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      1 /*
      2  * Copyright (C) Research In Motion Limited 2009. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #include "config.h"
     21 #include "VGUtils.h"
     22 
     23 #include "AffineTransform.h"
     24 #include "FloatRect.h"
     25 #include "TransformationMatrix.h"
     26 
     27 namespace WebCore {
     28 
     29 VGMatrix::VGMatrix(const VGfloat data[9])
     30 {
     31     m_data[0] = data[0];
     32     m_data[1] = data[1];
     33     m_data[2] = data[2];
     34     m_data[3] = data[3];
     35     m_data[4] = data[4];
     36     m_data[5] = data[5];
     37     m_data[6] = data[6];
     38     m_data[7] = data[7];
     39     m_data[8] = data[8];
     40 }
     41 
     42 VGMatrix::VGMatrix(const AffineTransform& transformation)
     43 {
     44     m_data[0] = transformation.a();
     45     m_data[1] = transformation.b();
     46     m_data[2] = 0;
     47     m_data[3] = transformation.c();
     48     m_data[4] = transformation.d();
     49     m_data[5] = 0;
     50     m_data[6] = transformation.e();
     51     m_data[7] = transformation.f();
     52     m_data[8] = 1;
     53 }
     54 
     55 VGMatrix::VGMatrix(const TransformationMatrix& matrix)
     56 {
     57     m_data[0] = matrix.m11();
     58     m_data[1] = matrix.m12();
     59     m_data[2] = matrix.m14();
     60     m_data[3] = matrix.m21();
     61     m_data[4] = matrix.m22();
     62     m_data[5] = matrix.m24();
     63     m_data[6] = matrix.m41();
     64     m_data[7] = matrix.m42();
     65     m_data[8] = matrix.m44();
     66 }
     67 
     68 VGMatrix::operator AffineTransform() const
     69 {
     70     AffineTransform transformation(
     71         m_data[0], m_data[1],
     72         m_data[3], m_data[4],
     73         m_data[6], m_data[7]);
     74     return transformation;
     75 }
     76 
     77 VGMatrix::operator TransformationMatrix() const
     78 {
     79     TransformationMatrix matrix(
     80         m_data[0], m_data[1], 0, m_data[2],
     81         m_data[3], m_data[4], 0, m_data[5],
     82         0,         0,         1, 0,
     83         m_data[6], m_data[7], 0, m_data[8]);
     84     return matrix;
     85 }
     86 
     87 AffineTransform::operator VGMatrix() const
     88 {
     89     return VGMatrix(*this);
     90 }
     91 
     92 TransformationMatrix::operator VGMatrix() const
     93 {
     94     return VGMatrix(*this);
     95 }
     96 
     97 VGRect::VGRect(const VGfloat data[4])
     98 {
     99     m_data[0] = data[0];
    100     m_data[1] = data[1];
    101     m_data[2] = data[2];
    102     m_data[3] = data[3];
    103 }
    104 
    105 VGRect::VGRect(const FloatRect& rect)
    106 {
    107     m_data[0] = rect.x();
    108     m_data[1] = rect.y();
    109     m_data[2] = rect.width();
    110     m_data[3] = rect.height();
    111 }
    112 
    113 VGRect::operator FloatRect() const
    114 {
    115     return FloatRect(m_data[0], m_data[1], m_data[2], m_data[3]);
    116 }
    117 
    118 FloatRect::operator VGRect() const
    119 {
    120     return VGRect(*this);
    121 }
    122 
    123 int VGUtils::bytesForImage(VGImageFormat format, VGint width, VGint height)
    124 {
    125     return width * height * imageFormatBitsPerPixel(format) / 8;
    126 }
    127 
    128 int VGUtils::bytesForImageScanline(VGImageFormat format, VGint width)
    129 {
    130     int bits = width * imageFormatBitsPerPixel(format);
    131     if (bits % 8 > 1) // If unaligned, round up to the next byte.
    132         bits += 8 - (bits % 8);
    133 
    134     return bits / 8;
    135 }
    136 
    137 int VGUtils::imageFormatBitsPerPixel(VGImageFormat format)
    138 {
    139     switch (format) {
    140     case VG_sRGBX_8888:
    141     case VG_sRGBA_8888:
    142     case VG_sRGBA_8888_PRE:
    143     case VG_lRGBX_8888:
    144     case VG_lRGBA_8888:
    145     case VG_lRGBA_8888_PRE:
    146     case VG_sXRGB_8888:
    147     case VG_sARGB_8888:
    148     case VG_sARGB_8888_PRE:
    149     case VG_lXRGB_8888:
    150     case VG_lARGB_8888:
    151     case VG_lARGB_8888_PRE:
    152     case VG_sBGRX_8888:
    153     case VG_sBGRA_8888:
    154     case VG_sBGRA_8888_PRE:
    155     case VG_lBGRX_8888:
    156     case VG_lBGRA_8888:
    157     case VG_lBGRA_8888_PRE:
    158     case VG_sXBGR_8888:
    159     case VG_sABGR_8888:
    160     case VG_sABGR_8888_PRE:
    161     case VG_lXBGR_8888:
    162     case VG_lABGR_8888:
    163     case VG_lABGR_8888_PRE:
    164         return 32;
    165 
    166     case VG_sRGB_565:
    167     case VG_sRGBA_5551:
    168     case VG_sRGBA_4444:
    169     case VG_sARGB_1555:
    170     case VG_sARGB_4444:
    171     case VG_sBGR_565:
    172     case VG_sBGRA_5551:
    173     case VG_sBGRA_4444:
    174     case VG_sABGR_1555:
    175     case VG_sABGR_4444:
    176         return 16;
    177 
    178     case VG_sL_8:
    179     case VG_lL_8:
    180     case VG_A_8:
    181         return 8;
    182 
    183     case VG_A_4:
    184         return 4;
    185 
    186     case VG_BW_1:
    187     case VG_A_1:
    188         return 1;
    189 
    190     default: // Will only happen when OpenVG extends the enum and we don't.
    191         ASSERT(false);
    192         return 0;
    193     }
    194 }
    195 
    196 #ifndef WTF_PLATFORM_BIG_ENDIAN
    197 VGImageFormat VGUtils::endianAwareImageFormat(VGImageFormat bigEndianFormat)
    198 {
    199     switch (bigEndianFormat) {
    200     case VG_sRGBX_8888:     return VG_sXBGR_8888;
    201     case VG_sRGBA_8888:     return VG_sABGR_8888;
    202     case VG_sRGBA_8888_PRE: return VG_sABGR_8888_PRE;
    203     case VG_lRGBX_8888:     return VG_lXBGR_8888;
    204     case VG_lRGBA_8888:     return VG_lABGR_8888;
    205     case VG_lRGBA_8888_PRE: return VG_lABGR_8888_PRE;
    206     case VG_sXRGB_8888:     return VG_sBGRX_8888;
    207     case VG_sARGB_8888:     return VG_sBGRA_8888;
    208     case VG_sARGB_8888_PRE: return VG_sBGRA_8888_PRE;
    209     case VG_lXRGB_8888:     return VG_lBGRX_8888;
    210     case VG_lARGB_8888:     return VG_lBGRA_8888;
    211     case VG_lARGB_8888_PRE: return VG_lBGRA_8888_PRE;
    212     case VG_sBGRX_8888:     return VG_sXRGB_8888;
    213     case VG_sBGRA_8888:     return VG_sARGB_8888;
    214     case VG_sBGRA_8888_PRE: return VG_sARGB_8888_PRE;
    215     case VG_lBGRX_8888:     return VG_lXRGB_8888;
    216     case VG_lBGRA_8888:     return VG_lARGB_8888;
    217     case VG_lBGRA_8888_PRE: return VG_lARGB_8888_PRE;
    218     case VG_sXBGR_8888:     return VG_sRGBX_8888;
    219     case VG_sABGR_8888:     return VG_sRGBA_8888;
    220     case VG_sABGR_8888_PRE: return VG_sRGBA_8888_PRE;
    221     case VG_lXBGR_8888:     return VG_lRGBX_8888;
    222     case VG_lABGR_8888:     return VG_lRGBA_8888;
    223     case VG_lABGR_8888_PRE: return VG_lRGBA_8888_PRE;
    224     default:                ASSERT(false);
    225                             return (VGImageFormat) 0;
    226     }
    227 }
    228 #else
    229 VGImageFormat VGUtils::endianAwareImageFormat(VGImageFormat bigEndianFormat)
    230 {
    231     return bigEndianFormat;
    232 }
    233 #endif
    234 
    235 }
    236