1 /* 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 28 #include "Screen.h" 29 #include "IntRect.h" 30 #include "FloatRect.h" 31 #include "Widget.h" 32 33 #include <wx/defs.h> 34 #include <wx/display.h> 35 #include <wx/gdicmn.h> 36 37 namespace WebCore { 38 39 FloatRect scaleScreenRectToWidget(FloatRect rect, Widget*) 40 { 41 return rect; 42 } 43 44 FloatRect scaleWidgetRectToScreen(FloatRect rect, Widget*) 45 { 46 return rect; 47 } 48 49 FloatRect screenRect(Widget* widget) 50 { 51 /* 52 int displayNum; 53 Widget* widget = widget->widget(); 54 displayNum = wxDisplay::GetFromWindow(widget->nativeWindow()); 55 if (displayNum != -1){ 56 wxDisplay thisDisplay(displayNum); 57 return thisDisplay.GetGeometry(); 58 } 59 */ 60 return FloatRect(); 61 } 62 63 int screenDepth(Widget* widget) 64 { 65 return wxDisplayDepth(); 66 } 67 68 int screenDepthPerComponent(Widget*) 69 { 70 return wxDisplayDepth(); 71 } 72 73 bool screenIsMonochrome(Widget* widget) 74 { 75 return wxColourDisplay(); 76 } 77 78 FloatRect screenAvailableRect(Widget* widget) 79 { 80 /* 81 Widget* widget = widget->widget(); 82 displayNum = wxDisplay::GetFromWindow(widget->nativeWindow()); 83 if (displayNum != -1){ 84 wxDisplay thisDisplay(displayNum); 85 // FIXME: In 2.7 this method is gone? 86 //return thisDisplay.GetClientArea(); 87 } 88 */ 89 return FloatRect(); 90 } 91 92 float scaleFactor(Widget*) 93 { 94 return 1.0f; 95 96 } 97 98 } 99