     59 /// getTBAAInfoForNamedType - Create a TBAA tree node with the given string
     60 /// as its identifier, and the given Parent node as its tree parent.
     61 llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(StringRef NameStr,
     62                                                    llvm::MDNode *Parent,
     63                                                    bool Readonly) {
     64   // Currently there is only one flag defined - the readonly flag.
     65   llvm::Value *Flags = 0;
     66   if (Readonly)
     67     Flags = llvm::ConstantInt::get(llvm::Type::getInt64Ty(VMContext), true);
     68 
     69   // Set up the mdnode operand list.
     70   llvm::Value *Ops[] = {
     71     llvm::MDString::get(VMContext, NameStr),
     72     Parent,
     73     Flags
     74   };
     75 
     76   // Create the mdnode.
     77   unsigned Len = llvm::array_lengthof(Ops) - !Flags;
     78   return llvm::MDNode::get(VMContext, llvm::makeArrayRef(Ops, Len));
     79 }
     80 
     81 static bool TypeHasMayAlias(QualType QTy) {
     82   // Tagged types have declarations, and therefore may have attributes.
     83   if (const TagType *TTy = dyn_cast<TagType>(QTy))
     84     return TTy->getDecl()->hasAttr<MayAliasAttr>();
     85 
     86   // Typedef types have declarations, and therefore may have attributes.
     87   if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) {
     88     if (TTy->getDecl()->hasAttr<MayAliasAttr>())
     89       return true;
     90     // Also, their underlying types may have relevant attributes.
     91     return TypeHasMayAlias(TTy->desugar());
     92   }
     93 
     94   return false;
     95 }
     96 
     97 llvm::MDNode *
     98 CodeGenTBAA::getTBAAInfo(QualType QTy) {
     99   // If the type has the may_alias attribute (even on a typedef), it is
    100   // effectively in the general char alias class.
    101   if (TypeHasMayAlias(QTy))
    102     return getChar();
    103 
    104   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
    105 
    106   if (llvm::MDNode *N = MetadataCache[Ty])
    107     return N;
    108 
    109   // Handle builtin types.
    110   if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
    111     switch (BTy->getKind()) {
    112     // Character types are special and can alias anything.
    113     // In C++, this technically only includes "char" and "unsigned char",
    114     // and not "signed char". In C, it includes all three. For now,
    115     // the risk of exploiting this detail in C++ seems likely to outweigh
    116     // the benefit.
    117     case BuiltinType::Char_U:
    118     case BuiltinType::Char_S:
    119     case BuiltinType::UChar:
    120     case BuiltinType::SChar:
    121       return getChar();
    122 
    123     // Unsigned types can alias their corresponding signed types.
    124     case BuiltinType::UShort:
    125       return getTBAAInfo(Context.ShortTy);
    126     case BuiltinType::UInt:
    127       return getTBAAInfo(Context.IntTy);
    128     case BuiltinType::ULong:
    129       return getTBAAInfo(Context.LongTy);
    130     case BuiltinType::ULongLong:
    131       return getTBAAInfo(Context.LongLongTy);
    132     case BuiltinType::UInt128:
    133       return getTBAAInfo(Context.Int128Ty);
    134 
    135     // Treat all other builtin types as distinct types. This includes
    136     // treating wchar_t, char16_t, and char32_t as distinct from their
    137     // "underlying types".
    138     default:
    139       return MetadataCache[Ty] =
    140                getTBAAInfoForNamedType(BTy->getName(Features), getChar());
    141     }
    142   }
    143 
    144   // Handle pointers.
    145   // TODO: Implement C++'s type "similarity" and consider dis-"similar"
    146   // pointers distinct.
    147   if (Ty->isPointerType())
    148     return MetadataCache[Ty] = getTBAAInfoForNamedType("any pointer",
    149                                                        getChar());
    150 
    151   // Enum types are distinct types. In C++ they have "underlying types",
    152   // however they aren't related for TBAA.
    153   if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
    154     // In C mode, two anonymous enums are compatible iff their members
    155     // are the same -- see C99 6.2.7p1. For now, be conservative. We could
    156     // theoretically implement this by combining information about all the
    157     // members into a single identifying MDNode.
    158     if (!Features.CPlusPlus &&
    159         ETy->getDecl()->getTypedefNameForAnonDecl())
    160       return MetadataCache[Ty] = getChar();
    161 
    162     // In C++ mode, types have linkage, so we can rely on the ODR and
    163     // on their mangled names, if they're external.
    164     // TODO: Is there a way to get a program-wide unique name for a
    165     // decl with local linkage or no linkage?
    166     if (Features.CPlusPlus &&
    167         ETy->getDecl()->getLinkage() != ExternalLinkage)
    168       return MetadataCache[Ty] = getChar();
    169 
    170     // TODO: This is using the RTTI name. Is there a better way to get
    171     // a unique string for a type?
    172     llvm::SmallString<256> OutName;
    173     llvm::raw_svector_ostream Out(OutName);
    174     MContext.mangleCXXRTTIName(QualType(ETy, 0), Out);
    175     Out.flush();
    176     return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, getChar());
    177   }
    178 
    179   // For now, handle any other kind of type conservatively.
    180   return MetadataCache[Ty] = getChar();
    181 }
    182