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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /* Get the name of the audio device we use for output */
     25 
     26 #if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
     27 
     28 #include <fcntl.h>
     29 #include <sys/types.h>
     30 #include <sys/stat.h>
     31 
     32 #include "SDL_stdinc.h"
     33 #include "SDL_audiodev_c.h"
     34 
     35 #ifndef _PATH_DEV_DSP
     36 #if defined(__NETBSD__) || defined(__OPENBSD__)
     37 #define _PATH_DEV_DSP  "/dev/audio"
     38 #else
     39 #define _PATH_DEV_DSP  "/dev/dsp"
     40 #endif
     41 #endif
     42 #ifndef _PATH_DEV_DSP24
     43 #define _PATH_DEV_DSP24	"/dev/sound/dsp"
     44 #endif
     45 #ifndef _PATH_DEV_AUDIO
     46 #define _PATH_DEV_AUDIO	"/dev/audio"
     47 #endif
     48 
     49 
     50 int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
     51 {
     52 	const char *audiodev;
     53 	int audio_fd;
     54 	char audiopath[1024];
     55 
     56 	/* Figure out what our audio device is */
     57 	if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) &&
     58 	     ((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) {
     59 		if ( classic ) {
     60 			audiodev = _PATH_DEV_AUDIO;
     61 		} else {
     62 			struct stat sb;
     63 
     64 			/* Added support for /dev/sound/\* in Linux 2.4 */
     65 			if ( ((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) &&
     66 				 ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode)) ) {
     67 				audiodev = _PATH_DEV_DSP24;
     68 			} else {
     69 				audiodev = _PATH_DEV_DSP;
     70 			}
     71 		}
     72 	}
     73 	audio_fd = open(audiodev, flags, 0);
     74 
     75 	/* If the first open fails, look for other devices */
     76 	if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) {
     77 		int exists, instance;
     78 		struct stat sb;
     79 
     80 		instance = 1;
     81 		do { /* Don't use errno ENOENT - it may not be thread-safe */
     82 			SDL_snprintf(audiopath, SDL_arraysize(audiopath),
     83 			             "%s%d", audiodev, instance++);
     84 			exists = 0;
     85 			if ( stat(audiopath, &sb) == 0 ) {
     86 				exists = 1;
     87 				audio_fd = open(audiopath, flags, 0);
     88 			}
     89 		} while ( exists && (audio_fd < 0) );
     90 		audiodev = audiopath;
     91 	}
     92 	if ( path != NULL ) {
     93 		SDL_strlcpy(path, audiodev, maxlen);
     94 		path[maxlen-1] = '\0';
     95 	}
     96 	return(audio_fd);
     97 }
     98 
     99 #elif SDL_AUDIO_DRIVER_PAUD
    100 
    101 /* Get the name of the audio device we use for output */
    102 
    103 #include <sys/types.h>
    104 #include <sys/stat.h>
    105 
    106 #include "SDL_stdinc.h"
    107 #include "SDL_audiodev_c.h"
    108 
    109 #ifndef _PATH_DEV_DSP
    110 #define _PATH_DEV_DSP	"/dev/%caud%c/%c"
    111 #endif
    112 
    113 char devsettings[][3] =
    114 {
    115     { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
    116     { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
    117     { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
    118     { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
    119     { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
    120     { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
    121     { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
    122     { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
    123     { '\0', '\0', '\0' }
    124 };
    125 
    126 static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
    127 {
    128 	const char *audiodev;
    129 	int  audio_fd;
    130 
    131 	/* Figure out what our audio device is */
    132 	if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) {
    133 	    audiodev=SDL_getenv("AUDIODEV");
    134 	}
    135 	if ( audiodev == NULL ) {
    136 	    return -1;
    137 	}
    138 	audio_fd = open(audiodev, flags, 0);
    139 	if ( path != NULL ) {
    140 		SDL_strlcpy(path, audiodev, maxlen);
    141 		path[maxlen-1] = '\0';
    142 	}
    143 	return audio_fd;
    144 }
    145 
    146 int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
    147 {
    148     struct stat sb;
    149     int         audio_fd;
    150     char        audiopath[1024];
    151     int         cycle;
    152 
    153     audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
    154     if ( audio_fd != -1 ) {
    155         return audio_fd;
    156     }
    157 
    158     cycle    = 0;
    159     while( devsettings[cycle][0] != '\0' ) {
    160         SDL_snprintf( audiopath, SDL_arraysize(audiopath),
    161                  _PATH_DEV_DSP,
    162                  devsettings[cycle][0],
    163                  devsettings[cycle][1],
    164                  devsettings[cycle][2]);
    165 
    166 	if ( stat(audiopath, &sb) == 0 ) {
    167 	    audio_fd = open(audiopath, flags, 0);
    168 	    if ( audio_fd > 0 ) {
    169 		if ( path != NULL ) {
    170 		    SDL_strlcpy( path, audiopath, maxlen );
    171 		}
    172 	        return audio_fd;
    173 	    }
    174 	}
    175     }
    176     return -1;
    177 }
    178 
    179 #endif /* Audio driver selection */
    180