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      1 /*
      2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8NodeFilterCondition.h"
     33 
     34 #include "Node.h"
     35 #include "NodeFilter.h"
     36 #include "ScriptState.h"
     37 #include "V8Node.h"
     38 #include "V8Proxy.h"
     39 
     40 #include <wtf/OwnArrayPtr.h>
     41 
     42 namespace WebCore {
     43 
     44 V8NodeFilterCondition::V8NodeFilterCondition(v8::Handle<v8::Value> filter)
     45     : m_filter(v8::Persistent<v8::Value>::New(filter))
     46 {
     47 #ifndef NDEBUG
     48     V8GCController::registerGlobalHandle(NODE_FILTER, this, m_filter);
     49 #endif
     50 }
     51 
     52 V8NodeFilterCondition::~V8NodeFilterCondition()
     53 {
     54 #ifndef NDEBUG
     55     V8GCController::unregisterGlobalHandle(this, m_filter);
     56 #endif
     57     m_filter.Dispose();
     58     m_filter.Clear();
     59 }
     60 
     61 short V8NodeFilterCondition::acceptNode(ScriptState* state, Node* node) const
     62 {
     63     ASSERT(v8::Context::InContext());
     64 
     65     if (!m_filter->IsObject())
     66         return NodeFilter::FILTER_ACCEPT;
     67 
     68     v8::TryCatch exceptionCatcher;
     69 
     70     v8::Handle<v8::Function> callback;
     71     if (m_filter->IsFunction())
     72         callback = v8::Handle<v8::Function>::Cast(m_filter);
     73     else {
     74         v8::Local<v8::Value> value = m_filter->ToObject()->Get(v8::String::New("acceptNode"));
     75         if (!value->IsFunction()) {
     76             V8Proxy::throwError(V8Proxy::TypeError, "NodeFilter object does not have an acceptNode function");
     77             return NodeFilter::FILTER_REJECT;
     78         }
     79         callback = v8::Handle<v8::Function>::Cast(value);
     80     }
     81 
     82     v8::Handle<v8::Object> object = v8::Context::GetCurrent()->Global();
     83     OwnArrayPtr<v8::Handle<v8::Value> > args = adoptArrayPtr(new v8::Handle<v8::Value>[1]);
     84     args[0] = toV8(node);
     85 
     86     v8::Handle<v8::Value> result = V8Proxy::callFunctionWithoutFrame(callback, object, 1, args.get());
     87 
     88     if (exceptionCatcher.HasCaught()) {
     89         state->setException(exceptionCatcher.Exception());
     90         return NodeFilter::FILTER_REJECT;
     91     }
     92 
     93     ASSERT(!result.IsEmpty());
     94 
     95     return result->Int32Value();
     96 }
     97 
     98 } // namespace WebCore
     99